Player Matchup

Horus
Horus
JojimboGaming
Horus
Level 56
God Stats
2W - 0L
1,671 SR
Queue Stats
3W - 6L
1,320 Elo+
Solo
Hera
Hera
flipenflapp
Hera
Level 62
God Stats
2W - 2L
1,606 SR
Queue Stats
94W - 104L
1,460 Elo+
Solo
Danzaburou
Danzaburou
jess_8231
Danzaburou
Level 43
God Stats
13W - 10L
1,690 SR
Queue Stats
261W - 257L
1,490 Elo+
Solo
Team Averages
Level 54
1,656 SR
1,423 Elo+

VS

Team Averages
Level 47
1,631 SR
1,414 Elo+
Charon
Charon
AnxietyTorment-
Charon
Level 58
God Stats
1W - 1L
1,733 SR
Queue Stats
21W - 31L
1,401 Elo+
Solo
Hachiman
Hachiman
NaStYZiGzAg
Hachiman
Level 49
God Stats
6W - 8L
1,433 SR
Queue Stats
181W - 167L
1,497 Elo+
Solo
Zeus
Zeus
SquilliamIII
Zeus
Level 34
God Stats
2W - 2L
1,727 SR
Queue Stats
29W - 41L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
7,902
718
2,900
7,003
4,025
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
2 / 2 / 2
8,085
735
10,316
7,368
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
jess_8231
Danzaburou
12
6 / 1 / 1
9,477
862
9,165
9,801
5,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,694
699
3,149
11,107
8,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
NaStYZiGzAg
Hachiman
11
3 / 2 / 1
8,552
777
5,632
8,808
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 3
7,638
694
8,494
5,415
1,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
8
Kills
4
4
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
0
1
6
3
L
Hachiman
NaStYZiGzAg
Hachiman
3
2
1
1.75
L
0
2
3
0.75
W
2
2
2
1.5
W
Danzaburou
jess_8231
Danzaburou
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,381
Damage
17,275
24,172
Taken
25,330
12,796
Mitigated
13,219
9,061
Healing
3,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,149
131
0
500
11,107
8,169
0
5,616
5,491
21,861
0
W
2,900
1,152
2,624
2,548
7,003
4,025
84
3,569
3,434
0
8,393
L
Hachiman
NaStYZiGzAg
Hachiman
5,632
4,051
0
3,013
8,808
3,197
0
3,282
5,526
0
25,005
L
8,494
1,300
0
170
5,415
1,853
0
1,907
3,508
36,104
0
W
10,316
1,528
0
500
7,368
2,929
208
3,275
4,093
38,612
0
W
Danzaburou
jess_8231
Danzaburou
9,165
3,426
0
3,389
9,801
5,842
177
5,138
4,663
0
34,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,464
Gold Earned
23,884
112
Minions Killed
117
0
Camps Cleared
0
618,271
Distance Traveled
542,063
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,694
699
28
3
0
186,250
0
W
Horus
7,902
718
9
1
0
226,608
4
L
Hachiman
8,552
777
34
3
0
187,662
0
L
Zeus
7,638
694
55
5
0
168,151
0
W
Hera
8,085
735
61
6
0
173,233
0
W
Danzaburou
9,477
862
42
4
0
218,430
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role