Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
I-KILL-YOU-511
Neith
Level 103
God Stats
20W - 14L
1,535 SR
Queue Stats
773W - 787L
1,415 Elo+
Solo
Poseidon
Poseidon
bestlefty
Poseidon
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 15L
1,322 Elo+
Party 1
Team Averages
Level 111
1,512 SR
1,412 Elo+

VS

Team Averages
Level 94
1,411 SR
1,433 Elo+
Anubis
Anubis
ShudMcMillan3
Anubis
Level 109
God Stats
1W - 0L
1,289 SR
Queue Stats
45W - 35L
1,362 Elo+
Solo
Fenrir
Fenrir
duodragonz
Fenrir
Level 87
God Stats
25W - 19L
1,544 SR
Queue Stats
142W - 157L
1,497 Elo+
Solo
Zeus
Zeus
venus627hulking
Zeus
Level 85
God Stats
6W - 10L
1,399 SR
Queue Stats
510W - 498L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 4 / 1
7,611
692
3,218
11,492
9,558
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 1
7,622
693
5,002
2,305
929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Poseidon
bestlefty
Poseidon
10
1 / 2 / 1
7,755
705
7,692
5,721
1,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
8,675
789
5,720
9,423
4,340
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
duodragonz
Fenrir
11
2 / 0 / 4
8,176
743
3,788
7,391
4,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 3
8,623
784
6,123
3,857
1,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
6
6
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
1
0.38
L
0
0
1
0.5
W
1
1
5
3.5
L
Poseidon
bestlefty
Poseidon
1
2
1
0.75
W
Fenrir
duodragonz
Fenrir
2
0
4
4
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,912
Damage
15,631
19,518
Taken
20,671
12,275
Mitigated
9,794
5,509
Healing
9,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,218
89
0
4,015
11,492
9,558
0
7,065
4,427
14,257
0
L
5,002
1,926
0
500
2,305
929
0
1,117
1,188
0
30,214
W
5,720
99
0
4,814
9,423
4,340
61
5,122
4,301
45,872
0
L
Poseidon
bestlefty
Poseidon
7,692
1,933
145
849
5,721
1,788
0
3,450
2,271
37,300
0
W
Fenrir
duodragonz
Fenrir
3,788
1,259
0
3,488
7,391
4,013
0
4,115
3,276
0
15,615
W
6,123
1,878
0
813
3,857
1,441
0
2,191
1,666
29,109
1,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,988
Gold Earned
25,474
122
Minions Killed
144
0
Camps Cleared
0
598,752
Distance Traveled
560,499
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,611
692
34
3
0
203,750
4
L
Neith
7,622
693
41
4
0
185,053
2
W
Anubis
8,675
789
72
7
0
187,512
0
L
Poseidon
7,755
705
47
4
0
209,949
2
W
Fenrir
8,176
743
23
2
0
205,659
2
W
Zeus
8,623
784
49
4
0
167,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role