Player Matchup

Cupid
Cupid
WrigglyTentacles
Cupid
Level 129
God Stats
11W - 4L
1,815 SR
Queue Stats
62W - 57L
1,495 Elo+
Party 1
Merlin
Merlin
btpeterson13
Merlin
Level 50
God Stats
13W - 22L
1,252 SR
Queue Stats
17W - 23L
1,334 Elo+
Solo
Cthulhu
Cthulhu
thebigsleep0
Cthulhu
Level 67
God Stats
7W - 7L
1,540 SR
Queue Stats
26W - 29L
1,451 Elo+
Party 1
Team Averages
Level 82
1,535 SR
1,427 Elo+

VS

Team Averages
Level 79
1,489 SR
1,529 Elo+
Danzaburou
Danzaburou
Chungus_Hunggus
Danzaburou
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,789 Elo+
Party 2
Ganesha
Ganesha
Chungus_Senatus
Ganesha
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 57L
1,459 Elo+
Party 2
Anubis
Anubis
creecher1014
Anubis
Level 101
God Stats
23W - 28L
1,466 SR
Queue Stats
153W - 174L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 0 / 4
13,120
937
20,052
10,119
4,549
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
14
2 / 2 / 15
11,027
788
9,513
8,478
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
thebigsleep0
Cthulhu
14
2 / 0 / 17
11,208
801
8,587
12,426
14,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chungus_Hunggus
Danzaburou
12
1 / 4 / 0
9,738
696
7,877
9,886
5,013
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 7 / 2
9,202
657
5,605
19,468
21,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
12
1 / 8 / 1
9,767
698
8,638
14,803
8,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
19
Kills
2
2
Deaths
19
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chungus_Hunggus
Danzaburou
1
4
0
0.25
L
0
7
2
0.14
W
15
0
4
17
W
Merlin
2
2
15
4.75
L
Anubis
1
8
1
0.19
W
Cthulhu
thebigsleep0
Cthulhu
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,152
Damage
22,120
31,023
Taken
44,157
22,375
Mitigated
35,534
5,787
Healing
6,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chungus_Hunggus
Danzaburou
7,877
3,202
0
1,304
9,886
5,013
0
2,416
7,470
0
54,550
L
5,605
598
0
2,115
19,468
21,851
164
7,897
11,495
16,490
409
W
20,052
14,058
116
2,463
10,119
4,549
1,743
3,785
6,334
0
53,319
W
Merlin
9,513
617
0
708
8,478
3,192
890
5,266
3,212
41,393
0
L
Anubis
8,638
131
161
2,496
14,803
8,670
0
7,877
6,732
45,713
0
W
Cthulhu
thebigsleep0
Cthulhu
8,587
340
616
1,884
12,426
14,634
397
5,512
6,914
27,208
442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,355
Gold Earned
28,707
164
Minions Killed
146
0
Camps Cleared
0
790,136
Distance Traveled
642,155
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,738
696
77
6
0
220,190
2
L
Ganesha
9,202
657
0
0
0
219,857
0
W
Cupid
13,120
937
59
4
0
258,122
0
W
Merlin
11,027
788
71
5
0
248,476
0
L
Anubis
9,767
698
69
5
0
202,108
1
W
Cthulhu
11,208
801
34
2
0
283,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role