Player Matchup

Serqet
Serqet
DeadDesolaTion
Serqet
Level 121
God Stats
74W - 69L
1,536 SR
Queue Stats
201W - 213L
1,441 Elo+
Solo
Scylla
Scylla
RUTHL3SSMAT3
Scylla
Level 100
God Stats
8W - 10L
1,472 SR
Queue Stats
78W - 81L
1,432 Elo+
Solo
Hachiman
Hachiman
TakeNoLsL
Hachiman
Level 81
God Stats
65W - 81L
1,532 SR
Queue Stats
342W - 408L
1,459 Elo+
Solo
Ymir
Ymir
The_OG_Frosty_D
Ymir
Level 28
God Stats
3W - 2L
1,454 SR
Queue Stats
46W - 46L
1,523 Elo+
Solo
Neith
Neith
wiping4you
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,626 Elo+
Solo
Team Averages
Level 69
1,499 SR
1,496 Elo+

VS

Team Averages
Level 89
1,506 SR
1,485 Elo+
Surtr
Surtr
 
Surtr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
PatrinDarkheart
Persephone
Level 107
God Stats
3W - 5L
1,464 SR
Queue Stats
125W - 108L
1,538 Elo+
Party 1
Hun Batz
Hun Batz
Uncle Drizzle
Hun Batz
Level 107
God Stats
0W - 1L
1,574 SR
Queue Stats
35W - 32L
1,455 Elo+
Solo
Artemis
Artemis
kimchinoodl
Artemis
Level 28
God Stats
0W - 1L
1,490 SR
Queue Stats
53W - 61L
1,436 Elo+
Solo
Bacchus
Bacchus
sStyleMo
Bacchus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 125L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 2
8,724
872
4,588
5,887
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
15
1 / 2 / 4
8,526
853
5,885
4,320
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
TakeNoLsL
Hachiman
13
0 / 2 / 5
7,762
776
3,600
6,487
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 4
8,915
892
6,455
8,994
7,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
16
3 / 1 / 5
9,129
913
10,118
6,659
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
2 / 2 / 1
7,930
793
4,830
11,197
5,823
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
PatrinDarkheart
Persephone
15
0 / 2 / 1
8,588
859
3,557
6,667
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Uncle Drizzle
Hun Batz
10
0 / 0 / 0
6,572
657
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
kimchinoodl
Artemis
14
0 / 4 / 2
7,380
738
6,829
10,551
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
sStyleMo
Bacchus
16
5 / 2 / 1
8,973
897
8,599
8,650
6,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
10
Kills
7
7
Deaths
10
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
2
1
1.25
W
2
1
2
3
L
Persephone
PatrinDarkheart
Persephone
0
2
1
0.25
W
Scylla
1
2
4
1.5
W
Hachiman
TakeNoLsL
Hachiman
0
2
5
1.25
W
4
1
4
6
L
Hun Batz
Uncle Drizzle
Hun Batz
0
0
0
0
L
Artemis
kimchinoodl
Artemis
0
4
2
0.25
L
Bacchus
sStyleMo
Bacchus
5
2
1
2.75
W
Neith
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,646
Damage
23,815
32,347
Taken
37,065
18,929
Mitigated
18,964
4,435
Healing
6,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,830
1,943
163
952
11,197
5,823
113
1,687
9,486
488
20,744
W
4,588
1,077
0
408
5,887
3,508
0
1,343
4,544
0
29,799
L
Persephone
PatrinDarkheart
Persephone
3,557
290
0
1,915
6,667
2,401
0
2,454
3,789
32,978
0
W
Scylla
5,885
446
0
0
4,320
1,924
176
1,987
2,333
30,690
0
W
Hachiman
TakeNoLsL
Hachiman
3,600
1,590
0
378
6,487
2,951
0
3,958
2,529
0
16,042
W
6,455
1,969
0
965
8,994
7,235
0
2,190
6,804
14,855
0
L
Hun Batz
Uncle Drizzle
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
kimchinoodl
Artemis
6,829
1,685
0
2,110
10,551
4,502
0
5,204
5,183
0
17,343
L
Bacchus
sStyleMo
Bacchus
8,599
970
0
1,120
8,650
6,238
0
2,570
5,893
23,028
0
W
Neith
10,118
3,095
0
2,684
6,659
3,311
730
2,861
3,798
0
43,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,056
Gold Earned
39,443
246
Minions Killed
176
0
Camps Cleared
0
987,121
Distance Traveled
812,124
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,930
793
33
3
0
216,276
0
W
Serqet
8,724
872
64
6
0
223,009
3
L
Persephone
8,588
859
84
8
0
198,877
0
W
Scylla
8,526
853
48
5
0
200,330
0
W
Hachiman
7,762
776
30
3
0
154,431
0
W
Ymir
8,915
892
29
3
0
204,566
0
L
Hun Batz
6,572
657
0
0
0
0
0
L
Artemis
7,380
738
18
2
0
175,720
0
L
Bacchus
8,973
897
41
4
0
221,251
0
W
Neith
9,129
913
75
8
0
204,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role