Player Matchup

Odin
Odin
Diamond V
 
Odin
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Diamond IV
Beachigokun
Anubis
Diamond IV
Level 120
God Stats
28W - 18L
1,628 SR
Queue Stats
193W - 181L
2,125 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
OBLONGIVER
Morgan Le Fay
Platinum II
Level 144
God Stats
12W - 7L
1,745 SR
Queue Stats
114W - 102L
1,819 MMR
Solo
Sol
Sol
Platinum IV
Pingertr0n
Sol
Platinum IV
Level 154
God Stats
7W - 3L
1,608 SR
Queue Stats
350W - 341L
1,651 MMR
Solo
Ah Puch
Ah Puch
Diamond IV
krausse
Ah Puch
Diamond IV
Level 149
God Stats
4W - 6L
1,585 SR
Queue Stats
433W - 410L
1,924 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,613 SR
1,804 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 107
1,581 SR
1,891 MMR
The Morrigan
The Morrigan
Gold I
 
The Morrigan
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
BlaiksOnlyFans
Ne Zha
Diamond IV
Level 68
God Stats
2W - 6L
1,418 SR
Queue Stats
225W - 212L
2,260 MMR
Solo
Chang'e
Chang'e
Diamond V
ProfessorSura
Chang'e
Diamond V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 74L
2,007 MMR
Solo
Anhur
Anhur
Diamond V
SoulOfTusMuertos
Anhur
Diamond V
Level 103
God Stats
3W - 1L
1,927 SR
Queue Stats
64W - 44L
2,151 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
WilySneeze
Kuzenbo
Gold III
Level 76
God Stats
14W - 13L
1,562 SR
Queue Stats
87W - 107L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 1 / 9
7,017
501
3,516
11,769
7,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
16
7 / 2 / 5
9,875
705
11,676
10,975
5,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
OBLONGIVER
Morgan Le Fay
13
5 / 3 / 6
8,159
583
10,688
7,860
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
6 / 0 / 2
9,513
680
8,752
8,002
3,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
krausse
Ah Puch
14
3 / 2 / 4
9,416
673
12,767
13,457
7,591
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
Sun WukongAo KuangMercuryJanus

VS

Bans
FreyaApolloMaman BrigitteArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
3 / 4 / 2
8,160
583
3,910
6,605
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 5
7,706
550
11,326
15,413
7,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
12
2 / 5 / 2
7,277
520
5,797
14,596
9,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 0
6,207
443
3,755
10,010
3,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
WilySneeze
Kuzenbo
10
1 / 4 / 3
6,881
492
4,782
15,938
16,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
22
Kills
8
8
Deaths
22
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
9
5.5
L
The Morrigan
 
The Morrigan
3
4
2
1
W
Anubis
7
2
5
4.75
L
1
3
5
1.17
W
Morgan Le Fay
OBLONGIVER
Morgan Le Fay
5
3
6
2.67
W
6
0
2
7
L
Chang'e
2
5
2
0.6
L
1
6
0
0.17
L
Kuzenbo
WilySneeze
Kuzenbo
1
4
3
0.63
W
Ah Puch
krausse
Ah Puch
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,399
Damage
29,570
52,063
Taken
62,562
26,885
Mitigated
39,135
24,190
Healing
11,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,516
411
0
1,373
11,769
7,287
0
3,716
8,053
0
16,795
L
The Morrigan
 
The Morrigan
3,910
772
0
520
6,605
2,247
146
4,949
1,634
48,846
2,684
W
Anubis
11,676
900
0
7,625
10,975
5,328
0
1,619
9,356
96,451
0
L
11,326
3,180
0
2,456
15,413
7,119
396
8,107
7,202
0
71,901
W
Morgan Le Fay
OBLONGIVER
Morgan Le Fay
10,688
152
0
921
7,860
2,979
138
2,137
5,723
54,251
0
W
8,752
4,092
0
5,703
8,002
3,700
1,372
2,652
5,350
98,034
0
L
Chang'e
5,797
576
464
3,275
14,596
9,849
273
10,369
4,117
45,193
0
L
3,755
2,555
0
1,806
10,010
3,049
0
7,993
1,789
0
37,865
L
Kuzenbo
WilySneeze
Kuzenbo
4,782
1,885
1,427
1,652
15,938
16,871
88
11,730
3,937
16,861
0
W
Ah Puch
krausse
Ah Puch
12,767
886
0
8,568
13,457
7,591
172
4,417
9,040
80,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,980
Gold Earned
36,231
514
Minions Killed
370
0
Camps Cleared
0
1,361,550
Distance Traveled
1,326,939
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,017
501
15
1
0
268,954
2
L
The Morrigan
8,160
583
101
7
0
267,301
0
W
Anubis
9,875
705
128
9
0
286,693
0
L
Ne Zha
7,706
550
103
7
0
304,497
0
W
Morgan Le Fay
8,159
583
93
7
0
268,417
0
W
Sol
9,513
680
158
11
0
253,475
2
L
Chang'e
7,277
520
67
5
0
278,663
0
L
Anhur
6,207
443
79
6
0
198,536
0
L
Kuzenbo
6,881
492
20
1
0
277,942
0
W
Ah Puch
9,416
673
120
9
0
284,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role