Player Matchup

Bastet
Bastet
BrosamaBinLaggin
Bastet
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 36L
1,301 Elo+
Party 2
Atlas
Atlas
Kop4193
Atlas
Level 81
God Stats
4W - 6L
1,227 SR
Queue Stats
52W - 67L
1,426 Elo+
Solo
Charybdis
Charybdis
MeGobertBobert
Charybdis
Level 43
God Stats
0W - 1L
1,755 SR
Queue Stats
14W - 31L
1,259 Elo+
Party 2
Poseidon
Poseidon
beans710
Poseidon
Level 47
God Stats
0W - 2L
1,424 SR
Queue Stats
26W - 41L
1,311 Elo+
Party 2
Mulan
Mulan
mr123ayoitsame
Mulan
Level 27
God Stats
1W - 1L
1,420 SR
Queue Stats
2W - 5L
1,504 Elo+
Party 2
Team Averages
Level 49
1,465 SR
1,360 Elo+

VS

Team Averages
Level 53
1,510 SR
1,456 Elo+
Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
AllLuckN0_Skill
Cliodhna
Level 56
God Stats
32W - 27L
1,477 SR
Queue Stats
162W - 160L
1,507 Elo+
Party 1
Sun Wukong
Sun Wukong
IHanabi-_-
Sun Wukong
Level 68
God Stats
20W - 14L
1,574 SR
Queue Stats
297W - 305L
1,443 Elo+
Party 1
Geb
Geb
handletheforce
Geb
Level 49
God Stats
3W - 1L
1,313 SR
Queue Stats
171W - 168L
1,422 Elo+
Party 1
Anubis
Anubis
lilmclilmc
Anubis
Level 22
God Stats
17W - 7L
1,687 SR
Queue Stats
43W - 39L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 1
5,871
587
3,494
9,877
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Kop4193
Atlas
6
0 / 2 / 1
4,561
456
3,199
8,986
5,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
MeGobertBobert
Charybdis
9
2 / 3 / 1
5,344
534
5,528
8,338
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
beans710
Poseidon
9
0 / 6 / 3
5,104
510
2,588
6,674
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 0
5,226
523
3,614
8,122
4,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
5 / 0 / 1
6,405
641
7,650
7,385
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cliodhna
9
0 / 1 / 4
5,639
564
3,207
6,353
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
IHanabi-_-
Sun Wukong
11
1 / 1 / 0
6,546
655
5,782
6,425
4,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 1 / 7
6,430
643
4,483
8,726
5,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Anubis
lilmclilmc
Anubis
12
8 / 3 / 0
7,276
728
6,338
8,323
4,165
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
15
15
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
1
5.5
W
Cliodhna
0
1
4
2
L
3
3
1
1.17
W
Sun Wukong
IHanabi-_-
Sun Wukong
1
1
0
1
L
Atlas
Kop4193
Atlas
0
2
1
0.25
L
Charybdis
MeGobertBobert
Charybdis
2
3
1
0.83
L
Poseidon
beans710
Poseidon
0
6
3
0.25
W
1
1
7
4.5
W
Anubis
lilmclilmc
Anubis
8
3
0
2.67
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,423
Damage
27,460
41,997
Taken
37,212
17,355
Mitigated
18,811
7,158
Healing
16,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,650
4,164
0
3,452
7,385
2,133
1,784
1,502
5,883
43,348
0
W
Cliodhna
3,207
542
0
4,560
6,353
2,169
0
381
5,972
0
32,159
L
3,494
1,520
0
1,800
9,877
3,172
0
3,163
6,714
0
22,816
W
Sun Wukong
IHanabi-_-
Sun Wukong
5,782
1,905
0
1,314
6,425
4,868
68
0
6,425
0
37,609
L
Atlas
Kop4193
Atlas
3,199
1,670
0
2,804
8,986
5,913
0
5,296
3,690
10,607
0
L
Charybdis
MeGobertBobert
Charybdis
5,528
3,397
0
1,575
8,338
2,623
0
5,287
3,051
0
27,924
L
Poseidon
beans710
Poseidon
2,588
342
0
210
6,674
1,496
0
4,725
1,949
23,084
0
W
4,483
673
1,291
1,954
8,726
5,476
129
1,514
7,212
15,799
0
W
Anubis
lilmclilmc
Anubis
6,338
298
0
3,647
8,323
4,165
50
2,390
5,933
47,778
0
L
3,614
883
0
769
8,122
4,151
0
0
8,122
0
22,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,106
Gold Earned
32,296
141
Minions Killed
267
0
Camps Cleared
0
1,008,648
Distance Traveled
1,024,901
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,405
641
62
6
0
204,292
0
W
Cliodhna
5,639
564
56
6
0
234,954
0
L
Bastet
5,871
587
29
3
0
226,515
0
W
Sun Wukong
6,546
655
61
6
0
194,497
1
L
Atlas
4,561
456
14
1
0
191,124
6
L
Charybdis
5,344
534
35
4
0
206,935
0
L
Poseidon
5,104
510
29
3
0
167,942
0
W
Geb
6,430
643
15
2
0
214,303
0
W
Anubis
7,276
728
73
7
0
176,855
0
L
Mulan
5,226
523
34
3
0
216,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role