Player Matchup

Loki
Loki
Drakneir
Loki
Level 123
God Stats
3W - 1L
1,745 SR
Queue Stats
393W - 403L
1,529 Elo+
Solo
Ix Chel
Ix Chel
Vilgrif
Ix Chel
Level 128
God Stats
13W - 18L
1,451 SR
Queue Stats
248W - 252L
1,577 Elo+
Party 2
Tyr
Tyr
yexid17
Tyr
Level 127
God Stats
77W - 63L
1,596 SR
Queue Stats
216W - 226L
1,511 Elo+
Party 2
Team Averages
Level 126
1,597 SR
1,539 Elo+

VS

Team Averages
Level 124
1,526 SR
1,566 Elo+
Ra
Ra
B3Z3RK1337
Ra
Level 123
God Stats
39W - 31L
1,579 SR
Queue Stats
373W - 377L
1,483 Elo+
Solo
Cerberus
Cerberus
Crownedmaster79
Cerberus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,622 Elo+
Party 1
Xbalanque
Xbalanque
ShakyJoker
Xbalanque
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 34L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 5 / 1
7,034
639
3,661
8,855
2,770
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ix Chel
Vilgrif
Ix Chel
11
1 / 3 / 0
7,766
706
5,663
7,789
2,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
9
0 / 2 / 1
7,034
639
4,516
10,798
8,751
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
8,973
816
6,634
5,090
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
11
1 / 0 / 7
8,282
753
7,321
7,870
6,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
ShakyJoker
Xbalanque
12
3 / 1 / 6
9,041
822
8,934
5,676
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
10
10
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Cerberus
1
0
7
4.5
L
Loki
0
5
1
0.1
W
Xbalanque
ShakyJoker
Xbalanque
3
1
6
6
L
Ix Chel
Vilgrif
Ix Chel
1
3
0
0.33
L
Tyr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,840
Damage
22,889
27,442
Taken
18,636
14,255
Mitigated
11,167
4,598
Healing
7,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,634
449
1,536
2,225
5,090
2,270
542
1,680
3,410
41,500
0
W
Cerberus
7,321
224
0
2,891
7,870
6,775
200
2,759
5,111
20,439
0
L
Loki
3,661
576
0
634
8,855
2,770
0
5,773
2,888
0
14,662
W
Xbalanque
ShakyJoker
Xbalanque
8,934
5,415
0
742
5,676
2,122
1,813
1,906
3,770
0
30,434
L
Ix Chel
Vilgrif
Ix Chel
5,663
555
818
3,050
7,789
2,734
0
3,707
3,964
41,325
0
L
Tyr
4,516
365
0
96
10,798
8,751
0
4,147
6,324
2,363
11,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,834
Gold Earned
26,296
107
Minions Killed
149
0
Camps Cleared
0
567,704
Distance Traveled
586,086
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,973
816
61
6
0
211,665
9
W
Cerberus
8,282
753
46
4
0
189,593
0
L
Loki
7,034
639
27
2
0
200,518
0
W
Xbalanque
9,041
822
42
4
0
184,828
0
L
Ix Chel
7,766
706
63
6
0
191,030
0
L
Tyr
7,034
639
17
2
0
176,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role