Player Matchup

Baron Samedi
Baron Samedi
Glaak2
Baron Samedi
Level 153
God Stats
11W - 7L
1,619 SR
Queue Stats
29W - 29L
1,442 Elo+
Party 1
Sol
Sol
JDotFromVanBuren
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,771 Elo+
Party 3
Sun Wukong
Sun Wukong
NoMAD517
Sun Wukong
Level 107
God Stats
4W - 0L
1,612 SR
Queue Stats
24W - 10L
1,867 Elo+
Party 3
Baba Yaga
Baba Yaga
midorvoid
Baba Yaga
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 43L
1,534 Elo+
Solo
Cernunnos
Cernunnos
thirax
Cernunnos
Level 178
God Stats
10W - 1L
1,598 SR
Queue Stats
33W - 33L
1,454 Elo+
Party 1
Team Averages
Level 97
1,566 SR
1,614 Elo+

VS

Team Averages
Level 60
1,534 SR
1,369 Elo+
Hades
Hades
Decadar
Hades
Level 7
God Stats
2W - 4L
1,389 SR
Queue Stats
10W - 23L
1,256 Elo+
Solo
Nike
Nike
SaturatedSeagull
Nike
Level 17
God Stats
3W - 3L
1,513 SR
Queue Stats
18W - 23L
1,367 Elo+
Solo
Neith
Neith
TactualChip0922
Neith
Level 29
God Stats
0W - 2L
1,480 SR
Queue Stats
6W - 15L
1,434 Elo+
Party 2
Arachne
Arachne
TaeoKc
Arachne
Level 141
God Stats
3W - 4L
1,789 SR
Queue Stats
9W - 11L
1,425 Elo+
Party 2
Charon
Charon
X Baracade X590
Charon
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Glaak2
Baron Samedi
18
10 / 2 / 12
10,898
991
17,508
9,021
5,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 8
9,288
844
8,473
10,736
4,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
NoMAD517
Sun Wukong
16
5 / 0 / 14
9,884
899
9,049
11,137
8,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
midorvoid
Baba Yaga
18
8 / 2 / 12
11,472
1,043
18,697
9,767
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
thirax
Cernunnos
18
6 / 0 / 10
11,275
1,025
14,136
10,473
4,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Decadar
Hades
14
2 / 11 / 0
8,691
790
5,401
18,036
10,763
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 7 / 1
8,399
764
3,134
15,058
10,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 5 / 2
8,379
762
7,036
11,020
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
TaeoKc
Arachne
16
4 / 3 / 0
9,886
899
7,591
13,419
7,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 7 / 2
8,187
744
10,160
23,703
17,024
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
11
32
Kills
6
6
Deaths
33
56
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hades
Decadar
Hades
2
11
0
0.18
W
Baron Samedi
Glaak2
Baron Samedi
10
2
12
8
W
3
2
8
3.5
W
Sun Wukong
NoMAD517
Sun Wukong
5
0
14
12
L
0
7
1
0.07
L
0
5
2
0.2
L
Arachne
TaeoKc
Arachne
4
3
0
1.33
L
0
7
2
0.14
W
Baba Yaga
midorvoid
Baba Yaga
8
2
12
7
W
Cernunnos
thirax
Cernunnos
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,863
Damage
33,322
51,134
Taken
81,236
28,445
Mitigated
50,693
15,222
Healing
9,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Decadar
Hades
5,401
323
80
1,252
18,036
10,763
0
7,949
9,909
18,847
0
W
Baron Samedi
Glaak2
Baron Samedi
17,508
2,452
3,176
2,579
9,021
5,403
816
3,960
4,739
36,067
0
W
8,473
3,168
0
2,584
10,736
4,521
929
2,246
8,401
21,185
0
W
Sun Wukong
NoMAD517
Sun Wukong
9,049
2,095
0
3,743
11,137
8,251
463
1,777
9,214
0
27,024
L
3,134
237
0
25
15,058
10,442
1,603
7,374
7,455
0
19,098
L
7,036
1,143
0
1,125
11,020
4,886
0
7,782
3,146
0
24,136
L
Arachne
TaeoKc
Arachne
7,591
4,872
0
3,354
13,419
7,578
17
7,653
5,660
0
28,388
L
10,160
915
80
3,541
23,703
17,024
0
13,070
10,388
23,234
0
W
Baba Yaga
midorvoid
Baba Yaga
18,697
1,437
0
1,408
9,767
5,297
574
3,319
6,360
45,986
0
W
Cernunnos
thirax
Cernunnos
14,136
7,778
0
1,732
10,473
4,973
3,334
3,378
6,859
0
64,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,817
Gold Earned
43,542
281
Minions Killed
163
0
Camps Cleared
0
1,212,848
Distance Traveled
956,578
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,691
790
25
2
0
117,523
0
W
Baron Samedi
10,898
991
46
4
0
217,014
0
W
Sol
9,288
844
19
2
0
226,586
2
W
Sun Wukong
9,884
899
34
3
0
275,270
0
L
Nike
8,399
764
34
3
0
208,194
0
L
Neith
8,379
762
44
4
0
187,309
1
L
Arachne
9,886
899
40
4
0
245,036
0
L
Charon
8,187
744
20
2
0
198,516
0
W
Baba Yaga
11,472
1,043
73
7
0
257,726
0
W
Cernunnos
11,275
1,025
109
10
0
236,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role