Player Matchup

Gilgamesh
Gilgamesh
BallAndKoolAid
Gilgamesh
Level 186
God Stats
2W - 1L
1,726 SR
Queue Stats
270W - 278L
1,511 Elo+
Party 2
Hera
Hera
Drs87
Hera
Level 159
God Stats
2W - 3L
1,485 SR
Queue Stats
168W - 142L
1,601 Elo+
Solo
Freya
Freya
Habibi cat1
Freya
Level 168
God Stats
10W - 7L
1,662 SR
Queue Stats
260W - 281L
1,481 Elo+
Party 2
Achilles
Achilles
RollingStone623
Achilles
Level 146
God Stats
0W - 2L
1,437 SR
Queue Stats
46W - 51L
1,470 Elo+
Party 2
Bakasura
Bakasura
obitmendler112
Bakasura
Level 144
God Stats
0W - 2L
1,290 SR
Queue Stats
477W - 459L
1,514 Elo+
Solo
Team Averages
Level 161
1,520 SR
1,516 Elo+

VS

Team Averages
Level 137
1,550 SR
1,538 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DanzaChurro
Heimdallr
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 334L
1,494 Elo+
Party 3
Shiva
Shiva
Nutborne
Shiva
Level 146
God Stats
3W - 1L
1,737 SR
Queue Stats
259W - 346L
1,512 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Slsde
Morgan Le Fay
Level 173
God Stats
21W - 17L
1,562 SR
Queue Stats
279W - 259L
1,626 Elo+
Party 1
Bacchus
Bacchus
TheChosenKuang
Bacchus
Level 47
God Stats
2W - 1L
1,451 SR
Queue Stats
19W - 13L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BallAndKoolAid
Gilgamesh
13
1 / 2 / 1
7,768
518
4,787
12,021
8,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
Drs87
Hera
14
0 / 4 / 3
8,000
533
10,285
8,661
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 4 / 0
8,407
560
6,134
13,258
5,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
11
0 / 4 / 3
6,276
418
5,174
15,541
12,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
14
4 / 2 / 1
7,931
529
9,124
14,870
6,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
3 / 3 / 3
8,394
560
6,083
7,691
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
DanzaChurro
Heimdallr
14
3 / 2 / 2
8,792
586
9,030
9,588
4,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Nutborne
Shiva
16
5 / 0 / 2
9,316
621
9,134
11,314
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Slsde
Morgan Le Fay
15
3 / 1 / 4
9,233
616
10,703
12,253
8,849
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 2 / 9
8,295
553
8,800
15,069
16,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
16
16
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
3
3
1.5
L
Gilgamesh
BallAndKoolAid
Gilgamesh
1
2
1
0.75
W
Heimdallr
DanzaChurro
Heimdallr
3
2
2
2
L
Hera
Drs87
Hera
0
4
3
0.38
L
3
4
0
0.75
W
Shiva
Nutborne
Shiva
5
0
2
6
L
Achilles
0
4
3
0.38
W
Morgan Le Fay
Slsde
Morgan Le Fay
3
1
4
5
W
2
2
9
3.25
L
Bakasura
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,504
Damage
43,750
64,351
Taken
55,915
37,260
Mitigated
38,610
13,836
Healing
16,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,083
540
0
2,050
7,691
3,345
725
2,651
4,592
61,071
0
L
Gilgamesh
BallAndKoolAid
Gilgamesh
4,787
1,120
0
1,585
12,021
8,939
0
7,335
4,686
0
48,850
W
Heimdallr
DanzaChurro
Heimdallr
9,030
4,458
0
2,031
9,588
4,346
1,152
4,150
4,928
0
71,026
L
Hera
Drs87
Hera
10,285
3,106
0
750
8,661
3,196
0
4,050
4,611
81,801
0
L
6,134
1,676
0
6,613
13,258
5,959
140
1,238
12,020
46,035
3,580
W
Shiva
Nutborne
Shiva
9,134
2,391
641
2,017
11,314
5,112
0
3,437
7,647
0
80,052
L
Achilles
5,174
1,092
0
1,444
15,541
12,547
0
6,200
9,341
0
24,980
W
Morgan Le Fay
Slsde
Morgan Le Fay
10,703
884
0
6,499
12,253
8,849
0
293
10,949
78,134
0
W
8,800
1,222
396
2,715
15,069
16,958
0
5,810
8,171
29,271
0
L
Bakasura
9,124
4,467
0
3,444
14,870
6,619
0
6,763
8,107
0
55,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,382
Gold Earned
44,030
457
Minions Killed
469
0
Camps Cleared
0
1,739,599
Distance Traveled
1,615,047
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,394
560
97
6
0
313,047
5
L
Gilgamesh
7,768
518
84
6
0
360,858
0
W
Heimdallr
8,792
586
108
7
0
293,638
7
L
Hera
8,000
533
138
9
0
303,716
0
L
Freya
8,407
560
102
7
0
312,751
3
W
Shiva
9,316
621
127
8
0
378,476
0
L
Achilles
6,276
418
30
2
0
363,528
0
W
Morgan Le Fay
9,233
616
104
7
0
300,823
0
W
Bacchus
8,295
553
33
2
0
329,063
0
L
Bakasura
7,931
529
103
7
0
398,746
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role