Player Matchup

Charon
Charon
Silver IV
 
Charon
Silver IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver III
Bryang2303
Loki
Silver III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 162L
828 MMR
Solo
Hachiman
Hachiman
Bronze I
areddhead
Hachiman
Bronze I
Level 144
God Stats
5W - 1L
1,742 SR
Queue Stats
345W - 381L
521 MMR
Solo
Anubis
Anubis
Silver III
badhab3ts
Anubis
Silver III
Level 148
God Stats
3W - 1L
1,519 SR
Queue Stats
114W - 136L
850 MMR
Solo
Ares
Ares
Silver V
djfer4567231
Ares
Silver V
Level 156
God Stats
60W - 60L
1,503 SR
Queue Stats
402W - 465L
504 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,553 SR
840 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 123
1,488 SR
679 MMR
Xbalanque
Xbalanque
Silver IV
Hunted Virus
Xbalanque
Silver IV
Level 142
God Stats
13W - 11L
1,559 SR
Queue Stats
348W - 366L
955 MMR
Solo
Danzaburou
Danzaburou
Bronze I
Leo_London
Danzaburou
Bronze I
Level 145
God Stats
370W - 359L
1,521 SR
Queue Stats
493W - 555L
362 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
cristianhash
Cu Chulainn
Silver III
Level 156
God Stats
3W - 5L
1,443 SR
Queue Stats
110W - 130L
967 MMR
Solo
Bacchus
Bacchus
Bronze I
gustavojiv00
Bacchus
Bronze I
Level 86
God Stats
1W - 2L
1,415 SR
Queue Stats
16W - 44L
489 MMR
Solo
Raijin
Raijin
Silver V
leisense
Raijin
Silver V
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 76L
624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
2 / 0 / 1
5,067
633
870
2,822
1,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 0 / 1
5,381
673
3,255
4,730
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
areddhead
Hachiman
8
1 / 0 / 1
5,219
652
2,594
3,052
1,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
badhab3ts
Anubis
9
1 / 0 / 2
5,536
692
2,707
3,051
1,250
9
2 / 1 / 0
4,899
612
2,601
6,673
6,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
ArtemisJormungandrSolPele

VS

Bans
BakasuraHadesMerlinAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hunted Virus
Xbalanque
1
0 / 0 / 0
1,605
201
0
0
0
Danzaburou
Leo_London
Danzaburou
9
1 / 1 / 0
5,095
637
1,334
4,639
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cu Chulainn
cristianhash
Cu Chulainn
9
0 / 2 / 1
5,257
657
3,214
7,414
4,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
gustavojiv00
Bacchus
5
0 / 3 / 0
3,917
490
1,185
4,962
3,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
leisense
Raijin
7
0 / 2 / 0
4,345
543
418
4,020
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
1
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
0
1
2.5
W
2
0
1
2.5
L
Xbalanque
Hunted Virus
Xbalanque
0
0
0
0
L
Danzaburou
Leo_London
Danzaburou
1
1
0
1
W
Hachiman
areddhead
Hachiman
1
0
1
1.5
W
Anubis
badhab3ts
Anubis
1
0
2
2
L
Cu Chulainn
cristianhash
Cu Chulainn
0
2
1
0.25
W
2
1
0
2
L
Bacchus
gustavojiv00
Bacchus
0
3
0
0
L
Raijin
leisense
Raijin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,027
Damage
6,151
20,328
Taken
21,035
12,293
Mitigated
10,575
7,333
Healing
4,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
870
115
0
892
2,822
1,970
294
204
2,618
15,971
0
W
3,255
1,109
0
3,003
4,730
1,428
0
246
4,484
0
36,314
L
Xbalanque
Hunted Virus
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Leo_London
Danzaburou
1,334
723
0
1,753
4,639
1,860
0
1,088
3,551
0
30,197
W
Hachiman
areddhead
Hachiman
2,594
1,610
0
472
3,052
1,071
531
645
2,407
0
32,879
W
Anubis
badhab3ts
Anubis
2,707
332
0
1,481
3,051
1,250
337
508
2,543
40,879
0
L
Cu Chulainn
cristianhash
Cu Chulainn
3,214
647
0
770
7,414
4,249
0
2,167
4,832
0
32,757
W
2,601
486
0
1,485
6,673
6,574
0
0
6,673
19,436
0
L
Bacchus
gustavojiv00
Bacchus
1,185
182
0
1,226
4,962
3,641
0
1,560
3,402
9,158
0
L
Raijin
leisense
Raijin
418
159
0
375
4,020
825
0
948
3,072
20,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,102
Gold Earned
20,219
252
Minions Killed
164
0
Camps Cleared
0
815,200
Distance Traveled
498,793
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,067
633
24
3
0
159,912
3
W
Loki
5,381
673
64
8
0
199,481
0
L
Xbalanque
1,605
201
0
0
0
0
0
L
Danzaburou
5,095
637
56
7
0
144,600
0
W
Hachiman
5,219
652
50
6
0
146,818
0
W
Anubis
5,536
692
89
11
0
143,561
0
L
Cu Chulainn
5,257
657
60
8
0
145,177
0
W
Ares
4,899
612
25
3
0
165,428
5
L
Bacchus
3,917
490
14
2
0
99,962
0
L
Raijin
4,345
543
34
4
0
109,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role