Player Matchup

Janus
Janus
HLS Fang
Janus
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 33L
1,506 Elo+
Party 2
Baba Yaga
Baba Yaga
HLSFrezer
Baba Yaga
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 30L
1,735 Elo+
Party 2
Tyr
Tyr
TheRealBambino
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,622 Elo+
Party 2
Team Averages
Level 84
1,500 SR
1,621 Elo+

VS

Team Averages
Level 73
1,573 SR
1,725 Elo+
Achilles
Achilles
Jarnick
Achilles
Level 38
God Stats
2W - 0L
1,844 SR
Queue Stats
38W - 10L
1,798 Elo+
Party 1
Ratatoskr
Ratatoskr
Kotsei
Ratatoskr
Level 157
God Stats
4W - 4L
1,542 SR
Queue Stats
596W - 320L
1,675 Elo+
Party 1
Raijin
Raijin
quasilocust
Raijin
Level 25
God Stats
3W - 1L
1,333 SR
Queue Stats
278W - 104L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HLS Fang
Janus
10
1 / 11 / 2
8,301
755
6,967
11,723
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
HLSFrezer
Baba Yaga
12
4 / 8 / 1
9,446
859
8,124
12,261
4,867
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 6 / 3
8,141
740
7,104
15,317
13,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jarnick
Achilles
12
5 / 2 / 15
10,104
919
7,213
12,755
13,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
Kotsei
Ratatoskr
14
13 / 2 / 9
11,543
1,049
15,002
13,573
10,603
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
14
7 / 2 / 15
11,107
1,010
14,708
9,211
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
5
Kills
25
25
Deaths
6
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Janus
HLS Fang
Janus
1
11
2
0.18
L
Baba Yaga
HLSFrezer
Baba Yaga
4
8
1
0.56
W
Achilles
Jarnick
Achilles
5
2
15
6.25
W
Ratatoskr
Kotsei
Ratatoskr
13
2
9
8.75
L
0
6
3
0.25
W
Raijin
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,195
Damage
36,923
39,301
Taken
35,539
21,431
Mitigated
27,370
4,881
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
HLS Fang
Janus
6,967
636
0
280
11,723
3,420
0
4,225
6,925
29,627
0
L
Baba Yaga
HLSFrezer
Baba Yaga
8,124
525
0
1,074
12,261
4,867
0
4,378
7,374
26,768
0
W
Achilles
Jarnick
Achilles
7,213
1,276
0
4,314
12,755
13,321
182
4,945
7,053
0
17,601
W
Ratatoskr
Kotsei
Ratatoskr
15,002
2,583
0
4,878
13,573
10,603
241
5,561
7,579
0
34,470
L
7,104
1,551
0
3,527
15,317
13,144
0
6,458
8,083
0
14,763
W
Raijin
14,708
1,040
80
3,860
9,211
3,446
553
4,406
4,605
57,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,888
Gold Earned
32,754
94
Minions Killed
121
0
Camps Cleared
0
579,490
Distance Traveled
693,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,301
755
38
3
0
182,474
0
L
Baba Yaga
9,446
859
33
3
0
189,153
0
W
Achilles
10,104
919
18
2
0
230,639
0
W
Ratatoskr
11,543
1,049
23
2
0
259,798
0
L
Tyr
8,141
740
23
2
0
207,863
0
W
Raijin
11,107
1,010
80
7
0
202,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role