Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Alexisnunezn
Vulcan
Level 67
God Stats
14W - 4L
1,688 SR
Queue Stats
273W - 224L
1,544 Elo+
Solo
Ix Chel
Ix Chel
DeusExitium405
Ix Chel
Level 58
God Stats
50W - 37L
1,527 SR
Queue Stats
194W - 193L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
JulianChelsey
Baron Samedi
Level 99
God Stats
9W - 6L
1,651 SR
Queue Stats
166W - 133L
1,511 Elo+
Solo
Team Averages
Level 64
1,573 SR
1,496 Elo+

VS

Team Averages
Level 43
1,556 SR
1,408 Elo+
Maui
Maui
 
Maui
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Diego9015
Chernobog
Level 59
God Stats
6W - 7L
1,765 SR
Queue Stats
101W - 98L
1,464 Elo+
Solo
Janus
Janus
Ilovepho7
Janus
Level 34
God Stats
0W - 6L
1,376 SR
Queue Stats
8W - 21L
1,224 Elo+
Solo
Cliodhna
Cliodhna
darkflamedragons
Cliodhna
Level 59
God Stats
35W - 20L
1,638 SR
Queue Stats
401W - 364L
1,429 Elo+
Solo
Cerberus
Cerberus
xErosion
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
9 / 0 / 7
10,030
590
13,398
16,812
7,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
 
Medusa
13
1 / 1 / 5
7,802
459
6,263
9,687
3,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
17
0 / 1 / 2
10,182
599
7,590
7,239
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 0 / 5
9,271
545
11,787
8,471
5,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
JulianChelsey
Baron Samedi
17
11 / 2 / 3
10,691
629
16,827
11,120
5,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 2 / 2
7,366
433
2,483
14,771
14,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Diego9015
Chernobog
13
0 / 5 / 0
7,679
452
4,206
13,115
4,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Ilovepho7
Janus
11
1 / 11 / 0
7,198
423
5,066
12,727
5,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 0
8,098
476
7,040
16,464
6,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
xErosion
Cerberus
14
1 / 2 / 0
8,404
494
7,694
16,389
18,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
25
Kills
4
4
Deaths
25
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
0
7
12.5
W
Medusa
 
Medusa
1
1
5
3.5
L
Maui
 
Maui
0
2
2
0.5
W
Vulcan
0
1
2
1
W
4
0
5
6.5
L
Chernobog
Diego9015
Chernobog
0
5
0
0
L
Janus
Ilovepho7
Janus
1
11
0
0.09
W
Baron Samedi
JulianChelsey
Baron Samedi
11
2
3
6.25
L
2
5
0
0.4
L
Cerberus
xErosion
Cerberus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,865
Damage
26,489
53,329
Taken
73,466
26,305
Mitigated
49,088
31,273
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,398
3,663
0
17,966
16,812
7,086
0
3,590
13,100
0
79,138
W
Medusa
 
Medusa
6,263
1,662
0
1,359
9,687
3,602
949
2,472
7,175
0
49,016
L
Maui
 
Maui
2,483
362
0
2,389
14,771
14,339
0
8,204
6,341
18,021
0
W
Vulcan
7,590
1,768
0
3,042
7,239
3,917
0
3,674
3,565
93,987
0
W
11,787
996
576
3,569
8,471
5,962
78
1,193
7,226
68,179
0
L
Chernobog
Diego9015
Chernobog
4,206
1,360
0
1,712
13,115
4,551
0
6,181
6,872
0
59,934
L
Janus
Ilovepho7
Janus
5,066
62
0
145
12,727
5,338
0
8,833
3,535
40,519
0
W
Baron Samedi
JulianChelsey
Baron Samedi
16,827
837
476
4,285
11,120
5,738
0
3,806
7,020
82,679
0
L
7,040
346
0
4,607
16,464
6,137
0
4,594
11,654
0
62,422
L
Cerberus
xErosion
Cerberus
7,694
194
0
2,882
16,389
18,723
0
7,468
8,860
67,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,976
Gold Earned
38,745
554
Minions Killed
467
0
Camps Cleared
0
1,684,966
Distance Traveled
1,677,172
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,030
590
102
6
0
391,520
0
W
Medusa
7,802
459
75
4
0
329,545
0
L
Maui
7,366
433
28
2
0
351,292
5
W
Vulcan
10,182
599
139
8
0
324,615
2
W
Ix Chel
9,271
545
107
6
0
310,982
0
L
Chernobog
7,679
452
109
6
0
311,437
0
L
Janus
7,198
423
76
4
0
315,576
0
W
Baron Samedi
10,691
629
131
8
0
328,304
0
L
Cliodhna
8,098
476
82
5
0
367,207
0
L
Cerberus
8,404
494
172
10
0
331,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role