Player Matchup

Chang'e
Chang'e
Silver III
Aunt Dyl
Chang'e
Silver III
Level 106
God Stats
0W - 2L
1,462 SR
Queue Stats
10W - 20L
1,400 MMR
Party 1
Ne Zha
Ne Zha
Silver V
Balke 304
Ne Zha
Silver V
Level 116
God Stats
0W - 1L
1,679 SR
Queue Stats
7W - 14L
1,326 MMR
Party 1
Horus
Horus
Silver V
wildman1300
Horus
Silver V
Level 84
God Stats
5W - 5L
1,712 SR
Queue Stats
9W - 18L
1,325 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,618 SR
1,351 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 133
1,478 SR
1,348 MMR
Fafnir
Fafnir
Bronze III
Dyin_Hard-
Fafnir
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,353 MMR
Party 2
Hachiman
Hachiman
Bronze III
Shqqrk
Hachiman
Bronze III
Level 147
God Stats
1W - 0L
1,435 SR
Queue Stats
3W - 5L
1,375 MMR
Party 2
Discordia
Discordia
Bronze III
vBorzy
Discordia
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,316 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aunt Dyl
Chang'e
15
4 / 3 / 9
13,615
756
18,752
20,029
9,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
Balke 304
Ne Zha
15
5 / 4 / 6
13,340
741
18,484
24,790
21,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 2 / 9
13,032
724
9,484
20,620
24,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
PersephoneKuzenboAchillesBacchusIzanami

VS

Bans
GaneshaPoseidonAresAnubisHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dyin_Hard-
Fafnir
16
2 / 2 / 7
13,569
754
8,790
22,477
30,845
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Shqqrk
Hachiman
17
5 / 6 / 4
14,555
809
22,522
19,932
6,105
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
vBorzy
Discordia
16
2 / 5 / 6
13,494
750
23,715
13,513
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
13
Kills
9
9
Deaths
13
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aunt Dyl
Chang'e
4
3
9
2.83
L
Ne Zha
Balke 304
Ne Zha
5
4
6
2
W
Fafnir
Dyin_Hard-
Fafnir
2
2
7
2.75
W
Hachiman
Shqqrk
Hachiman
5
6
4
1.17
W
Discordia
vBorzy
Discordia
2
5
6
1
L
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,720
Damage
55,027
65,439
Taken
55,922
55,657
Mitigated
41,369
26,262
Healing
12,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aunt Dyl
Chang'e
18,752
339
5,649
6,335
20,029
9,871
1,183
10,475
9,086
63,900
0
L
Ne Zha
Balke 304
Ne Zha
18,484
4,538
0
7,166
24,790
21,643
1,023
13,005
11,231
0
54,901
W
Fafnir
Dyin_Hard-
Fafnir
8,790
2,212
577
6,855
22,477
30,845
421
8,951
13,125
23,503
0
W
Hachiman
Shqqrk
Hachiman
22,522
16,947
0
3,725
19,932
6,105
1,338
5,903
13,581
0
80,061
W
Discordia
vBorzy
Discordia
23,715
1,038
0
1,310
13,513
4,419
273
4,243
8,959
85,295
0
L
9,484
3,455
2,576
4,536
20,620
24,143
272
8,042
12,116
0
26,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,987
Gold Earned
41,618
180
Minions Killed
200
0
Camps Cleared
0
1,034,465
Distance Traveled
903,011
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,615
756
98
5
0
334,093
0
L
Ne Zha
13,340
741
60
3
0
359,735
0
W
Fafnir
13,569
754
8
0
0
308,611
0
W
Hachiman
14,555
809
86
5
0
289,345
0
W
Discordia
13,494
750
106
6
0
305,055
3
L
Horus
13,032
724
22
1
0
340,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role