Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
IssaRaeMe
Discordia
Level 128
God Stats
9W - 4L
1,711 SR
Queue Stats
734W - 742L
1,508 Elo+
Solo
Team Averages
Level 131
1,542 SR
1,502 Elo+

VS

Team Averages
Level 115
1,529 SR
1,554 Elo+
Cthulhu
Cthulhu
ANGELOFDEATH746
Cthulhu
Level 127
God Stats
3W - 4L
1,417 SR
Queue Stats
217W - 218L
1,480 Elo+
Party 3
Hel
Hel
Adriancr93
Hel
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 265L
1,436 Elo+
Solo
Persephone
Persephone
SlitheringCat32
Persephone
Level 142
God Stats
9W - 5L
1,572 SR
Queue Stats
330W - 310L
1,498 Elo+
Party 3
Ne Zha
Ne Zha
Yikes Ruby
Ne Zha
Level 82
God Stats
0W - 1L
1,513 SR
Queue Stats
5W - 2L
1,862 Elo+
Solo
Xbalanque
Xbalanque
ixFishy
Xbalanque
Level 81
God Stats
15W - 6L
1,642 SR
Queue Stats
590W - 570L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
7 / 4 / 7
11,446
818
24,498
20,271
10,226
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
 
Medusa
17
4 / 3 / 9
10,752
768
16,806
10,598
5,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
 
Aphrodite
18
2 / 3 / 10
10,492
749
7,075
23,242
18,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Khepri
 
Khepri
16
0 / 3 / 13
10,228
731
4,227
20,723
26,545
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
IssaRaeMe
Discordia
17
2 / 5 / 12
10,409
744
13,642
11,860
6,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 13
11,126
795
14,787
18,149
22,119
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 4 / 6
8,821
630
6,542
13,325
6,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Persephone
SlitheringCat32
Persephone
17
7 / 2 / 6
11,436
817
28,378
13,567
7,193
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Yikes Ruby
Ne Zha
16
1 / 5 / 8
9,769
698
7,477
15,036
8,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
ixFishy
Xbalanque
17
6 / 4 / 7
10,728
766
19,482
16,033
8,322
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
58
15
Kills
18
18
Deaths
18
51
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
4
7
2.63
W
Medusa
 
Medusa
4
3
9
2.83
W
Aphrodite
 
Aphrodite
2
3
10
2.33
W
Khepri
 
Khepri
0
3
13
2.17
L
3
3
13
3.17
L
1
4
6
1
W
Discordia
IssaRaeMe
Discordia
2
5
12
1.6
L
Persephone
SlitheringCat32
Persephone
7
2
6
5
L
Ne Zha
Yikes Ruby
Ne Zha
1
5
8
1
L
Xbalanque
ixFishy
Xbalanque
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,248
Damage
76,666
86,694
Taken
76,110
67,023
Mitigated
52,407
45,427
Healing
33,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
24,498
11,289
796
8,558
20,271
10,226
5,134
8,944
11,327
46,781
1,187
W
Medusa
 
Medusa
16,806
2,793
0
922
10,598
5,890
1,814
7,514
3,084
0
32,382
W
Aphrodite
 
Aphrodite
7,075
273
13,798
15,085
23,242
18,000
568
15,399
7,843
20,598
0
W
Khepri
 
Khepri
4,227
193
1,982
2,492
20,723
26,545
279
10,168
10,234
9,853
0
L
14,787
339
1,012
3,259
18,149
22,119
84
10,793
7,356
37,318
0
L
6,542
666
11,487
5,826
13,325
6,207
824
7,840
5,485
10,232
0
W
Discordia
IssaRaeMe
Discordia
13,642
517
916
878
11,860
6,362
923
7,361
4,499
32,674
0
L
Persephone
SlitheringCat32
Persephone
28,378
310
517
2,188
13,567
7,193
662
10,140
3,387
46,095
0
L
Ne Zha
Yikes Ruby
Ne Zha
7,477
930
1,065
1,907
15,036
8,566
563
9,882
5,154
0
20,717
L
Xbalanque
ixFishy
Xbalanque
19,482
12,089
2,877
3,357
16,033
8,322
1,975
10,710
5,323
0
29,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,327
Gold Earned
51,880
160
Minions Killed
160
0
Camps Cleared
0
1,310,624
Distance Traveled
1,287,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,446
818
49
4
0
237,484
0
W
Medusa
10,752
768
24
2
0
257,224
0
W
Aphrodite
10,492
749
39
3
0
306,579
0
W
Khepri
10,228
731
6
0
0
263,020
0
L
Cthulhu
11,126
795
41
3
0
280,319
0
L
Hel
8,821
630
10
1
0
243,765
0
W
Discordia
10,409
744
42
3
0
246,317
0
L
Persephone
11,436
817
32
2
0
267,623
0
L
Ne Zha
9,769
698
43
3
0
262,035
0
L
Xbalanque
10,728
766
34
2
0
233,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role