Player Matchup

Ishtar
Ishtar
Cartercdw
Ishtar
Level 108
God Stats
7W - 4L
1,644 SR
Queue Stats
59W - 61L
1,430 Elo+
Party 1
Nu Wa
Nu Wa
Typically_Dump
Nu Wa
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 24L
1,485 Elo+
Party 1
Atlas
Atlas
kingthut12
Atlas
Level 136
God Stats
8W - 6L
1,491 SR
Queue Stats
115W - 109L
1,504 Elo+
Party 1
Team Averages
Level 89
1,545 SR
1,473 Elo+

VS

Team Averages
Level 49
1,439 SR
1,481 Elo+
Ymir
Ymir
MrAdvanced
Ymir
Level 58
God Stats
25W - 25L
1,527 SR
Queue Stats
136W - 121L
1,450 Elo+
Party 2
Ra
Ra
WOMPBOSS
Ra
Level 63
God Stats
1W - 6L
1,243 SR
Queue Stats
68W - 60L
1,520 Elo+
Party 2
Neith
Neith
greyypemm
Neith
Level 27
God Stats
105W - 81L
1,549 SR
Queue Stats
119W - 104L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cartercdw
Ishtar
14
4 / 1 / 2
11,234
802
9,583
7,603
3,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 4
10,905
779
6,962
7,035
2,603
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
13
0 / 3 / 7
10,396
743
12,006
14,551
17,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
9,087
649
5,336
15,614
16,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 3 / 2
10,147
725
7,484
8,281
3,561
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
greyypemm
Neith
12
3 / 1 / 3
9,924
709
8,752
9,480
4,345
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
7
Kills
6
7
Deaths
7
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Cartercdw
Ishtar
4
1
2
5
L
0
3
5
0.83
W
3
3
4
1.67
L
3
3
2
1.33
L
Neith
greyypemm
Neith
3
1
3
4.5
W
Atlas
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,551
Damage
21,572
29,189
Taken
33,375
23,345
Mitigated
24,005
5,446
Healing
4,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Cartercdw
Ishtar
9,583
3,830
0
1,905
7,603
3,478
1,603
3,960
3,643
0
53,338
L
5,336
540
0
230
15,614
16,099
0
7,829
7,785
21,729
0
W
6,962
2,285
115
1,771
7,035
2,603
1,388
2,964
4,071
45,353
0
L
7,484
454
1,380
1,555
8,281
3,561
0
5,394
2,887
54,942
0
L
Neith
greyypemm
Neith
8,752
4,167
0
1,481
9,480
4,345
0
6,007
3,473
0
32,472
W
Atlas
12,006
3,890
0
1,655
14,551
17,264
0
6,341
8,148
38,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,535
Gold Earned
29,158
161
Minions Killed
148
0
Camps Cleared
0
704,629
Distance Traveled
766,040
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,234
802
79
6
0
258,083
0
L
Ymir
9,087
649
28
2
0
237,579
4
W
Nu Wa
10,905
779
54
4
0
203,461
0
L
Ra
10,147
725
62
4
0
266,259
2
L
Neith
9,924
709
58
4
0
262,202
0
W
Atlas
10,396
743
28
2
0
243,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role