Player Matchup

Arachne
Arachne
Keyallamor
Arachne
Level 96
God Stats
39W - 27L
1,606 SR
Queue Stats
276W - 244L
1,481 Elo+
Party 1
Athena
Athena
baconsweat
Athena
Level 71
God Stats
13W - 9L
1,573 SR
Queue Stats
317W - 286L
1,418 Elo+
Party 1
Sun Wukong
Sun Wukong
fran7k
Sun Wukong
Level 10
God Stats
3W - 4L
1,563 SR
Queue Stats
4W - 9L
1,358 Elo+
Party 2
Anubis
Anubis
oliverdigg14
Anubis
Level 101
God Stats
6W - 6L
1,363 SR
Queue Stats
37W - 47L
1,391 Elo+
Party 2
Zhong Kui
Zhong Kui
xEBUx
Zhong Kui
Level 74
God Stats
29W - 22L
1,563 SR
Queue Stats
296W - 250L
1,475 Elo+
Party 1
Team Averages
Level 70
1,534 SR
1,425 Elo+

VS

Team Averages
Level 60
1,550 SR
1,416 Elo+
Thanatos
Thanatos
KaeYtergg
Thanatos
Level 89
God Stats
2W - 2L
1,628 SR
Queue Stats
29W - 27L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
Noir Hassassin
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 103L
1,435 Elo+
Party 3
Yemoja
Yemoja
PoThePanda3355
Yemoja
Level 20
God Stats
10W - 14L
1,453 SR
Queue Stats
10W - 16L
1,379 Elo+
Party 3
Persephone
Persephone
PopeZebra
Persephone
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 130L
1,341 Elo+
Party 3
Chernobog
Chernobog
Silentshadow628
Chernobog
Level 63
God Stats
7W - 8L
1,670 SR
Queue Stats
89W - 127L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Keyallamor
Arachne
16
9 / 1 / 5
10,537
620
12,271
13,129
5,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
baconsweat
Athena
14
0 / 2 / 10
9,054
533
6,753
14,613
15,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
fran7k
Sun Wukong
16
6 / 0 / 4
9,844
579
10,012
16,711
11,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
17
7 / 2 / 6
10,881
640
11,585
15,140
7,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
xEBUx
Zhong Kui
14
2 / 1 / 2
8,626
507
12,006
11,038
9,009
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KaeYtergg
Thanatos
13
3 / 9 / 2
7,928
466
9,048
17,834
6,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Noir Hassassin
Baron Samedi
13
0 / 7 / 0
8,067
475
11,022
14,281
9,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 2 / 2
8,140
479
6,495
15,797
9,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
PopeZebra
Persephone
15
3 / 4 / 0
9,398
553
7,973
9,939
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
Silentshadow628
Chernobog
14
0 / 3 / 3
8,121
478
9,074
11,968
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
24
Kills
6
6
Deaths
25
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
KaeYtergg
Thanatos
3
9
2
0.44
W
Arachne
Keyallamor
Arachne
9
1
5
11.5
L
Baron Samedi
Noir Hassassin
Baron Samedi
0
7
0
0
L
0
2
2
0.5
L
Persephone
PopeZebra
Persephone
3
4
0
0.75
L
Chernobog
Silentshadow628
Chernobog
0
3
3
0.5
W
Athena
baconsweat
Athena
0
2
10
2.5
W
Sun Wukong
fran7k
Sun Wukong
6
0
4
8
W
Anubis
7
2
6
5
W
Zhong Kui
xEBUx
Zhong Kui
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,627
Damage
43,612
70,631
Taken
69,819
48,776
Mitigated
33,810
27,148
Healing
21,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
KaeYtergg
Thanatos
9,048
1,709
0
6,568
17,834
6,672
0
4,724
13,110
0
51,252
W
Arachne
Keyallamor
Arachne
12,271
9,190
0
5,061
13,129
5,495
0
2,856
10,215
0
84,121
L
Baron Samedi
Noir Hassassin
Baron Samedi
11,022
491
257
3,597
14,281
9,970
574
3,337
10,944
47,248
0
L
6,495
1,610
2,712
4,714
15,797
9,253
162
9,491
6,306
32,465
0
L
Persephone
PopeZebra
Persephone
7,973
496
0
1,002
9,939
3,321
0
4,734
5,161
58,761
0
L
Chernobog
Silentshadow628
Chernobog
9,074
6,236
0
2,880
11,968
4,594
1,383
8,029
3,939
0
79,247
W
Athena
baconsweat
Athena
6,753
1,868
0
2,740
14,613
15,103
74
3,428
11,161
24,660
0
W
Sun Wukong
fran7k
Sun Wukong
10,012
1,876
0
3,879
16,711
11,660
64
9,427
6,506
0
54,828
W
Anubis
11,585
624
0
8,971
15,140
7,509
666
6,432
8,598
103,282
0
W
Zhong Kui
xEBUx
Zhong Kui
12,006
1,873
0
6,497
11,038
9,009
986
2,727
8,311
80,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,942
Gold Earned
41,654
480
Minions Killed
408
0
Camps Cleared
0
1,772,781
Distance Traveled
1,627,708
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,928
466
65
4
0
365,564
0
W
Arachne
10,537
620
109
6
0
396,124
0
L
Baron Samedi
8,067
475
77
5
0
279,813
0
L
Yemoja
8,140
479
57
3
0
340,584
0
L
Persephone
9,398
553
95
6
0
334,789
1
L
Chernobog
8,121
478
114
7
0
306,958
0
W
Athena
9,054
533
20
1
0
391,748
3
W
Sun Wukong
9,844
579
92
5
0
344,416
0
W
Anubis
10,881
640
144
8
0
318,522
6
W
Zhong Kui
8,626
507
115
7
0
321,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role