Player Matchup

Athena
Athena
GoldGlover01
Athena
Level 7
God Stats
0W - 7L
1,011 SR
Queue Stats
4W - 18L
851 Elo+
Party 2
Baron Samedi
Baron Samedi
Luka_Magic_0077
Baron Samedi
Level 84
God Stats
5W - 11L
1,269 SR
Queue Stats
109W - 126L
1,309 Elo+
Party 2
Apollo
Apollo
Pistol_PeteG05
Apollo
Level 86
God Stats
2W - 4L
1,504 SR
Queue Stats
98W - 113L
1,348 Elo+
Party 2
Ao Kuang
Ao Kuang
Rideme101
Ao Kuang
Level 7
God Stats
1W - 7L
1,208 SR
Queue Stats
11W - 21L
1,045 Elo+
Party 2
Chaac
Chaac
Sleepy_Joe_69_
Chaac
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,386 Elo+
Party 2
Team Averages
Level 49
1,298 SR
1,188 Elo+

VS

Team Averages
Level 87
1,555 SR
1,448 Elo+
Ymir
Ymir
CelineCed
Ymir
Level 101
God Stats
6W - 4L
1,489 SR
Queue Stats
619W - 615L
1,453 Elo+
Solo
Loki
Loki
MGW Rashcall
Loki
Level 47
God Stats
5W - 3L
1,663 SR
Queue Stats
239W - 290L
1,481 Elo+
Party 1
Izanami
Izanami
Midnight_Siren_
Izanami
Level 106
God Stats
66W - 81L
1,434 SR
Queue Stats
139W - 161L
1,389 Elo+
Party 3
Anubis
Anubis
XkBrIaN1930
Anubis
Level 65
God Stats
21W - 20L
1,506 SR
Queue Stats
172W - 205L
1,532 Elo+
Party 1
Bellona
Bellona
iPyscesTTV
Bellona
Level 117
God Stats
11W - 3L
1,683 SR
Queue Stats
195W - 226L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 2 / 2
7,704
453
2,878
13,818
12,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Luka_Magic_0077
Baron Samedi
14
2 / 6 / 2
7,847
462
9,644
14,819
9,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 5 / 1
6,593
388
6,512
11,635
4,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Rideme101
Ao Kuang
9
1 / 9 / 2
6,403
377
5,476
15,480
4,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 1 / 1
7,427
437
6,622
10,501
10,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 0 / 15
9,548
562
5,825
13,279
15,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 0 / 7
10,334
608
10,060
12,789
5,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 2 / 5
8,975
528
9,935
7,273
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
15
10 / 4 / 6
10,483
617
15,636
12,486
6,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
iPyscesTTV
Bellona
15
0 / 1 / 8
9,434
555
9,199
11,661
13,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
7
Kills
23
23
Deaths
7
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
15
8.5
L
Athena
1
2
2
1
L
Baron Samedi
Luka_Magic_0077
Baron Samedi
2
6
2
0.5
W
5
0
7
8.5
W
7
2
5
4.75
L
2
5
1
0.5
L
Ao Kuang
Rideme101
Ao Kuang
1
9
2
0.22
L
1
1
1
1.5
W
Anubis
10
4
6
3.25
W
Bellona
iPyscesTTV
Bellona
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,132
Damage
50,655
66,253
Taken
57,488
41,632
Mitigated
45,554
11,532
Healing
14,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,825
747
0
1,200
13,279
15,741
296
2,086
11,193
34,007
0
L
Athena
2,878
512
122
1,198
13,818
12,020
0
3,621
10,197
11,806
0
L
Baron Samedi
Luka_Magic_0077
Baron Samedi
9,644
858
738
4,201
14,819
9,596
0
5,178
9,641
62,095
0
W
10,060
3,307
0
6,238
12,789
5,627
122
3,476
9,313
0
103,454
W
9,935
8,213
0
908
7,273
3,660
1,666
2,241
5,032
0
52,156
L
6,512
3,984
218
1,691
11,635
4,306
63
2,510
9,125
0
28,798
L
Ao Kuang
Rideme101
Ao Kuang
5,476
1,663
0
957
15,480
4,940
0
7,065
8,415
28,389
0
L
6,622
491
0
2,407
10,501
10,770
0
3,087
7,414
0
44,449
W
Anubis
15,636
197
0
5,054
12,486
6,943
1,523
6,993
5,493
67,651
0
W
Bellona
iPyscesTTV
Bellona
9,199
3,526
0
1,488
11,661
13,583
1,204
3,649
8,012
0
63,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,974
Gold Earned
48,774
267
Minions Killed
462
0
Camps Cleared
0
1,514,511
Distance Traveled
1,713,442
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,548
562
43
3
0
353,857
4
L
Athena
7,704
453
18
1
0
327,804
0
L
Baron Samedi
7,847
462
95
6
0
272,890
0
W
Loki
10,334
608
143
8
0
394,596
0
W
Izanami
8,975
528
82
5
0
321,801
4
L
Apollo
6,593
388
41
2
0
272,683
2
L
Ao Kuang
6,403
377
41
2
0
296,898
0
L
Chaac
7,427
437
72
4
0
344,236
0
W
Anubis
10,483
617
95
6
0
317,902
0
W
Bellona
9,434
555
99
6
0
325,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role