Player Matchup

Apollo
Apollo
Ribk
Apollo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,466 Elo+
Party 3
Sun Wukong
Sun Wukong
SF Nole
Sun Wukong
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,432 Elo+
Party 3
Olorun
Olorun
bOnGx rIpZx
Olorun
Level 149
God Stats
3W - 3L
1,665 SR
Queue Stats
167W - 172L
1,400 Elo+
Solo
Vulcan
Vulcan
dougrom4627
Vulcan
Level 98
God Stats
5W - 5L
1,446 SR
Queue Stats
86W - 98L
1,448 Elo+
Party 3
Heimdallr
Heimdallr
f nole
Heimdallr
Level 74
God Stats
1W - 1L
1,266 SR
Queue Stats
42W - 56L
1,422 Elo+
Party 3
Team Averages
Level 96
1,475 SR
1,434 Elo+

VS

Team Averages
Level 102
1,430 SR
1,517 Elo+
Rama
Rama
BarbecueCrowbar
Rama
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,780 Elo+
Party 1
Olorun
Olorun
ChiefMamba24476
Olorun
Level 109
God Stats
0W - 3L
1,230 SR
Queue Stats
80W - 89L
1,385 Elo+
Party 2
Agni
Agni
ElectroScorpion
Agni
Level 128
God Stats
1W - 2L
1,569 SR
Queue Stats
143W - 159L
1,468 Elo+
Solo
Maui
Maui
GamingOtaku108
Maui
Level 129
God Stats
0W - 1L
1,579 SR
Queue Stats
5W - 2L
1,618 Elo+
Party 1
Cerberus
Cerberus
KxGski
Cerberus
Level 38
God Stats
1W - 2L
1,274 SR
Queue Stats
185W - 200L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ribk
Apollo
15
3 / 4 / 7
9,030
821
10,289
11,649
6,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SF Nole
Sun Wukong
16
2 / 1 / 10
9,297
845
4,929
10,909
9,860
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
13
0 / 2 / 8
8,418
765
4,276
10,407
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
18
10 / 2 / 3
10,834
985
21,461
8,020
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
f nole
Heimdallr
14
2 / 2 / 11
8,813
801
6,912
8,164
3,989
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
8,555
778
10,612
10,806
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 3 / 4
7,721
702
4,845
8,741
3,962
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 4 / 6
8,623
784
13,982
8,101
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 7
8,580
780
4,384
12,757
13,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
KxGski
Cerberus
13
1 / 2 / 3
7,847
713
3,025
11,955
11,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
17
Kills
10
11
Deaths
17
39
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
2
3
4
1.33
L
2
4
6
1.25
L
2
3
7
1.83
L
Cerberus
KxGski
Cerberus
1
2
3
1.25
W
Apollo
Ribk
Apollo
3
4
7
1.63
W
Sun Wukong
SF Nole
Sun Wukong
2
1
10
7
W
Olorun
0
2
8
2
W
Vulcan
10
2
3
5.75
W
Heimdallr
f nole
Heimdallr
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,867
Damage
36,848
49,149
Taken
52,360
29,229
Mitigated
37,511
19,217
Healing
16,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,612
7,651
0
1,156
10,806
5,272
0
4,378
6,428
0
24,322
L
4,845
1,639
2,051
2,518
8,741
3,962
0
4,461
4,280
13,143
0
L
13,982
641
2,047
1,636
8,101
3,121
0
4,546
3,555
32,741
0
L
4,384
278
853
2,795
12,757
13,894
0
7,110
5,647
9,956
0
L
Cerberus
KxGski
Cerberus
3,025
61
240
3,692
11,955
11,262
0
5,242
6,713
11,635
0
W
Apollo
Ribk
Apollo
10,289
5,725
0
2,233
11,649
6,012
947
6,744
4,905
0
20,103
W
Sun Wukong
SF Nole
Sun Wukong
4,929
297
1,420
2,478
10,909
9,860
771
6,257
4,652
0
12,089
W
Olorun
4,276
798
4,666
5,287
10,407
5,013
215
6,303
4,104
12,495
0
W
Vulcan
21,461
8,918
457
431
8,020
4,355
654
2,716
5,304
43,900
0
W
Heimdallr
f nole
Heimdallr
6,912
1,665
975
1,270
8,164
3,989
1,325
4,216
3,948
0
16,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,392
Gold Earned
41,326
135
Minions Killed
123
0
Camps Cleared
0
1,111,088
Distance Traveled
963,332
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,555
778
33
3
0
165,037
0
L
Olorun
7,721
702
21
2
0
208,574
0
L
Agni
8,623
784
45
4
0
192,055
0
L
Maui
8,580
780
11
1
0
168,716
0
L
Cerberus
7,847
713
13
1
0
228,950
0
W
Apollo
9,030
821
33
3
0
193,523
0
W
Sun Wukong
9,297
845
14
1
0
242,746
0
W
Olorun
8,418
765
14
1
0
217,377
5
W
Vulcan
10,834
985
57
5
0
232,926
0
W
Heimdallr
8,813
801
17
2
0
224,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role