Player Matchup

Morgan Le Fay
Morgan Le Fay
Kodeine_Kami
Morgan Le Fay
Level 87
God Stats
29W - 13L
1,598 SR
Queue Stats
60W - 44L
1,394 Elo+
Party 1
Yemoja
Yemoja
ToneyOwl5326227
Yemoja
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 9L
1,303 Elo+
Solo
Neith
Neith
UaHo4Jazi
Neith
Level 25
God Stats
35W - 21L
1,557 SR
Queue Stats
94W - 87L
1,394 Elo+
Party 1
Team Averages
Level 58
1,552 SR
1,364 Elo+

VS

Team Averages
Level 48
1,471 SR
1,305 Elo+
Charybdis
Charybdis
DBRoro
Charybdis
Level 52
God Stats
16W - 18L
1,726 SR
Queue Stats
214W - 207L
1,354 Elo+
Party 2
Chaac
Chaac
DoctorWatts64
Chaac
Level 44
God Stats
1W - 4L
1,276 SR
Queue Stats
65W - 84L
1,216 Elo+
Solo
Zhong Kui
Zhong Kui
Swoleguy95
Zhong Kui
Level 48
God Stats
4W - 5L
1,411 SR
Queue Stats
238W - 259L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kodeine_Kami
Morgan Le Fay
15
6 / 2 / 8
12,875
805
15,544
11,015
5,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 10
10,922
683
3,679
8,768
9,670
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Neith
UaHo4Jazi
Neith
16
9 / 2 / 4
13,266
829
23,705
12,993
7,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DBRoro
Charybdis
12
1 / 5 / 4
9,995
625
4,085
11,918
3,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 2
11,472
717
11,875
19,202
16,229
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Swoleguy95
Zhong Kui
12
1 / 6 / 5
10,565
660
10,472
19,130
12,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
15
Kills
6
6
Deaths
15
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DBRoro
Charybdis
1
5
4
0.6
L
4
4
2
1.25
W
Morgan Le Fay
Kodeine_Kami
Morgan Le Fay
6
2
8
5
L
Zhong Kui
Swoleguy95
Zhong Kui
1
6
5
0.58
W
0
2
10
2.5
W
Neith
UaHo4Jazi
Neith
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,928
Damage
26,432
32,776
Taken
50,250
21,863
Mitigated
32,605
13,520
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DBRoro
Charybdis
4,085
1,649
0
675
11,918
3,822
0
6,036
5,882
0
29,940
L
11,875
1,462
205
4,796
19,202
16,229
0
6,258
12,944
0
31,747
W
Morgan Le Fay
Kodeine_Kami
Morgan Le Fay
15,544
2,130
0
2,749
11,015
5,119
1,082
4,666
6,349
55,521
0
L
Zhong Kui
Swoleguy95
Zhong Kui
10,472
771
112
5,758
19,130
12,554
0
6,789
12,341
46,580
0
W
3,679
1,143
3,328
1,748
8,768
9,670
375
2,451
6,317
14,567
311
W
Neith
UaHo4Jazi
Neith
23,705
10,297
0
5,695
12,993
7,074
1,011
4,153
8,840
0
69,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,063
Gold Earned
32,032
162
Minions Killed
136
0
Camps Cleared
0
810,193
Distance Traveled
763,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,995
625
37
2
0
255,588
0
L
Chaac
11,472
717
23
1
0
269,504
0
W
Morgan Le Fay
12,875
805
54
3
0
308,745
0
L
Zhong Kui
10,565
660
76
5
0
238,248
0
W
Yemoja
10,922
683
16
1
0
231,669
0
W
Neith
13,266
829
92
6
0
269,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role