Player Matchup

Ymir
Ymir
Chewîe
Ymir
Level 158
God Stats
1W - 0L
1,327 SR
Queue Stats
65W - 28L
1,752 Elo+
Party 1
Chernobog
Chernobog
MuchoMungo
Chernobog
Level 168
God Stats
1W - 0L
1,779 SR
Queue Stats
36W - 17L
1,663 Elo+
Party 1
Hachiman
Hachiman
Promotedfir5
Hachiman
Level 103
God Stats
7W - 10L
1,465 SR
Queue Stats
283W - 215L
1,548 Elo+
Solo
Raijin
Raijin
jman57123
Raijin
Level 143
God Stats
2W - 1L
1,490 SR
Queue Stats
84W - 51L
1,681 Elo+
Party 1
Anhur
Anhur
ämogus
Anhur
Level 86
God Stats
1W - 0L
1,767 SR
Queue Stats
54W - 19L
1,719 Elo+
Party 1
Team Averages
Level 132
1,566 SR
1,673 Elo+

VS

Team Averages
Level 116
1,580 SR
1,577 Elo+
Hera
Hera
Dramark
Hera
Level 189
God Stats
8W - 8L
1,684 SR
Queue Stats
767W - 686L
1,554 Elo+
Party 2
Tyr
Tyr
InferiorElmo
Tyr
Level 98
God Stats
1W - 1L
1,754 SR
Queue Stats
445W - 376L
1,614 Elo+
Solo
Hades
Hades
MrKrippled
Hades
Level 144
God Stats
6W - 7L
1,627 SR
Queue Stats
420W - 438L
1,562 Elo+
Party 3
Ao Kuang
Ao Kuang
Onewolf101
Ao Kuang
Level 20
God Stats
0W - 2L
1,273 SR
Queue Stats
42W - 35L
1,591 Elo+
Party 3
Izanami
Izanami
trey808hi
Izanami
Level 128
God Stats
188W - 163L
1,564 SR
Queue Stats
569W - 494L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chewîe
Ymir
12
4 / 0 / 5
7,081
644
6,564
7,213
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
MuchoMungo
Chernobog
13
5 / 1 / 4
7,739
704
8,027
7,517
3,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Promotedfir5
Hachiman
12
3 / 2 / 0
6,874
625
7,625
6,462
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Raijin
jman57123
Raijin
12
0 / 3 / 3
6,903
628
6,283
9,099
3,869
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ämogus
Anhur
12
4 / 1 / 5
7,143
649
5,271
7,885
4,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dramark
Hera
11
1 / 3 / 0
6,292
572
5,926
6,555
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 4 / 3
5,569
506
4,069
10,496
7,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
12
2 / 3 / 0
7,031
639
5,093
11,621
5,129
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
Onewolf101
Ao Kuang
10
2 / 5 / 1
5,930
539
3,700
10,224
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
trey808hi
Izanami
11
1 / 1 / 0
6,529
594
3,431
9,465
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
16
Kills
6
7
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
Chewîe
Ymir
4
0
5
6.5
L
Hera
Dramark
Hera
1
3
0
0.33
L
0
4
3
0.38
L
Hades
2
3
0
0.67
W
Chernobog
MuchoMungo
Chernobog
5
1
4
7
L
Ao Kuang
Onewolf101
Ao Kuang
2
5
1
0.5
W
Hachiman
Promotedfir5
Hachiman
3
2
0
1.5
W
Raijin
jman57123
Raijin
0
3
3
0.5
L
Izanami
trey808hi
Izanami
1
1
0
1
W
Anhur
ämogus
Anhur
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,770
Damage
22,219
38,176
Taken
48,361
17,374
Mitigated
20,754
15,979
Healing
10,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Chewîe
Ymir
6,564
2,344
0
4,320
7,213
3,774
0
2,211
5,002
47,462
495
L
Hera
Dramark
Hera
5,926
1,632
0
1,429
6,555
2,050
0
1,545
5,010
47,324
0
L
4,069
968
0
1,337
10,496
7,302
0
3,072
7,424
0
10,531
L
Hades
5,093
1,737
40
5,458
11,621
5,129
0
6,506
5,115
56,176
0
W
Chernobog
MuchoMungo
Chernobog
8,027
4,653
0
2,647
7,517
3,178
847
4,310
3,207
0
60,013
L
Ao Kuang
Onewolf101
Ao Kuang
3,700
1,017
0
656
10,224
3,201
0
1,548
8,676
37,202
0
W
Hachiman
Promotedfir5
Hachiman
7,625
4,503
0
2,698
6,462
2,237
0
0
6,462
0
59,862
W
Raijin
jman57123
Raijin
6,283
1,204
70
4,536
9,099
3,869
0
5,304
3,795
60,622
0
L
Izanami
trey808hi
Izanami
3,431
2,301
0
2,013
9,465
3,072
0
117
9,348
0
57,147
W
Anhur
ämogus
Anhur
5,271
2,236
0
1,708
7,885
4,316
78
2,894
4,991
0
17,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,740
Gold Earned
31,351
391
Minions Killed
369
0
Camps Cleared
0
1,149,689
Distance Traveled
1,102,757
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,081
644
69
6
0
238,688
0
L
Hera
6,292
572
79
7
0
220,671
0
L
Tyr
5,569
506
10
1
0
238,171
0
L
Hades
7,031
639
110
10
0
189,352
3
W
Chernobog
7,739
704
95
9
0
239,355
1
L
Ao Kuang
5,930
539
49
4
0
232,430
0
W
Hachiman
6,874
625
102
9
0
240,452
2
W
Raijin
6,903
628
108
10
0
188,175
0
L
Izanami
6,529
594
121
11
0
222,133
0
W
Anhur
7,143
649
17
2
0
243,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role