Player Matchup

Ix Chel
Ix Chel
Det Nickster
Ix Chel
Level 97
God Stats
0W - 2L
1,696 SR
Queue Stats
95W - 96L
1,409 Elo+
Party 1
Guan Yu
Guan Yu
Impactjugg
Guan Yu
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,363 Elo+
Party 1
Mercury
Mercury
Loz3191
Mercury
Level 106
God Stats
10W - 7L
1,575 SR
Queue Stats
162W - 167L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
barclay100
Danzaburou
Level 25
God Stats
8W - 11L
1,613 SR
Queue Stats
67W - 72L
1,380 Elo+
Party 1
Sylvanus
Sylvanus
juanodeboss
Sylvanus
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
297W - 313L
1,488 Elo+
Solo
Team Averages
Level 82
1,577 SR
1,407 Elo+

VS

Team Averages
Level 77
1,641 SR
1,457 Elo+
Poseidon
Poseidon
ChefGazpach0199
Poseidon
Level 45
God Stats
4W - 2L
1,776 SR
Queue Stats
246W - 237L
1,478 Elo+
Party 2
Shiva
Shiva
Mightythiccboi
Shiva
Level 9
God Stats
5W - 4L
1,814 SR
Queue Stats
80W - 73L
1,482 Elo+
Party 2
Charon
Charon
PolarBearBlk
Charon
Level 157
God Stats
4W - 5L
1,397 SR
Queue Stats
397W - 406L
1,449 Elo+
Solo
Maman Brigitte
Maman Brigitte
SelenaEnthusiest
Maman Brigitte
Level 85
God Stats
9W - 7L
1,626 SR
Queue Stats
182W - 173L
1,455 Elo+
Party 2
Neith
Neith
SightedCarrot76
Neith
Level 89
God Stats
6W - 6L
1,594 SR
Queue Stats
22W - 19L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Det Nickster
Ix Chel
14
5 / 7 / 2
8,496
566
10,830
13,245
5,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Impactjugg
Guan Yu
12
0 / 6 / 1
6,897
460
4,707
16,096
14,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Loz3191
Mercury
14
4 / 5 / 2
8,495
566
7,772
17,800
7,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
barclay100
Danzaburou
12
0 / 3 / 0
6,970
465
4,665
12,659
5,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
juanodeboss
Sylvanus
9
1 / 1 / 0
6,754
450
2,920
11,492
7,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
4 / 6 / 4
9,126
608
8,650
9,533
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 3
8,781
585
12,740
12,254
10,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charon
14
2 / 0 / 3
8,612
574
4,962
10,581
8,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Maman Brigitte
SelenaEnthusiest
Maman Brigitte
15
11 / 3 / 3
9,587
639
14,351
13,323
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 1 / 2
7,511
501
9,692
9,158
3,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
10
Kills
21
22
Deaths
11
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
4
6
4
1
L
Ix Chel
Det Nickster
Ix Chel
5
7
2
0.86
L
Guan Yu
Impactjugg
Guan Yu
0
6
1
0.08
L
Mercury
Loz3191
Mercury
4
5
2
1
W
3
1
3
4.5
W
Charon
2
0
3
3.5
W
Maman Brigitte
SelenaEnthusiest
Maman Brigitte
11
3
3
4.17
W
1
1
2
2
L
Danzaburou
barclay100
Danzaburou
0
3
0
0
L
Sylvanus
juanodeboss
Sylvanus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,894
Damage
50,395
71,292
Taken
54,849
39,956
Mitigated
31,689
17,586
Healing
12,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
8,650
1,783
0
1,500
9,533
3,361
150
6,391
2,724
63,486
0
L
Ix Chel
Det Nickster
Ix Chel
10,830
831
117
1,294
13,245
5,463
412
11,084
2,155
43,689
0
L
Guan Yu
Impactjugg
Guan Yu
4,707
852
780
4,813
16,096
14,772
35
3,239
12,857
0
32,571
L
Mercury
Loz3191
Mercury
7,772
4,878
0
2,887
17,800
7,052
971
7,980
9,820
0
65,670
W
12,740
2,322
54
961
12,254
10,161
330
0
11,447
504
63,161
W
Charon
4,962
1,061
0
2,413
10,581
8,941
430
2,680
7,831
38,410
0
W
Maman Brigitte
SelenaEnthusiest
Maman Brigitte
14,351
1,888
0
4,835
13,323
5,604
401
2,472
10,517
56,901
0
W
9,692
3,648
0
2,774
9,158
3,622
132
1,523
7,635
0
65,587
L
Danzaburou
barclay100
Danzaburou
4,665
1,708
0
1,845
12,659
5,121
722
2,475
10,178
0
52,590
L
Sylvanus
juanodeboss
Sylvanus
2,920
1,334
2,379
3,471
11,492
7,548
233
3,677
7,815
22,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,612
Gold Earned
43,617
329
Minions Killed
412
0
Camps Cleared
0
1,347,851
Distance Traveled
1,429,920
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,126
608
106
7
0
275,926
0
L
Ix Chel
8,496
566
64
4
0
275,893
0
L
Guan Yu
6,897
460
51
3
0
289,411
0
L
Mercury
8,495
566
95
6
0
313,414
0
W
Shiva
8,781
585
82
5
0
292,799
0
W
Charon
8,612
574
56
4
0
260,250
2
W
Maman Brigitte
9,587
639
66
4
0
335,717
0
W
Neith
7,511
501
102
7
0
265,228
3
L
Danzaburou
6,970
465
81
5
0
269,087
2
L
Sylvanus
6,754
450
38
3
0
200,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role