Player Matchup

Sobek
Sobek
OverANARCHY
Sobek
Level 145
God Stats
6W - 7L
1,652 SR
Queue Stats
231W - 245L
1,388 Elo+
Party 2
Medusa
Medusa
RestInFlames16
Medusa
Level 68
God Stats
16W - 13L
1,504 SR
Queue Stats
253W - 268L
1,391 Elo+
Party 2
Sol
Sol
godmiron
Sol
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Team Averages
Level 99
1,552 SR
1,426 Elo+

VS

Team Averages
Level 76
1,370 SR
1,395 Elo+
Baron Samedi
Baron Samedi
GodB05QC
Baron Samedi
Level 105
God Stats
11W - 18L
1,443 SR
Queue Stats
102W - 118L
1,405 Elo+
Solo
Chiron
Chiron
eTRx iBall
Chiron
Level 89
God Stats
2W - 3L
1,387 SR
Queue Stats
107W - 91L
1,408 Elo+
Party 1
Loki
Loki
lordlaflame
Loki
Level 33
God Stats
4W - 5L
1,279 SR
Queue Stats
70W - 53L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
8,177
743
6,076
17,464
19,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 2
8,665
788
5,563
11,134
4,157
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 6 / 4
7,890
717
7,472
9,634
3,094
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GodB05QC
Baron Samedi
12
0 / 1 / 11
8,653
787
8,610
5,805
3,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
eTRx iBall
Chiron
12
4 / 0 / 7
9,315
847
15,063
10,494
4,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
8 / 3 / 3
10,099
918
9,840
9,576
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
12
12
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GodB05QC
Baron Samedi
0
1
11
5.5
L
2
2
2
1.5
L
2
4
2
0.75
W
Chiron
eTRx iBall
Chiron
4
0
7
7.5
L
0
6
4
0.33
W
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,111
Damage
33,513
38,232
Taken
25,875
26,400
Mitigated
11,165
9,834
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GodB05QC
Baron Samedi
8,610
416
866
2,687
5,805
3,055
180
3,802
2,003
27,383
0
L
6,076
525
48
6,664
17,464
19,149
0
4,162
13,302
16,189
0
L
5,563
2,579
0
1,460
11,134
4,157
330
1,870
9,264
0
30,583
W
Chiron
eTRx iBall
Chiron
15,063
4,859
490
1,974
10,494
4,391
0
5,820
4,674
0
46,911
L
7,472
1,200
0
1,662
9,634
3,094
228
2,578
7,056
26,174
0
W
9,840
2,168
0
546
9,576
3,719
0
4,575
5,001
0
38,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,732
Gold Earned
28,067
88
Minions Killed
139
0
Camps Cleared
0
550,085
Distance Traveled
653,231
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,653
787
36
3
0
202,190
2
L
Sobek
8,177
743
9
1
0
217,596
4
L
Medusa
8,665
788
45
4
0
189,179
2
W
Chiron
9,315
847
55
5
0
220,567
0
L
Sol
7,890
717
34
3
0
143,310
0
W
Loki
10,099
918
48
4
0
230,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role