Player Matchup

Chang'e
Chang'e
Canadian_GOAT18-
Chang'e
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 213L
1,422 Elo+
Solo
Jormungandr
Jormungandr
Dark The IX
Jormungandr
Level 147
God Stats
0W - 2L
1,214 SR
Queue Stats
127W - 122L
1,486 Elo+
Party 1
Ratatoskr
Ratatoskr
DeadMansRoses
Ratatoskr
Level 88
God Stats
2W - 8L
1,442 SR
Queue Stats
174W - 190L
1,476 Elo+
Party 1
Ne Zha
Ne Zha
Noir The IX
Ne Zha
Level 156
God Stats
2W - 5L
1,455 SR
Queue Stats
96W - 79L
1,519 Elo+
Party 1
Horus
Horus
TheCorrupt US
Horus
Level 62
God Stats
6W - 5L
1,603 SR
Queue Stats
158W - 159L
1,465 Elo+
Solo
Team Averages
Level 107
1,443 SR
1,473 Elo+

VS

Team Averages
Level 110
1,560 SR
1,476 Elo+
Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Communismchan
Pele
Level 94
God Stats
6W - 3L
1,586 SR
Queue Stats
185W - 171L
1,544 Elo+
Party 2
Achilles
Achilles
SigmaBrony
Achilles
Level 102
God Stats
5W - 4L
1,606 SR
Queue Stats
115W - 100L
1,517 Elo+
Party 2
Horus
Horus
Switch2Zero
Horus
Level 87
God Stats
24W - 15L
1,523 SR
Queue Stats
576W - 531L
1,415 Elo+
Solo
Izanami
Izanami
troynlsn
Izanami
Level 120
God Stats
9W - 5L
1,584 SR
Queue Stats
28W - 24L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,893
405
8,306
14,724
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Dark The IX
Jormungandr
13
0 / 2 / 0
8,544
503
9,304
13,147
11,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ratatoskr
DeadMansRoses
Ratatoskr
15
2 / 1 / 3
8,729
513
3,815
12,618
4,860
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
14
5 / 8 / 0
8,470
498
11,024
15,689
6,119
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 5 / 2
7,262
427
4,094
15,547
13,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 2 / 8
9,242
544
14,813
8,343
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
11 / 0 / 5
10,440
614
14,554
15,410
7,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
SigmaBrony
Achilles
14
1 / 1 / 7
7,922
466
5,204
13,234
13,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 0 / 18
9,310
548
7,201
13,963
14,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
troynlsn
Izanami
14
2 / 4 / 3
8,731
514
3,903
11,932
4,516
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
7
Kills
21
22
Deaths
7
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
2
8
5
L
0
6
2
0.17
W
11
0
5
13.5
L
Jormungandr
Dark The IX
Jormungandr
0
2
0
0
L
Ratatoskr
DeadMansRoses
Ratatoskr
2
1
3
3.5
L
Ne Zha
5
8
0
0.63
W
Achilles
SigmaBrony
Achilles
1
1
7
4.5
W
1
0
18
10
L
0
5
2
0.2
W
Izanami
troynlsn
Izanami
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,543
Damage
45,675
71,725
Taken
62,882
41,149
Mitigated
43,676
12,479
Healing
18,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,813
2,535
0
605
8,343
3,423
1,128
2,657
5,588
82,122
0
L
8,306
798
480
2,967
14,724
4,598
0
4,722
9,954
41,058
0
W
14,554
3,648
0
5,540
15,410
7,434
2,261
2,333
12,984
0
108,143
L
Jormungandr
Dark The IX
Jormungandr
9,304
1,858
0
1,374
13,147
11,792
0
1,575
10,969
67,612
843
L
Ratatoskr
DeadMansRoses
Ratatoskr
3,815
294
0
550
12,618
4,860
0
1,792
10,679
0
70,501
L
Ne Zha
11,024
3,895
0
2,018
15,689
6,119
0
1,001
14,688
0
55,651
W
Achilles
SigmaBrony
Achilles
5,204
493
0
3,772
13,234
13,795
350
5,214
7,035
0
38,138
W
7,201
3,220
1,833
4,789
13,963
14,508
0
4,749
9,117
0
21,962
L
4,094
2,120
704
4,386
15,547
13,780
0
5,723
9,778
0
20,085
W
Izanami
troynlsn
Izanami
3,903
2,048
0
1,879
11,932
4,516
1,390
541
11,391
0
69,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,898
Gold Earned
45,645
379
Minions Killed
456
0
Camps Cleared
0
1,594,086
Distance Traveled
1,645,389
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,242
544
125
7
0
295,755
4
L
Chang'e
6,893
405
66
4
0
264,771
2
W
Pele
10,440
614
126
7
0
393,414
2
L
Jormungandr
8,544
503
98
6
0
271,299
0
L
Ratatoskr
8,729
513
100
6
0
394,440
0
L
Ne Zha
8,470
498
89
5
0
325,420
0
W
Achilles
7,922
466
67
4
0
287,844
0
W
Horus
9,310
548
30
2
0
382,795
0
L
Horus
7,262
427
26
2
0
338,156
3
W
Izanami
8,731
514
108
6
0
285,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role