Player Matchup

Izanami
Izanami
CaminatorZ99
Izanami
Level 106
God Stats
15W - 13L
1,572 SR
Queue Stats
271W - 266L
1,507 Elo+
Party 1
Erlang Shen
Erlang Shen
Da_Iv_Meister
Erlang Shen
Level 133
God Stats
10W - 4L
1,607 SR
Queue Stats
340W - 319L
1,487 Elo+
Party 1
Maman Brigitte
Maman Brigitte
ItzOrca93
Maman Brigitte
Level 100
God Stats
5W - 9L
1,500 SR
Queue Stats
725W - 704L
1,431 Elo+
Party 2
Ix Chel
Ix Chel
ItzRipper98
Ix Chel
Level 77
God Stats
1W - 3L
1,321 SR
Queue Stats
405W - 403L
1,394 Elo+
Party 2
Eset
Eset
MZUNGU92
Eset
Level 117
God Stats
19W - 6L
1,949 SR
Queue Stats
414W - 404L
1,469 Elo+
Solo
Team Averages
Level 107
1,590 SR
1,457 Elo+

VS

Team Averages
Level 96
1,480 SR
1,468 Elo+
Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
BootyMoses
Pele
Level 89
God Stats
22W - 21L
1,498 SR
Queue Stats
100W - 98L
1,435 Elo+
Party 3
Vulcan
Vulcan
TheNotoriousTM
Vulcan
Level 106
God Stats
2W - 4L
1,397 SR
Queue Stats
163W - 165L
1,461 Elo+
Party 3
Kumbhakarna
Kumbhakarna
mightymousenc
Kumbhakarna
Level 116
God Stats
8W - 5L
1,516 SR
Queue Stats
189W - 201L
1,462 Elo+
Party 3
Persephone
Persephone
sunflowerbabyc
Persephone
Level 104
God Stats
22W - 37L
1,491 SR
Queue Stats
153W - 169L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaminatorZ99
Izanami
17
2 / 3 / 4
10,474
524
9,956
15,030
5,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Da_Iv_Meister
Erlang Shen
17
6 / 3 / 4
10,797
540
11,339
19,872
18,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maman Brigitte
ItzOrca93
Maman Brigitte
19
5 / 1 / 5
11,302
565
12,455
14,426
6,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
ItzRipper98
Ix Chel
16
1 / 2 / 8
9,447
472
11,826
10,787
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
16
4 / 4 / 8
9,666
483
10,089
17,974
7,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 5 / 0
10,769
538
7,983
15,250
6,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 2
9,249
462
10,219
18,564
8,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 5 / 2
10,746
537
11,378
12,239
6,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
mightymousenc
Kumbhakarna
13
0 / 1 / 5
9,332
467
7,987
19,407
22,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
sunflowerbabyc
Persephone
13
2 / 4 / 0
8,946
447
12,853
11,673
4,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
18
Kills
11
13
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
5
0
0.8
L
4
3
2
1.67
W
Izanami
CaminatorZ99
Izanami
2
3
4
1.33
W
Erlang Shen
Da_Iv_Meister
Erlang Shen
6
3
4
2.67
W
Maman Brigitte
ItzOrca93
Maman Brigitte
5
1
5
7.5
W
Ix Chel
ItzRipper98
Ix Chel
1
2
8
2.5
W
Eset
4
4
8
2
L
1
5
2
0.4
L
Kumbhakarna
mightymousenc
Kumbhakarna
0
1
5
2.5
L
Persephone
sunflowerbabyc
Persephone
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,665
Damage
50,420
78,089
Taken
77,133
42,840
Mitigated
48,258
27,442
Healing
13,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,983
4,774
0
3,605
15,250
6,677
3,140
5,855
9,157
0
90,464
L
10,219
1,749
0
4,697
18,564
8,046
594
8,848
9,414
0
54,802
W
Izanami
CaminatorZ99
Izanami
9,956
6,402
0
3,729
15,030
5,741
1,184
3,848
11,132
0
88,352
W
Erlang Shen
Da_Iv_Meister
Erlang Shen
11,339
4,173
0
8,137
19,872
18,963
369
8,388
11,442
0
69,801
W
Maman Brigitte
ItzOrca93
Maman Brigitte
12,455
309
0
8,723
14,426
6,300
1,539
3,089
11,217
114,654
0
W
Ix Chel
ItzRipper98
Ix Chel
11,826
262
715
1,673
10,787
4,095
414
5,640
4,952
62,048
0
W
Eset
10,089
1,870
508
3,957
17,974
7,741
1,210
10,624
7,128
44,617
4,189
L
11,378
2,496
0
500
12,239
6,087
0
1,747
9,447
86,693
0
L
Kumbhakarna
mightymousenc
Kumbhakarna
7,987
1,232
0
2,625
19,407
22,520
30
8,755
10,127
23,147
0
L
Persephone
sunflowerbabyc
Persephone
12,853
558
0
2,131
11,673
4,928
0
7,723
3,441
59,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,686
Gold Earned
49,042
570
Minions Killed
477
0
Camps Cleared
0
1,876,233
Distance Traveled
1,814,186
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,769
538
160
8
0
348,345
1
L
Pele
9,249
462
68
3
0
393,730
0
W
Izanami
10,474
524
131
7
0
358,666
0
W
Erlang Shen
10,797
540
107
5
0
403,267
0
W
Maman Brigitte
11,302
565
145
7
0
405,491
0
W
Ix Chel
9,447
472
113
6
0
368,772
1
W
Eset
9,666
483
74
4
0
340,037
6
L
Vulcan
10,746
537
137
7
0
340,220
4
L
Kumbhakarna
9,332
467
18
1
0
396,697
3
L
Persephone
8,946
447
94
5
0
335,194
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role