Player Matchup

Ao Kuang
Ao Kuang
AlexPy98
Ao Kuang
Level 124
God Stats
0W - 2L
1,264 SR
Queue Stats
100W - 122L
1,476 Elo+
Party 1
Set
Set
FarsF
Set
Level 129
God Stats
13W - 13L
1,462 SR
Queue Stats
137W - 138L
1,484 Elo+
Solo
Susano
Susano
LEVIATAM24
Susano
Level 100
God Stats
1W - 1L
1,731 SR
Queue Stats
76W - 91L
1,470 Elo+
Party 1
Bacchus
Bacchus
TheSubceroFail
Bacchus
Level 104
God Stats
1W - 3L
1,407 SR
Queue Stats
131W - 146L
1,496 Elo+
Party 1
Scylla
Scylla
XzTrueDarknessZx
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 103L
1,426 Elo+
Party 1
Team Averages
Level 113
1,473 SR
1,470 Elo+

VS

Team Averages
Level 132
1,544 SR
1,478 Elo+
Heimdallr
Heimdallr
Jalam_Bipau_
Heimdallr
Level 164
God Stats
12W - 12L
1,641 SR
Queue Stats
322W - 362L
1,478 Elo+
Party 2
Ymir
Ymir
OmatheusAP
Ymir
Level 124
God Stats
8W - 16L
1,403 SR
Queue Stats
295W - 346L
1,454 Elo+
Party 2
Anubis
Anubis
Senssen
Anubis
Level 157
God Stats
6W - 5L
1,475 SR
Queue Stats
157W - 167L
1,527 Elo+
Solo
Janus
Janus
StoycansadoJefe
Janus
Level 66
God Stats
30W - 36L
1,448 SR
Queue Stats
194W - 204L
1,475 Elo+
Solo
Loki
Loki
not_Kenzitos2
Loki
Level 151
God Stats
2W - 0L
1,755 SR
Queue Stats
305W - 363L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlexPy98
Ao Kuang
10
0 / 2 / 0
5,650
471
2,866
10,534
4,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
FarsF
Set
11
0 / 3 / 0
5,811
484
2,984
9,365
4,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
LEVIATAM24
Susano
9
1 / 3 / 0
5,325
444
4,443
10,691
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 1
4,797
400
3,510
9,798
9,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 0
5,203
434
4,161
7,047
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jalam_Bipau_
Heimdallr
11
2 / 0 / 4
7,307
609
6,135
7,391
2,806
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 4
6,968
581
4,479
7,728
5,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Senssen
Anubis
14
2 / 0 / 1
8,290
691
6,109
6,558
2,740
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 4
7,732
644
8,328
3,306
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 3
7,403
617
5,367
9,460
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
14
14
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AlexPy98
Ao Kuang
0
2
0
0
L
Set
FarsF
Set
0
3
0
0
W
Heimdallr
Jalam_Bipau_
Heimdallr
2
0
4
4
L
Susano
LEVIATAM24
Susano
1
3
0
0.33
W
3
1
4
5
W
Anubis
Senssen
Anubis
2
0
1
2.5
W
3
0
4
5
L
0
2
1
0.25
L
0
4
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,964
Damage
30,418
47,435
Taken
34,443
23,654
Mitigated
16,633
10,635
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AlexPy98
Ao Kuang
2,866
713
0
3,640
10,534
4,452
0
3,887
6,403
33,736
6,030
L
Set
FarsF
Set
2,984
1,179
0
2,100
9,365
4,430
0
6,109
3,256
0
38,862
W
Heimdallr
Jalam_Bipau_
Heimdallr
6,135
2,412
0
2,522
7,391
2,806
177
4,001
3,148
0
46,452
L
Susano
LEVIATAM24
Susano
4,443
623
0
3,268
10,691
3,609
0
2,686
7,893
0
36,295
W
4,479
785
0
923
7,728
5,735
426
2,960
4,542
20,248
0
W
Anubis
Senssen
Anubis
6,109
240
0
4,862
6,558
2,740
317
0
6,558
64,438
0
W
8,328
689
0
1,083
3,306
1,144
0
551
2,755
52,423
0
L
3,510
1,147
0
1,047
9,798
9,077
0
4,315
5,381
17,516
0
L
4,161
528
0
580
7,047
2,086
0
1,421
5,586
26,220
0
W
5,367
1,269
0
2,859
9,460
4,208
0
2,366
7,041
0
55,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,786
Gold Earned
37,700
268
Minions Killed
378
0
Camps Cleared
0
1,321,253
Distance Traveled
1,241,801
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,650
471
80
7
0
253,297
3
L
Set
5,811
484
60
5
0
240,445
2
W
Heimdallr
7,307
609
77
6
0
233,809
4
L
Susano
5,325
444
54
5
0
290,344
3
W
Ymir
6,968
581
29
2
0
226,921
3
W
Anubis
8,290
691
99
8
0
223,248
5
W
Janus
7,732
644
100
8
0
267,006
2
L
Bacchus
4,797
400
23
2
0
256,207
2
L
Scylla
5,203
434
51
4
0
280,960
0
W
Loki
7,403
617
73
6
0
290,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role