Player Matchup

Raijin
Raijin
Masters
BuSTaCaPZS
Raijin
Masters
Level 108
God Stats
10W - 1L
2,065 SR
Queue Stats
113W - 21L
3,239 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond I
JeffrеyEpstein
Kumbhakarna
Diamond I
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 6L
2,701 MMR
Party 1
Xbalanque
Xbalanque
Masters
lhunt2kill
Xbalanque
Masters
Level 103
God Stats
70W - 32L
1,834 SR
Queue Stats
857W - 619L
2,802 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 106
1,800 SR
2,914 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 116
1,725 SR
2,678 MMR
Cabrakan
Cabrakan
Masters
Ghumbii
Cabrakan
Masters
Level 159
God Stats
16W - 7L
1,728 SR
Queue Stats
297W - 275L
2,488 MMR
Party 2
Discordia
Discordia
Masters
RKellysGold
Discordia
Masters
Level 148
God Stats
530W - 352L
1,853 SR
Queue Stats
674W - 444L
3,034 MMR
Party 2
Nike
Nike
Diamond I
Woahwy
Nike
Diamond I
Level 40
God Stats
3W - 1L
1,594 SR
Queue Stats
57W - 10L
2,513 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BuSTaCaPZS
Raijin
14
1 / 3 / 3
11,025
735
11,660
18,817
12,306
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
JeffrеyEpstein
Kumbhakarna
12
0 / 2 / 2
9,950
663
4,481
17,115
21,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
lhunt2kill
Xbalanque
14
3 / 5 / 0
11,592
773
10,983
15,294
6,400
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
KuzenboAchillesCharonNe ZhaBacchus

VS

Bans
ThothHorusAthenaOdinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ghumbii
Cabrakan
14
3 / 2 / 6
11,402
760
7,599
17,854
24,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
RKellysGold
Discordia
15
5 / 1 / 2
11,837
789
23,587
7,730
3,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
Woahwy
Nike
15
2 / 1 / 8
11,769
785
15,167
17,535
21,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
10
10
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
BuSTaCaPZS
Raijin
1
3
3
0.83
W
Cabrakan
Ghumbii
Cabrakan
3
2
6
3
L
Kumbhakarna
JeffrеyEpstein
Kumbhakarna
0
2
2
0.5
W
Discordia
RKellysGold
Discordia
5
1
2
6
W
Nike
Woahwy
Nike
2
1
8
6
L
Xbalanque
lhunt2kill
Xbalanque
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,124
Damage
46,353
51,226
Taken
43,119
40,496
Mitigated
50,638
9,004
Healing
11,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BuSTaCaPZS
Raijin
11,660
1,616
0
5,435
18,817
12,306
0
13,540
4,126
59,211
0
W
Cabrakan
Ghumbii
Cabrakan
7,599
914
0
3,361
17,854
24,754
70
6,845
10,672
23,774
0
L
Kumbhakarna
JeffrеyEpstein
Kumbhakarna
4,481
253
0
1,584
17,115
21,790
0
10,040
5,994
10,006
0
W
Discordia
RKellysGold
Discordia
23,587
526
255
2,008
7,730
3,997
887
3,807
3,797
75,651
0
W
Nike
Woahwy
Nike
15,167
974
0
5,822
17,535
21,887
797
5,303
11,660
0
47,784
L
Xbalanque
lhunt2kill
Xbalanque
10,983
6,881
0
1,985
15,294
6,400
1,011
6,409
7,948
0
51,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,567
Gold Earned
35,008
157
Minions Killed
167
0
Camps Cleared
0
825,697
Distance Traveled
846,015
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,025
735
67
4
0
255,067
0
W
Cabrakan
11,402
760
19
1
0
245,170
2
L
Kumbhakarna
9,950
663
17
1
0
305,601
0
W
Discordia
11,837
789
103
7
0
293,193
2
W
Nike
11,769
785
45
3
0
307,652
0
L
Xbalanque
11,592
773
73
5
0
265,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role