Player Matchup

Osiris
Osiris
ChaosCounty
Osiris
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 133L
1,541 Elo+
Party 1
Ah Puch
Ah Puch
Dreaded Grim
Ah Puch
Level 200
God Stats
6W - 10L
1,437 SR
Queue Stats
573W - 552L
1,523 Elo+
Party 1
Mulan
Mulan
Robthepro
Mulan
Level 157
God Stats
17W - 11L
1,656 SR
Queue Stats
122W - 101L
1,582 Elo+
Party 1
Team Averages
Level 169
1,531 SR
1,549 Elo+

VS

Team Averages
Level 150
1,576 SR
1,555 Elo+
Achilles
Achilles
gargar
Achilles
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,490 Elo+
Solo
Agni
Agni
jonnavon
Agni
Level 144
God Stats
19W - 8L
1,728 SR
Queue Stats
183W - 193L
1,634 Elo+
Solo
Fafnir
Fafnir
thratsh
Fafnir
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 123L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
3 / 1 / 9
8,250
825
6,387
8,091
7,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Dreaded Grim
Ah Puch
13
5 / 0 / 9
9,334
933
11,816
3,978
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
Robthepro
Mulan
10
6 / 2 / 6
8,636
864
9,482
10,572
7,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
gargar
Achilles
8
1 / 7 / 1
7,222
722
6,703
13,670
6,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Agni
12
2 / 2 / 0
8,374
837
6,133
5,585
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
thratsh
Fafnir
9
0 / 5 / 2
6,865
687
1,306
11,433
9,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
3
3
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
1
9
7.5
W
Ah Puch
Dreaded Grim
Ah Puch
5
0
9
9.5
W
Mulan
Robthepro
Mulan
6
2
6
4.5
L
Achilles
gargar
Achilles
1
7
1
0.21
L
Agni
2
2
0
1
L
Fafnir
thratsh
Fafnir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,685
Damage
14,142
22,641
Taken
30,688
15,706
Mitigated
18,532
4,759
Healing
2,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
6,387
2,448
0
985
8,091
7,089
260
3,162
4,664
0
25,141
W
Ah Puch
Dreaded Grim
Ah Puch
11,816
271
0
1,199
3,978
1,458
0
574
3,372
46,588
0
W
Mulan
Robthepro
Mulan
9,482
1,795
0
2,575
10,572
7,159
304
3,395
6,925
0
25,009
L
Achilles
gargar
Achilles
6,703
2,463
0
1,011
13,670
6,623
0
4,610
8,186
10
13,868
L
Agni
6,133
453
0
500
5,585
2,013
0
1,445
3,780
38,132
0
L
Fafnir
thratsh
Fafnir
1,306
359
176
620
11,433
9,896
0
5,225
5,216
4,035
121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,220
Gold Earned
22,461
146
Minions Killed
92
0
Camps Cleared
0
583,019
Distance Traveled
539,616
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,250
825
27
3
0
196,829
0
W
Ah Puch
9,334
933
90
9
0
200,887
0
W
Mulan
8,636
864
29
3
0
185,303
0
L
Achilles
7,222
722
14
1
0
175,579
5
L
Agni
8,374
837
70
7
0
189,521
0
L
Fafnir
6,865
687
8
1
0
174,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role