Player Matchup

Nike
Nike
DukeThaBeastt
Nike
Level 127
God Stats
3W - 2L
1,466 SR
Queue Stats
5W - 7L
1,341 Elo+
Party 1
Bacchus
Bacchus
Papa Errl
Bacchus
Level 141
God Stats
3W - 3L
1,449 SR
Queue Stats
42W - 57L
1,373 Elo+
Party 1
Nu Wa
Nu Wa
Romezuii
Nu Wa
Level 123
God Stats
14W - 6L
1,439 SR
Queue Stats
108W - 98L
1,514 Elo+
Party 1
Team Averages
Level 130
1,451 SR
1,409 Elo+

VS

Team Averages
Level 112
1,517 SR
1,477 Elo+
King Arthur
King Arthur
WarlikeSubset
King Arthur
Level 109
God Stats
13W - 12L
1,556 SR
Queue Stats
101W - 115L
1,475 Elo+
Solo
Cernunnos
Cernunnos
YoungSavage3699
Cernunnos
Level 120
God Stats
3W - 8L
1,500 SR
Queue Stats
164W - 169L
1,428 Elo+
Solo
Merlin
Merlin
tough1uck
Merlin
Level 108
God Stats
32W - 33L
1,494 SR
Queue Stats
529W - 522L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 2
7,217
902
5,275
8,864
6,553
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Papa Errl
Bacchus
9
2 / 0 / 4
6,691
836
4,108
6,751
7,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Romezuii
Nu Wa
9
0 / 0 / 6
6,507
813
4,787
4,938
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
WarlikeSubset
King Arthur
8
1 / 2 / 0
6,037
755
5,733
7,083
5,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
YoungSavage3699
Cernunnos
7
0 / 2 / 0
5,650
706
2,917
5,302
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
tough1uck
Merlin
9
0 / 2 / 1
6,279
785
6,664
4,710
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
6
Kills
1
1
Deaths
6
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
Bacchus
Papa Errl
Bacchus
2
0
4
4
W
Nu Wa
Romezuii
Nu Wa
0
0
6
3
L
King Arthur
WarlikeSubset
King Arthur
1
2
0
0.5
L
Cernunnos
YoungSavage3699
Cernunnos
0
2
0
0
L
Merlin
tough1uck
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,170
Damage
15,314
20,553
Taken
17,095
15,278
Mitigated
9,220
5,355
Healing
2,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,275
161
359
2,955
8,864
6,553
0
3,288
5,305
0
17,030
W
Bacchus
Papa Errl
Bacchus
4,108
585
0
1,291
6,751
7,094
0
2,265
4,167
10,034
0
W
Nu Wa
Romezuii
Nu Wa
4,787
979
0
750
4,938
1,631
228
1,410
3,449
31,547
0
L
King Arthur
WarlikeSubset
King Arthur
5,733
224
0
788
7,083
5,709
0
3,671
2,874
0
14,808
L
Cernunnos
YoungSavage3699
Cernunnos
2,917
761
0
1,484
5,302
1,882
0
2,894
2,060
0
14,023
L
Merlin
tough1uck
Merlin
6,664
370
0
326
4,710
1,629
0
2,224
2,132
30,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,415
Gold Earned
17,966
78
Minions Killed
76
0
Camps Cleared
0
456,227
Distance Traveled
412,810
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,217
902
20
3
0
141,696
3
W
Bacchus
6,691
836
5
1
0
147,207
0
W
Nu Wa
6,507
813
53
7
0
167,324
2
L
King Arthur
6,037
755
16
2
0
168,567
0
L
Cernunnos
5,650
706
14
2
0
96,918
0
L
Merlin
6,279
785
46
6
0
147,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role