Player Matchup

Neith
Neith
Pardax
Neith
Level 175
God Stats
5W - 3L
1,708 SR
Queue Stats
739W - 704L
1,502 Elo+
Party 3
Lancelot
Lancelot
RainbowDucky88
Lancelot
Level 61
God Stats
2W - 2L
1,192 SR
Queue Stats
155W - 153L
1,448 Elo+
Party 3
Merlin
Merlin
TheOldPaPaBEAR
Merlin
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,488 Elo+
Party 3
Surtr
Surtr
Toro98802
Surtr
Level 69
God Stats
30W - 29L
1,264 SR
Queue Stats
242W - 233L
1,442 Elo+
Solo
Yemoja
Yemoja
Zupillo_YT
Yemoja
Level 125
God Stats
1W - 1L
1,735 SR
Queue Stats
58W - 56L
1,427 Elo+
Solo
Team Averages
Level 90
1,480 SR
1,461 Elo+

VS

Team Averages
Level 94
1,717 SR
1,470 Elo+
Hun Batz
Hun Batz
ACEMANIX
Hun Batz
Level 89
God Stats
8W - 1L
1,826 SR
Queue Stats
273W - 274L
1,488 Elo+
Party 2
Hachiman
Hachiman
Hatedbonez
Hachiman
Level 134
God Stats
11W - 5L
1,772 SR
Queue Stats
32W - 42L
1,434 Elo+
Solo
Charon
Charon
LordSlaughter42
Charon
Level 65
God Stats
32W - 20L
1,638 SR
Queue Stats
208W - 220L
1,493 Elo+
Party 2
Anubis
Anubis
Suffwin
Anubis
Level 27
God Stats
3W - 0L
1,743 SR
Queue Stats
61W - 55L
1,491 Elo+
Party 1
Bakasura
Bakasura
Xxonemanwolfpax
Bakasura
Level 155
God Stats
16W - 9L
1,606 SR
Queue Stats
211W - 195L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Pardax
Neith
5
1 / 1 / 0
3,204
641
2,967
3,678
1,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
4
0 / 2 / 0
2,898
580
1,166
3,930
915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,132
626
2,487
2,652
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Toro98802
Surtr
1
0 / 0 / 0
906
181
0
0
0
Yemoja
Zupillo_YT
Yemoja
4
0 / 1 / 0
3,025
605
686
4,372
2,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ACEMANIX
Hun Batz
5
0 / 1 / 2
3,326
665
920
4,604
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Hatedbonez
Hachiman
5
1 / 1 / 1
3,269
654
3,321
4,077
1,017
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 0 / 0
3,510
702
2,187
2,019
1,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Suffwin
Anubis
7
2 / 0 / 0
4,047
809
2,562
3,485
1,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
7
1 / 0 / 0
3,996
799
750
3,552
1,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ACEMANIX
Hun Batz
0
1
2
1
W
Hachiman
Hatedbonez
Hachiman
1
1
1
1.5
W
1
0
0
1
L
Neith
Pardax
Neith
1
1
0
1
L
Lancelot
0
2
0
0
W
Anubis
Suffwin
Anubis
2
0
0
2
L
0
1
0
0
L
Surtr
Toro98802
Surtr
0
0
0
0
W
Bakasura
1
0
0
1
L
Yemoja
Zupillo_YT
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,306
Damage
9,740
14,632
Taken
17,737
4,650
Mitigated
6,169
5,077
Healing
8,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ACEMANIX
Hun Batz
920
380
0
1,877
4,604
1,335
0
997
3,607
0
12,592
W
Hachiman
Hatedbonez
Hachiman
3,321
2,346
0
1,872
4,077
1,017
0
197
3,880
0
15,281
W
2,187
566
0
1,078
2,019
1,111
0
436
1,583
10,617
0
L
Neith
Pardax
Neith
2,967
1,402
0
1,242
3,678
1,134
0
561
3,117
0
16,337
L
Lancelot
1,166
400
0
1,264
3,930
915
0
1,039
2,771
0
8,753
W
Anubis
Suffwin
Anubis
2,562
152
0
1,978
3,485
1,465
0
1,543
1,942
23,034
0
L
2,487
237
103
751
2,652
502
0
1,561
1,091
13,763
0
L
Surtr
Toro98802
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
750
534
0
1,309
3,552
1,241
0
0
3,552
0
18,084
L
Yemoja
Zupillo_YT
Yemoja
686
180
543
1,174
4,372
2,099
0
1,588
2,784
5,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,165
Gold Earned
18,148
82
Minions Killed
151
0
Camps Cleared
0
383,582
Distance Traveled
491,450
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
3,326
665
27
5
0
106,377
2
W
Hachiman
3,269
654
21
4
0
88,890
0
W
Charon
3,510
702
16
3
0
89,908
2
L
Neith
3,204
641
32
6
0
76,047
0
L
Lancelot
2,898
580
14
3
0
120,944
0
W
Anubis
4,047
809
34
7
0
100,925
0
L
Merlin
3,132
626
29
6
0
92,931
0
L
Surtr
906
181
0
0
0
0
0
W
Bakasura
3,996
799
53
11
0
105,350
1
L
Yemoja
3,025
605
7
1
0
93,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role