Player Matchup

Charon
Charon
Aliway
Charon
Level 220
God Stats
8W - 6L
1,522 SR
Queue Stats
478W - 863L
1,480 Elo+
Party 1
Horus
Horus
Nebülous
Horus
Level 87
God Stats
6W - 4L
1,619 SR
Queue Stats
269W - 490L
1,418 Elo+
Party 1
Thanatos
Thanatos
OswaldJr
Thanatos
Level 223
God Stats
4W - 5L
1,537 SR
Queue Stats
197W - 335L
1,459 Elo+
Party 1
Chang'e
Chang'e
VerysX
Chang'e
Level 152
God Stats
4W - 2L
1,740 SR
Queue Stats
82W - 37L
1,772 Elo+
Solo
Chernobog
Chernobog
cooleeman
Chernobog
Level 157
God Stats
6W - 3L
1,596 SR
Queue Stats
273W - 434L
1,509 Elo+
Party 1
Team Averages
Level 168
1,603 SR
1,528 Elo+

VS

Team Averages
Level 129
1,546 SR
1,555 Elo+
Sylvanus
Sylvanus
GαntCity
Sylvanus
Level 147
God Stats
11W - 2L
2,010 SR
Queue Stats
82W - 68L
1,578 Elo+
Party 2
Hun Batz
Hun Batz
Steezyyyyy
Hun Batz
Level 154
God Stats
0W - 1L
1,122 SR
Queue Stats
38W - 43L
1,524 Elo+
Party 2
Anhur
Anhur
TunaTy
Anhur
Level 143
God Stats
5W - 9L
1,401 SR
Queue Stats
88W - 77L
1,576 Elo+
Party 2
Raijin
Raijin
aBIGsweatyYETI
Raijin
Level 115
God Stats
11W - 7L
1,672 SR
Queue Stats
75W - 71L
1,527 Elo+
Party 2
Hades
Hades
fhhu
Hades
Level 86
God Stats
1W - 1L
1,526 SR
Queue Stats
371W - 325L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Aliway
Charon
9
0 / 1 / 0
5,419
542
1,957
6,295
2,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
Nebülous
Horus
10
1 / 2 / 0
5,596
560
5,012
8,209
4,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
OswaldJr
Thanatos
12
4 / 1 / 1
6,590
659
3,427
8,747
3,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
VerysX
Chang'e
10
0 / 2 / 2
5,682
568
3,247
7,414
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
cooleeman
Chernobog
12
1 / 1 / 1
6,476
648
5,107
6,621
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GαntCity
Sylvanus
9
0 / 0 / 3
5,818
582
2,276
6,537
5,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Steezyyyyy
Hun Batz
12
3 / 1 / 2
6,502
650
4,556
6,706
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
TunaTy
Anhur
11
2 / 2 / 0
6,346
635
6,817
7,908
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 1
5,887
589
4,199
4,781
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hades
fhhu
Hades
7
0 / 1 / 0
5,069
507
556
3,182
1,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
7
7
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
Aliway
Charon
0
1
0
0
L
Sylvanus
GαntCity
Sylvanus
0
0
3
1.5
W
Horus
Nebülous
Horus
1
2
0
0.5
W
Thanatos
OswaldJr
Thanatos
4
1
1
4.5
L
Hun Batz
Steezyyyyy
Hun Batz
3
1
2
4
L
Anhur
TunaTy
Anhur
2
2
0
1
W
Chang'e
VerysX
Chang'e
0
2
2
0.5
L
2
2
1
1.25
W
Chernobog
cooleeman
Chernobog
1
1
1
1.5
L
Hades
fhhu
Hades
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,750
Damage
18,404
37,286
Taken
29,114
15,680
Mitigated
12,851
18,997
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Aliway
Charon
1,957
370
1,549
2,078
6,295
2,693
0
1,529
4,706
13,390
0
L
Sylvanus
GαntCity
Sylvanus
2,276
1,077
619
3,805
6,537
5,014
0
1,387
4,974
20,213
0
W
Horus
Nebülous
Horus
5,012
1,966
0
2,467
8,209
4,990
0
1,817
6,392
0
37,932
W
Thanatos
OswaldJr
Thanatos
3,427
533
0
7,920
8,747
3,315
0
1,378
7,180
0
57,517
L
Hun Batz
Steezyyyyy
Hun Batz
4,556
1,400
0
3,752
6,706
2,506
0
1,492
5,172
0
44,048
L
Anhur
TunaTy
Anhur
6,817
4,539
0
2,969
7,908
2,516
0
179
7,729
0
49,615
W
Chang'e
VerysX
Chang'e
3,247
42
415
2,496
7,414
2,513
0
1,761
5,513
53,256
0
L
4,199
336
0
830
4,781
1,438
0
2,146
2,635
45,257
0
W
Chernobog
cooleeman
Chernobog
5,107
3,249
0
2,072
6,621
2,169
0
157
6,464
0
53,077
L
Hades
fhhu
Hades
556
31
73
1,625
3,182
1,377
152
0
2,961
25,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,763
Gold Earned
29,622
361
Minions Killed
319
0
Camps Cleared
0
1,086,324
Distance Traveled
913,196
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,419
542
28
3
0
230,533
4
L
Sylvanus
5,818
582
35
4
0
197,819
2
W
Horus
5,596
560
51
5
0
208,095
0
W
Thanatos
6,590
659
91
9
0
253,794
0
L
Hun Batz
6,502
650
78
8
0
239,776
1
L
Anhur
6,346
635
75
8
0
183,312
4
W
Chang'e
5,682
568
96
10
0
201,092
1
L
Raijin
5,887
589
83
8
0
195,557
0
W
Chernobog
6,476
648
95
10
0
192,810
2
L
Hades
5,069
507
48
5
0
96,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role