Player Matchup

Bakasura
Bakasura
Guarddog33
Bakasura
Level 80
God Stats
1W - 2L
1,336 SR
Queue Stats
424W - 452L
1,474 Elo+
Party 1
Yemoja
Yemoja
KnifeWife40
Yemoja
Level 118
God Stats
9W - 7L
1,512 SR
Queue Stats
463W - 454L
1,510 Elo+
Party 1
Artemis
Artemis
Lol_Kitty50791
Artemis
Level 54
God Stats
3W - 0L
1,465 SR
Queue Stats
162W - 205L
1,486 Elo+
Solo
Medusa
Medusa
Nightmare72808
Medusa
Level 77
God Stats
1W - 0L
1,118 SR
Queue Stats
3W - 1L
1,667 Elo+
Solo
Nu Wa
Nu Wa
angelruiz18
Nu Wa
Level 99
God Stats
2W - 2L
1,293 SR
Queue Stats
67W - 70L
1,440 Elo+
Solo
Team Averages
Level 86
1,345 SR
1,515 Elo+

VS

Team Averages
Level 67
1,521 SR
1,436 Elo+
Hades
Hades
LegitTuna
Hades
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,489 Elo+
Solo
Hun Batz
Hun Batz
Ligerstyle
Hun Batz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,350 Elo+
Solo
Sol
Sol
X BwZeR SmAsH X
Sol
Level 62
God Stats
8W - 5L
1,564 SR
Queue Stats
131W - 132L
1,445 Elo+
Party 2
Yemoja
Yemoja
XKoOpASmAsHX
Yemoja
Level 83
God Stats
2W - 4L
1,470 SR
Queue Stats
134W - 100L
1,512 Elo+
Party 2
Nu Wa
Nu Wa
chriss7171
Nu Wa
Level 41
God Stats
3W - 4L
1,573 SR
Queue Stats
94W - 125L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Guarddog33
Bakasura
12
1 / 0 / 6
6,296
899
6,052
8,849
8,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
12
2 / 0 / 6
7,160
1,023
707
2,994
2,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
1 / 0 / 5
6,668
953
6,281
5,508
2,385
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
4 / 0 / 4
6,611
944
5,702
2,385
918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 7
6,075
868
8,376
4,459
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
LegitTuna
Hades
7
0 / 3 / 0
5,174
739
2,577
6,301
3,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Ligerstyle
Hun Batz
8
0 / 1 / 0
5,155
736
1,835
3,903
1,688
14
0 / 2 / 0
6,977
997
9,480
6,901
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
10
0 / 1 / 0
5,996
857
1,296
7,365
3,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
12
0 / 1 / 0
6,178
883
6,403
3,949
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
8
Kills
0
0
Deaths
8
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Guarddog33
Bakasura
1
0
6
4
W
Yemoja
2
0
6
5
L
Hades
LegitTuna
Hades
0
3
0
0
L
Hun Batz
Ligerstyle
Hun Batz
0
1
0
0
W
1
0
5
3.5
W
4
0
4
6
L
0
2
0
0
L
Yemoja
0
1
0
0
W
0
0
7
3.5
L
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,118
Damage
21,591
24,195
Taken
28,419
16,594
Mitigated
12,801
18,898
Healing
12,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Guarddog33
Bakasura
6,052
3,351
431
2,345
8,849
8,999
0
7,253
1,596
0
8,454
W
Yemoja
707
512
11,260
1,449
2,994
2,694
0
2,710
284
3,894
0
L
Hades
LegitTuna
Hades
2,577
147
414
221
6,301
3,193
0
2,157
3,820
5,644
0
L
Hun Batz
Ligerstyle
Hun Batz
1,835
172
0
510
3,903
1,688
0
956
2,763
0
4,553
W
6,281
1,947
1,113
1,021
5,508
2,385
0
4,457
1,051
0
16,903
W
5,702
1,268
0
0
2,385
918
0
2,120
265
0
11,665
L
9,480
1,063
839
2,054
6,901
2,612
0
2,160
4,385
28,347
0
L
Yemoja
1,296
355
5,413
3,139
7,365
3,973
0
2,104
4,713
4,710
0
W
8,376
1,022
283
996
4,459
1,598
0
3,216
1,243
23,261
0
L
Nu Wa
6,403
1,663
0
0
3,949
1,335
0
1,706
2,018
20,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,810
Gold Earned
29,480
92
Minions Killed
92
0
Camps Cleared
0
803,568
Distance Traveled
587,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,296
899
17
2
0
167,999
0
W
Yemoja
7,160
1,023
8
1
0
136,005
0
L
Hades
5,174
739
4
1
0
118,479
0
L
Hun Batz
5,155
736
1
0
0
76,633
0
W
Artemis
6,668
953
26
4
0
156,448
0
W
Medusa
6,611
944
17
2
0
166,192
0
L
Sol
6,977
997
44
6
0
138,478
0
L
Yemoja
5,996
857
10
1
0
109,900
0
W
Nu Wa
6,075
868
24
3
0
176,924
0
L
Nu Wa
6,178
883
33
5
0
144,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role