Player Matchup

Ra
Ra
Arcinex
Ra
Level 102
God Stats
0W - 3L
1,301 SR
Queue Stats
661W - 620L
1,558 Elo+
Party 1
Thor
Thor
Doctormcbacon
Thor
Level 127
God Stats
0W - 1L
1,611 SR
Queue Stats
249W - 262L
1,557 Elo+
Party 1
Charon
Charon
PrestonR
Charon
Level 29
God Stats
91W - 48L
1,712 SR
Queue Stats
119W - 79L
1,651 Elo+
Party 1
Rama
Rama
SukNutHiRez
Rama
Level 66
God Stats
1W - 2L
1,750 SR
Queue Stats
325W - 394L
1,404 Elo+
Solo
Tyr
Tyr
zalionard
Tyr
Level 155
God Stats
55W - 45L
1,642 SR
Queue Stats
211W - 201L
1,551 Elo+
Party 1
Team Averages
Level 96
1,603 SR
1,544 Elo+

VS

Team Averages
Level 71
1,663 SR
1,730 Elo+
Hel
Hel
Carlitös
Hel
Level 29
God Stats
4W - 1L
1,565 SR
Queue Stats
26W - 28L
1,513 Elo+
Party 3
Xbalanque
Xbalanque
DanielKullick
Xbalanque
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 56L
1,639 Elo+
Party 3
Anhur
Anhur
GuccіG
Anhur
Level 27
God Stats
2W - 0L
1,713 SR
Queue Stats
53W - 1L
1,953 Elo+
Party 2
Charon
Charon
SnowyHarbor60
Charon
Level 40
God Stats
11W - 5L
1,878 SR
Queue Stats
137W - 100L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
Thug
Sun Wukong
Level 154
God Stats
13W - 1L
1,657 SR
Queue Stats
210W - 35L
1,982 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
7,967
797
7,105
8,542
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 7 / 2
7,721
772
8,758
17,159
7,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Charon
PrestonR
Charon
14
1 / 4 / 3
8,001
800
7,624
13,910
10,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 0 / 1
7,677
768
3,924
6,893
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 5
7,541
754
6,851
11,927
9,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
8,536
854
8,383
11,395
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
DanielKullick
Xbalanque
16
1 / 0 / 6
9,184
918
5,207
8,294
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
GuccіG
Anhur
17
9 / 2 / 9
10,258
1,026
18,940
14,950
6,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 0 / 14
8,372
837
8,872
9,828
9,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Thug
Sun Wukong
15
6 / 1 / 8
9,103
910
11,977
12,140
10,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
6
Kills
18
18
Deaths
6
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
1
3
7
1.5
W
Xbalanque
DanielKullick
Xbalanque
1
0
6
4
L
2
7
2
0.43
W
Anhur
GuccіG
Anhur
9
2
9
6.75
L
Charon
PrestonR
Charon
1
4
3
0.63
W
1
0
14
8
L
1
0
1
1.5
W
Sun Wukong
Thug
Sun Wukong
6
1
8
10
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,262
Damage
53,379
58,431
Taken
56,607
35,045
Mitigated
36,249
5,266
Healing
23,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,105
279
261
973
8,542
5,093
0
2,367
6,101
31,802
0
W
8,383
101
7,978
6,870
11,395
5,472
92
2,141
8,916
29,662
0
W
Xbalanque
DanielKullick
Xbalanque
5,207
2,439
0
1,300
8,294
3,719
1,545
1,800
6,168
0
33,251
L
8,758
645
0
260
17,159
7,065
0
3,611
13,200
730
17,890
W
Anhur
GuccіG
Anhur
18,940
12,881
0
4,626
14,950
6,909
5,244
3,958
10,371
0
42,465
L
Charon
PrestonR
Charon
7,624
1,217
0
1,799
13,910
10,733
0
3,673
9,830
21,254
0
W
8,872
1,192
0
974
9,828
9,975
747
2,919
6,534
14,881
292
L
3,924
3,092
0
607
6,893
2,695
0
2,817
3,950
0
15,132
W
Sun Wukong
Thug
Sun Wukong
11,977
1,632
0
1,909
12,140
10,174
523
3,488
7,810
0
21,826
L
6,851
246
0
1,366
11,927
9,459
0
3,284
8,387
0
11,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,907
Gold Earned
45,453
162
Minions Killed
222
0
Camps Cleared
0
923,594
Distance Traveled
1,100,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,967
797
55
6
0
213,999
0
W
Hel
8,536
854
57
6
0
223,884
0
W
Xbalanque
9,184
918
65
7
0
228,281
0
L
Thor
7,721
772
18
2
0
173,325
0
W
Anhur
10,258
1,026
69
7
0
185,949
0
L
Charon
8,001
800
35
4
0
182,507
0
W
Charon
8,372
837
13
1
0
226,357
0
L
Rama
7,677
768
32
3
0
143,313
0
W
Sun Wukong
9,103
910
18
2
0
236,336
0
L
Tyr
7,541
754
22
2
0
210,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role