Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Distillates
He Bo
Level 153
God Stats
3W - 0L
1,760 SR
Queue Stats
80W - 92L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
GovernorToast
Baron Samedi
Level 146
God Stats
2W - 1L
1,352 SR
Queue Stats
189W - 189L
1,520 Elo+
Party 1
Chaac
Chaac
Sol0Zoro
Chaac
Level 153
God Stats
5W - 2L
1,708 SR
Queue Stats
180W - 181L
1,524 Elo+
Party 1
Zhong Kui
Zhong Kui
sivart11
Zhong Kui
Level 158
God Stats
9W - 7L
1,538 SR
Queue Stats
1,085W - 736L
1,673 Elo+
Solo
Team Averages
Level 153
1,572 SR
1,541 Elo+

VS

Team Averages
Level 140
1,489 SR
1,564 Elo+
Osiris
Osiris
BLUNTBARRETTS
Osiris
Level 129
God Stats
2W - 3L
1,487 SR
Queue Stats
178W - 169L
1,486 Elo+
Solo
Ne Zha
Ne Zha
Devilic
Ne Zha
Level 125
God Stats
16W - 13L
1,584 SR
Queue Stats
411W - 390L
1,544 Elo+
Solo
Ganesha
Ganesha
Shadowblaster201
Ganesha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 89L
1,550 Elo+
Solo
Xing Tian
Xing Tian
WARRIΦR
Xing Tian
Level 159
God Stats
3W - 3L
1,575 SR
Queue Stats
601W - 586L
1,573 Elo+
Solo
Cupid
Cupid
起一个名字
Cupid
Level 128
God Stats
0W - 1L
1,301 SR
Queue Stats
30W - 15L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
4 / 1 / 12
8,605
861
12,727
9,543
4,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
4 / 3 / 11
8,712
871
7,274
6,640
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
GovernorToast
Baron Samedi
14
1 / 3 / 15
7,997
800
6,545
7,972
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Sol0Zoro
Chaac
16
2 / 1 / 14
8,547
855
11,170
12,142
14,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Zhong Kui
sivart11
Zhong Kui
15
8 / 1 / 10
9,203
920
10,683
10,414
13,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 7
7,495
750
9,499
10,499
12,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
Devilic
Ne Zha
15
4 / 2 / 4
7,629
763
13,552
9,600
5,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 7
7,534
753
4,378
11,103
12,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
WARRIΦR
Xing Tian
12
1 / 5 / 8
7,048
705
5,683
13,086
15,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 5
7,416
742
5,334
8,225
4,036
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
40
19
Kills
9
9
Deaths
19
62
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
4
1
12
10
L
2
4
7
1.38
L
Ne Zha
Devilic
Ne Zha
4
2
4
3
W
4
3
11
3.17
W
Baron Samedi
GovernorToast
Baron Samedi
1
3
15
2.83
L
0
4
7
0.88
W
Chaac
Sol0Zoro
Chaac
2
1
14
9
L
Xing Tian
WARRIΦR
Xing Tian
1
5
8
1
W
Zhong Kui
sivart11
Zhong Kui
8
1
10
13
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,399
Damage
38,446
46,711
Taken
52,513
41,394
Mitigated
49,414
18,912
Healing
12,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
12,727
3,507
184
1,894
9,543
4,956
808
1,458
7,779
0
21,116
L
9,499
1,995
268
1,326
10,499
12,129
0
5,446
4,962
0
11,719
L
Ne Zha
Devilic
Ne Zha
13,552
1,962
460
2,863
9,600
5,310
0
5,153
4,387
0
30,590
W
7,274
870
645
660
6,640
2,700
0
1,178
5,294
16,215
0
W
Baron Samedi
GovernorToast
Baron Samedi
6,545
1,119
3,218
2,034
7,972
5,134
379
1,327
6,597
14,587
0
L
4,378
32
463
925
11,103
12,456
0
5,231
5,788
11,052
0
W
Chaac
Sol0Zoro
Chaac
11,170
849
621
4,836
12,142
14,729
42
2,955
8,962
3,129
20,362
L
Xing Tian
WARRIΦR
Xing Tian
5,683
109
2,941
1,900
13,086
15,483
0
5,837
7,131
11,371
125
W
Zhong Kui
sivart11
Zhong Kui
10,683
1,007
1,404
3,416
10,414
13,875
337
3,018
7,094
18,694
0
L
5,334
3,646
352
1,245
8,225
4,036
0
5,044
3,131
0
12,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,064
Gold Earned
37,122
118
Minions Killed
90
0
Camps Cleared
0
888,565
Distance Traveled
914,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,605
861
25
3
0
182,132
0
L
Osiris
7,495
750
3
0
0
197,341
0
L
Ne Zha
7,629
763
28
3
0
203,213
0
W
He Bo
8,712
871
22
2
0
153,356
0
W
Baron Samedi
7,997
800
17
2
0
166,249
0
L
Ganesha
7,534
753
2
0
0
174,702
0
W
Chaac
8,547
855
21
2
0
197,710
0
L
Xing Tian
7,048
705
24
2
0
193,297
0
W
Zhong Kui
9,203
920
33
3
0
189,118
0
L
Cupid
7,416
742
33
3
0
146,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role