Player Matchup

Fafnir
Fafnir
FINSTAR1269
Fafnir
Level 147
God Stats
1W - 1L
1,577 SR
Queue Stats
56W - 47L
1,632 Elo+
Party 1
Anhur
Anhur
Herculеѕ
Anhur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 9L
1,727 Elo+
Party 1
Bacchus
Bacchus
NovaMars98
Bacchus
Level 156
God Stats
1W - 3L
1,433 SR
Queue Stats
65W - 64L
1,530 Elo+
Party 1
Team Averages
Level 115
1,503 SR
1,630 Elo+

VS

Team Averages
Level 142
1,682 SR
1,515 Elo+
Baron Samedi
Baron Samedi
Magershner
Baron Samedi
Level 142
God Stats
10W - 6L
1,624 SR
Queue Stats
106W - 116L
1,598 Elo+
Party 2
Anhur
Anhur
RyKuDiffedYou
Anhur
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 2
Odin
Odin
isoLopi
Odin
Level 134
God Stats
5W - 0L
1,922 SR
Queue Stats
595W - 604L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
2 / 2 / 1
8,483
848
5,188
8,492
6,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Anhur
9
1 / 6 / 1
7,060
706
5,758
10,607
3,608
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bacchus
NovaMars98
Bacchus
9
0 / 6 / 3
6,864
686
4,013
11,362
11,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Magershner
Baron Samedi
11
1 / 1 / 12
7,866
787
10,823
7,060
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
8 / 1 / 5
9,040
904
11,117
6,675
2,517
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
isoLopi
Odin
12
4 / 1 / 9
8,424
842
3,226
5,607
3,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
13
14
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
2
1
1.25
L
Anhur
1
6
1
0.25
W
Baron Samedi
Magershner
Baron Samedi
1
1
12
7
L
Bacchus
NovaMars98
Bacchus
0
6
3
0.25
W
8
1
5
10.5
W
Odin
isoLopi
Odin
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,959
Damage
25,166
30,461
Taken
19,342
21,060
Mitigated
10,289
2,706
Healing
4,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,188
1,030
0
1,010
8,492
6,155
0
3,449
5,043
21,451
0
L
Anhur
5,758
3,302
0
938
10,607
3,608
0
4,948
5,659
0
23,581
W
Baron Samedi
Magershner
Baron Samedi
10,823
383
948
1,870
7,060
3,884
35
2,917
4,009
29,928
0
L
Bacchus
NovaMars98
Bacchus
4,013
220
0
758
11,362
11,297
0
2,656
8,706
10,377
0
W
11,117
7,301
0
690
6,675
2,517
405
3,395
3,094
0
50,202
W
Odin
isoLopi
Odin
3,226
612
0
879
5,607
3,888
0
2,790
2,707
0
10,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,407
Gold Earned
25,330
86
Minions Killed
117
0
Camps Cleared
0
487,376
Distance Traveled
552,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,483
848
38
4
0
177,131
0
L
Anhur
7,060
706
35
4
0
143,367
0
W
Baron Samedi
7,866
787
29
3
0
184,711
0
L
Bacchus
6,864
686
13
1
0
166,878
0
W
Anhur
9,040
904
64
6
0
175,085
0
W
Odin
8,424
842
24
2
0
192,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role