Player Matchup

Chiron
Chiron
 
Chiron
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
A55JU1C3
Sobek
Level 97
God Stats
1W - 0L
1,755 SR
Queue Stats
15W - 17L
1,497 Elo+
Solo
Sol
Sol
N4TEEEEEE
Sol
Level 139
God Stats
4W - 3L
1,485 SR
Queue Stats
247W - 263L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
lBryyl
Cthulhu
Level 112
God Stats
3W - 3L
1,441 SR
Queue Stats
153W - 158L
1,458 Elo+
Solo
Chaac
Chaac
meftw111
Chaac
Level 101
God Stats
10W - 8L
1,553 SR
Queue Stats
197W - 186L
1,466 Elo+
Solo
Team Averages
Level 118
1,547 SR
1,475 Elo+

VS

Team Averages
Level 135
1,291 SR
1,467 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
HolyDefender444
Maui
Level 120
God Stats
0W - 2L
1,229 SR
Queue Stats
23W - 19L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
SexyyPiglet
Gilgamesh
Level 104
God Stats
0W - 1L
1,193 SR
Queue Stats
15W - 26L
1,413 Elo+
Party 1
Ao Kuang
Ao Kuang
YoungSacred
Ao Kuang
Level 148
God Stats
0W - 1L
1,375 SR
Queue Stats
91W - 90L
1,455 Elo+
Party 1
Loki
Loki
dhkcoach
Loki
Level 157
God Stats
0W - 3L
1,160 SR
Queue Stats
561W - 571L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 1 / 5
5,806
1,161
3,483
4,331
1,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
A55JU1C3
Sobek
9
0 / 2 / 7
5,627
1,125
3,844
7,916
6,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 2
6,508
1,302
7,784
4,415
1,575
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
lBryyl
Cthulhu
9
1 / 2 / 3
5,471
1,094
3,960
5,719
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
meftw111
Chaac
11
3 / 2 / 3
6,024
1,205
3,800
6,552
5,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
1 / 2 / 2
4,917
983
3,049
4,590
2,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 5
5,446
1,089
1,996
6,296
6,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
SexyyPiglet
Gilgamesh
10
1 / 2 / 5
5,453
1,091
4,203
6,385
5,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
YoungSacred
Ao Kuang
10
4 / 4 / 1
5,302
1,060
5,945
8,156
7,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
5
0 / 0 / 0
4,216
843
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
10
Kills
7
7
Deaths
10
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
1
5
4.5
L
Hun Batz
 
Hun Batz
1
2
2
1
W
Sobek
A55JU1C3
Sobek
0
2
7
1.75
L
1
2
5
1.75
W
4
0
2
5
L
Gilgamesh
SexyyPiglet
Gilgamesh
1
2
5
1.75
L
Ao Kuang
YoungSacred
Ao Kuang
4
4
1
1.13
L
Loki
0
0
0
0
W
Cthulhu
lBryyl
Cthulhu
1
2
3
1.25
W
Chaac
meftw111
Chaac
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,871
Damage
15,193
28,933
Taken
25,427
19,413
Mitigated
21,198
13,197
Healing
5,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,483
538
1,983
1,538
4,331
1,663
127
1,346
2,827
0
6,687
L
Hun Batz
 
Hun Batz
3,049
42
209
856
4,590
2,431
0
2,690
1,900
0
4,136
W
Sobek
A55JU1C3
Sobek
3,844
234
168
2,365
7,916
6,475
0
1,644
5,894
5,413
0
L
1,996
157
457
740
6,296
6,012
0
4,592
1,704
5,826
0
W
7,784
2,151
502
1,939
4,415
1,575
2,314
1,234
3,015
17,276
0
L
Gilgamesh
SexyyPiglet
Gilgamesh
4,203
1,007
277
636
6,385
5,370
0
4,368
2,017
0
5,626
L
Ao Kuang
YoungSacred
Ao Kuang
5,945
1,336
0
1,862
8,156
7,385
0
3,938
4,218
7,840
0
L
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
lBryyl
Cthulhu
3,960
0
269
1,165
5,719
4,129
24
1,662
3,813
5,129
0
W
Chaac
meftw111
Chaac
3,800
149
1,046
2,222
6,552
5,571
454
1,499
4,889
0
6,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,436
Gold Earned
25,334
40
Minions Killed
14
0
Camps Cleared
0
525,177
Distance Traveled
401,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,806
1,161
6
1
0
102,982
0
L
Hun Batz
4,917
983
3
1
0
85,141
0
W
Sobek
5,627
1,125
1
0
0
107,822
0
L
Maui
5,446
1,089
0
0
0
103,360
0
W
Sol
6,508
1,302
21
4
0
99,408
0
L
Gilgamesh
5,453
1,091
3
1
0
115,778
0
L
Ao Kuang
5,302
1,060
8
2
0
96,934
0
L
Loki
4,216
843
0
0
0
26
0
W
Cthulhu
5,471
1,094
6
1
0
101,395
0
W
Chaac
6,024
1,205
6
1
0
113,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role