Player Matchup

Zeus
Zeus
Botis5211
Zeus
Level 107
God Stats
4W - 5L
1,609 SR
Queue Stats
327W - 346L
1,467 Elo+
Solo
Chaac
Chaac
Davmaru
Chaac
Level 155
God Stats
6W - 8L
1,393 SR
Queue Stats
199W - 211L
1,419 Elo+
Solo
Guan Yu
Guan Yu
UPineapple
Guan Yu
Level 129
God Stats
1W - 4L
1,576 SR
Queue Stats
287W - 302L
1,409 Elo+
Solo
Kali
Kali
iLikebernie
Kali
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,516 Elo+
Solo
Odin
Odin
jatin p
Odin
Level 125
God Stats
3W - 3L
1,476 SR
Queue Stats
300W - 319L
1,404 Elo+
Solo
Team Averages
Level 115
1,511 SR
1,443 Elo+

VS

Team Averages
Level 136
1,426 SR
1,518 Elo+
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
N4TEEEEEE
Ganesha
Level 139
God Stats
1W - 2L
1,196 SR
Queue Stats
247W - 263L
1,496 Elo+
Party 1
Ao Kuang
Ao Kuang
RASCO_9910
Ao Kuang
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,608 Elo+
Party 2
Hachiman
Hachiman
ogMASTER B
Hachiman
Level 176
God Stats
18W - 19L
1,434 SR
Queue Stats
1,267W - 1,329L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
7 / 3 / 3
10,099
918
20,698
6,243
2,118
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Davmaru
Chaac
14
1 / 5 / 2
7,967
724
13,937
12,988
12,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
UPineapple
Guan Yu
1
0 / 0 / 0
2,972
270
0
0
0
15
1 / 5 / 4
8,060
733
4,142
9,982
4,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
jatin p
Odin
16
1 / 4 / 7
8,274
752
5,879
11,712
11,268
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
4 / 2 / 11
10,031
912
7,313
12,728
16,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
 
Terra
14
1 / 3 / 12
8,974
816
2,461
12,110
9,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ganesha
N4TEEEEEE
Ganesha
17
0 / 2 / 16
9,036
821
10,917
10,619
8,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
RASCO_9910
Ao Kuang
18
11 / 1 / 6
10,856
987
7,843
11,609
13,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
ogMASTER B
Hachiman
15
1 / 2 / 9
9,339
849
8,660
9,345
5,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
10
Kills
17
17
Deaths
10
16
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
11
4.75
W
Terra
 
Terra
1
3
12
2.33
L
Zeus
7
3
3
2.83
L
Chaac
Davmaru
Chaac
1
5
2
0.4
W
Ganesha
N4TEEEEEE
Ganesha
0
2
16
4
W
Ao Kuang
RASCO_9910
Ao Kuang
11
1
6
14
L
Guan Yu
UPineapple
Guan Yu
0
0
0
0
L
1
5
4
0.6
L
Odin
jatin p
Odin
1
4
7
1.13
W
Hachiman
ogMASTER B
Hachiman
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,656
Damage
37,194
40,925
Taken
56,411
30,422
Mitigated
53,496
9,873
Healing
22,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,313
285
1,323
2,396
12,728
16,054
810
4,084
8,644
19,567
0
W
Terra
 
Terra
2,461
245
4,858
2,750
12,110
9,784
554
5,068
7,042
7,022
0
L
Zeus
20,698
554
502
811
6,243
2,118
0
4,803
1,340
34,439
0
L
Chaac
Davmaru
Chaac
13,937
941
21
2,712
12,988
12,214
0
9,019
3,707
0
29,353
W
Ganesha
N4TEEEEEE
Ganesha
10,917
345
2,277
1,850
10,619
8,336
787
3,037
7,582
29,162
0
W
Ao Kuang
RASCO_9910
Ao Kuang
7,843
1,090
1,206
2,682
11,609
13,998
2,376
4,397
7,212
14,284
0
L
Guan Yu
UPineapple
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
4,142
697
1,218
1,565
9,982
4,822
0
7,239
2,686
0
15,607
L
Odin
jatin p
Odin
5,879
550
889
2,155
11,712
11,268
0
6,919
4,658
0
12,858
W
Hachiman
ogMASTER B
Hachiman
8,660
5,780
1,042
2,423
9,345
5,324
3,044
4,112
5,233
0
20,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,372
Gold Earned
48,236
100
Minions Killed
129
0
Camps Cleared
0
812,499
Distance Traveled
1,077,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,031
912
37
3
0
220,240
0
W
Terra
8,974
816
16
1
0
231,364
0
L
Zeus
10,099
918
44
4
0
206,992
0
L
Chaac
7,967
724
28
3
0
175,239
0
W
Ganesha
9,036
821
1
0
0
232,508
0
W
Ao Kuang
10,856
987
24
2
0
218,987
0
L
Guan Yu
2,972
270
0
0
0
0
0
L
Kali
8,060
733
13
1
0
209,777
0
L
Odin
8,274
752
15
1
0
220,491
0
W
Hachiman
9,339
849
51
5
0
174,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role