Player Matchup

Sol
Sol
DOGGBONEZ BA
Sol
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 81L
1,440 Elo+
Solo
Jing Wei
Jing Wei
El_Webre75
Jing Wei
Level 145
God Stats
3W - 2L
1,593 SR
Queue Stats
226W - 286L
1,446 Elo+
Party 1
Athena
Athena
GrimReaper00325
Athena
Level 82
God Stats
6W - 9L
1,277 SR
Queue Stats
65W - 98L
1,397 Elo+
Party 1
Ratatoskr
Ratatoskr
TypicalRick17
Ratatoskr
Level 109
God Stats
2W - 6L
1,259 SR
Queue Stats
117W - 158L
1,410 Elo+
Party 1
Anubis
Anubis
papuyo23
Anubis
Level 68
God Stats
2W - 4L
1,858 SR
Queue Stats
175W - 143L
1,464 Elo+
Solo
Team Averages
Level 97
1,497 SR
1,432 Elo+

VS

Team Averages
Level 133
1,497 SR
1,477 Elo+
Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
GusM570_
Artio
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 62L
1,375 Elo+
Solo
Chiron
Chiron
Villayne
Chiron
Level 95
God Stats
4W - 2L
1,442 SR
Queue Stats
146W - 130L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
xDuby 420
Baron Samedi
Level 144
God Stats
22W - 19L
1,544 SR
Queue Stats
512W - 511L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 2
6,924
495
11,131
17,235
9,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
El_Webre75
Jing Wei
12
0 / 2 / 1
7,017
501
6,356
11,261
5,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 5 / 0
6,477
463
3,324
16,876
13,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
TypicalRick17
Ratatoskr
12
2 / 5 / 2
7,552
539
8,855
13,926
5,767
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
papuyo23
Anubis
11
1 / 7 / 2
7,223
516
7,722
13,689
6,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
6 / 2 / 8
9,397
671
13,044
16,081
7,960
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Loki
 
Loki
13
4 / 2 / 10
8,033
574
9,895
14,931
5,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
GusM570_
Artio
13
4 / 1 / 8
7,708
551
8,830
16,084
9,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
Villayne
Chiron
15
9 / 0 / 3
9,187
656
14,952
11,982
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
xDuby 420
Baron Samedi
13
4 / 1 / 13
7,926
566
10,848
10,358
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
6
Kills
27
27
Deaths
6
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
2
8
5
W
Loki
 
Loki
4
2
10
4.5
L
2
8
2
0.38
L
Jing Wei
El_Webre75
Jing Wei
0
2
1
0.25
L
1
5
0
0.2
W
Artio
GusM570_
Artio
4
1
8
8
L
Ratatoskr
TypicalRick17
Ratatoskr
2
5
2
0.6
W
Chiron
Villayne
Chiron
9
0
3
10.5
L
Anubis
papuyo23
Anubis
1
7
2
0.29
W
Baron Samedi
xDuby 420
Baron Samedi
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,388
Damage
57,569
72,987
Taken
69,436
39,549
Mitigated
32,183
16,123
Healing
36,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,044
1,250
3,693
8,233
16,081
7,960
280
5,542
10,539
68,391
0
W
Loki
 
Loki
9,895
3,794
307
5,865
14,931
5,611
778
3,128
11,803
0
49,449
L
11,131
3,749
0
4,355
17,235
9,342
0
10,340
6,801
35,975
4,274
L
Jing Wei
El_Webre75
Jing Wei
6,356
4,483
0
4,354
11,261
5,016
300
1,543
9,716
0
64,321
L
3,324
1,038
251
2,861
16,876
13,246
0
7,703
9,052
19,321
0
W
Artio
GusM570_
Artio
8,830
543
1,724
4,761
16,084
9,518
0
5,707
10,377
34,823
0
L
Ratatoskr
TypicalRick17
Ratatoskr
8,855
2,434
0
798
13,926
5,767
0
3,976
9,764
0
50,054
W
Chiron
Villayne
Chiron
14,952
9,140
612
6,015
11,982
4,507
2,710
2,706
9,276
0
61,790
L
Anubis
papuyo23
Anubis
7,722
298
0
3,504
13,689
6,178
0
8,284
4,932
46,415
0
W
Baron Samedi
xDuby 420
Baron Samedi
10,848
838
1,765
3,591
10,358
4,587
1,388
4,335
6,023
46,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,193
Gold Earned
42,251
332
Minions Killed
370
0
Camps Cleared
0
1,355,457
Distance Traveled
1,452,779
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,397
671
82
6
0
268,479
6
W
Loki
8,033
574
64
5
0
325,621
0
L
Sol
6,924
495
51
4
0
259,507
0
L
Jing Wei
7,017
501
104
7
0
259,656
0
L
Athena
6,477
463
25
2
0
294,739
0
W
Artio
7,708
551
51
4
0
325,771
1
L
Ratatoskr
7,552
539
73
5
0
310,978
0
W
Chiron
9,187
656
99
7
0
263,962
2
L
Anubis
7,223
516
79
6
0
230,577
2
W
Baron Samedi
7,926
566
74
5
0
268,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role