Player Matchup

Zeus
Zeus
CarlosK7
Zeus
Level 135
God Stats
4W - 2L
1,604 SR
Queue Stats
77W - 83L
1,496 Elo+
Party 2
Ares
Ares
Ksanello13
Ares
Level 102
God Stats
1W - 1L
1,526 SR
Queue Stats
28W - 19L
1,638 Elo+
Party 2
Skadi
Skadi
XLolliChainX
Skadi
Level 98
God Stats
2W - 1L
1,593 SR
Queue Stats
10W - 12L
1,339 Elo+
Solo
Team Averages
Level 112
1,575 SR
1,491 Elo+

VS

Team Averages
Level 78
1,653 SR
1,525 Elo+
Bakasura
Bakasura
HeliophobicGamr
Bakasura
Level 88
God Stats
17W - 7L
1,692 SR
Queue Stats
632W - 597L
1,518 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PlumPanda23
Cu Chulainn
Level 81
God Stats
24W - 15L
1,643 SR
Queue Stats
431W - 429L
1,510 Elo+
Party 1
Sol
Sol
WeedJunkiegay
Sol
Level 65
God Stats
33W - 28L
1,625 SR
Queue Stats
341W - 347L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
4 / 2 / 4
11,505
822
20,297
8,251
3,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 7
9,861
704
7,981
15,038
17,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 3 / 4
11,131
795
10,585
10,408
5,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
0 / 5 / 4
9,295
664
4,558
15,468
7,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
PlumPanda23
Cu Chulainn
14
3 / 1 / 2
10,014
715
12,172
15,383
13,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 2 / 3
10,270
734
10,303
13,893
5,473
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
8
Kills
5
5
Deaths
8
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
2
4
3
L
Bakasura
0
5
4
0.4
W
0
0
7
3.5
L
Cu Chulainn
PlumPanda23
Cu Chulainn
3
1
2
4
L
2
2
3
1.75
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,863
Damage
27,033
33,697
Taken
44,744
26,419
Mitigated
27,070
4,898
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
20,297
1,651
0
761
8,251
3,682
289
1,517
6,734
72,649
0
L
Bakasura
4,558
3,429
0
2,008
15,468
7,749
0
10,160
5,308
0
17,188
W
7,981
626
0
2,056
15,038
17,632
204
5,141
9,624
29,013
0
L
Cu Chulainn
PlumPanda23
Cu Chulainn
12,172
820
0
3,758
15,383
13,848
0
10,104
5,279
0
44,101
L
10,303
2,397
0
4,981
13,893
5,473
159
8,541
5,352
47,104
3,846
W
10,585
5,135
0
2,081
10,408
5,105
1,242
3,726
6,682
0
43,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,497
Gold Earned
29,579
170
Minions Killed
166
0
Camps Cleared
0
742,219
Distance Traveled
834,148
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,505
822
100
7
0
246,730
5
L
Bakasura
9,295
664
48
3
0
286,069
0
W
Ares
9,861
704
10
1
0
254,102
5
L
Cu Chulainn
10,014
715
43
3
0
289,181
0
L
Sol
10,270
734
75
5
0
258,898
0
W
Skadi
11,131
795
60
4
0
241,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role