Player Matchup

Scylla
Scylla
Diamond II
CHANCUED0
Scylla
Diamond II
Level 160
God Stats
9W - 3L
1,840 SR
Queue Stats
72W - 44L
2,286 MMR
Party 1
Cupid
Cupid
Diamond IV
TheMagicPanda911
Cupid
Diamond IV
Level 147
God Stats
3W - 2L
1,723 SR
Queue Stats
52W - 34L
2,169 MMR
Party 1
Bacchus
Bacchus
Diamond III
ThisIsFreeELO
Bacchus
Diamond III
Level 143
God Stats
20W - 8L
1,807 SR
Queue Stats
63W - 42L
2,276 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,790 SR
2,244 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,697 SR
2,250 MMR
Raijin
Raijin
Diamond III
ThatNoobCrusher
Raijin
Diamond III
Level 157
God Stats
12W - 2L
1,886 SR
Queue Stats
49W - 28L
2,577 MMR
Party 2
Fenrir
Fenrir
Diamond V
YK-GL0-
Fenrir
Diamond V
Level 148
God Stats
88W - 59L
1,716 SR
Queue Stats
435W - 473L
1,965 MMR
Solo
Amaterasu
Amaterasu
Diamond V
godofmypw
Amaterasu
Diamond V
Level 158
God Stats
3W - 1L
1,490 SR
Queue Stats
153W - 153L
2,207 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CHANCUED0
Scylla
14
1 / 6 / 4
11,157
697
12,585
11,815
6,506
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 6 / 3
11,399
712
15,581
16,617
7,306
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
14
2 / 3 / 3
11,210
701
11,691
15,249
24,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CharonKuzenboThothAresCabrakan

VS

Bans
AchillesThorHou YiBastetApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 7
13,440
840
17,657
18,458
15,009
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
YK-GL0-
Fenrir
15
4 / 1 / 8
12,673
792
10,618
13,751
15,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
godofmypw
Amaterasu
16
6 / 2 / 6
13,315
832
10,444
22,048
27,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
5
Kills
15
15
Deaths
5
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
CHANCUED0
Scylla
1
6
4
0.5
W
5
2
7
4.25
L
2
6
3
0.58
L
Bacchus
2
3
3
1.17
W
Fenrir
YK-GL0-
Fenrir
4
1
8
8
W
Amaterasu
godofmypw
Amaterasu
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,857
Damage
38,719
43,681
Taken
54,257
38,533
Mitigated
57,985
5,242
Healing
22,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CHANCUED0
Scylla
12,585
2,183
0
250
11,815
6,506
0
4,998
6,586
55,443
0
W
17,657
2,297
0
10,257
18,458
15,009
927
9,007
8,770
102,424
0
L
15,581
7,840
402
3,177
16,617
7,306
0
8,279
8,014
0
52,805
L
Bacchus
11,691
879
0
1,413
15,249
24,721
0
5,059
9,867
26,770
1,411
W
Fenrir
YK-GL0-
Fenrir
10,618
2,814
0
4,156
13,751
15,960
1,221
4,941
8,566
694
31,432
W
Amaterasu
godofmypw
Amaterasu
10,444
2,581
0
8,414
22,048
27,016
624
7,998
13,564
0
43,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,766
Gold Earned
39,428
166
Minions Killed
202
0
Camps Cleared
0
831,911
Distance Traveled
907,404
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,157
697
65
4
0
258,529
0
W
Raijin
13,440
840
133
8
0
273,126
1
L
Cupid
11,399
712
64
4
0
262,319
0
L
Bacchus
11,210
701
37
2
0
311,063
0
W
Fenrir
12,673
792
30
2
0
288,341
0
W
Amaterasu
13,315
832
39
2
0
345,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role