Player Matchup

Skadi
Skadi
Hk02applo
Skadi
Level 17
God Stats
6W - 7L
1,583 SR
Queue Stats
9W - 11L
1,493 Elo+
Party 2
Kuzenbo
Kuzenbo
ZeroCheese14
Kuzenbo
Level 38
God Stats
5W - 5L
1,649 SR
Queue Stats
72W - 68L
1,343 Elo+
Solo
Sun Wukong
Sun Wukong
billcosby323
Sun Wukong
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,248 Elo+
Solo
Ra
Ra
nukeboy89
Ra
Level 81
God Stats
7W - 11L
1,498 SR
Queue Stats
9W - 12L
1,449 Elo+
Party 2
Kali
Kali
z1eyebanit115
Kali
Level 145
God Stats
2W - 0L
1,709 SR
Queue Stats
129W - 142L
1,509 Elo+
Party 2
Team Averages
Level 66
1,588 SR
1,408 Elo+

VS

Team Averages
Level 94
1,598 SR
1,492 Elo+
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Pardax
Skadi
Level 175
God Stats
1W - 3L
1,320 SR
Queue Stats
739W - 704L
1,530 Elo+
Party 1
Hun Batz
Hun Batz
RainbowDucky88
Hun Batz
Level 61
God Stats
1W - 1L
1,846 SR
Queue Stats
155W - 153L
1,473 Elo+
Party 1
Anubis
Anubis
TheOldPaPaBEAR
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,607 Elo+
Party 1
Xing Tian
Xing Tian
mbodiene
Xing Tian
Level 87
God Stats
1W - 3L
1,825 SR
Queue Stats
395W - 384L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hk02applo
Skadi
9
0 / 3 / 3
5,721
477
2,885
6,516
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
ZeroCheese14
Kuzenbo
11
6 / 0 / 5
7,382
615
4,472
9,080
9,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
billcosby323
Sun Wukong
11
0 / 0 / 0
6,887
574
2,008
5,517
3,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 2 / 7
7,202
600
7,743
7,482
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
7 / 0 / 4
8,364
697
9,305
12,059
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 2 / 1
5,594
466
2,807
9,329
6,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Pardax
Skadi
11
2 / 3 / 1
6,543
545
6,595
9,549
3,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
10
2 / 3 / 0
6,263
522
4,859
11,330
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 8 / 2
5,805
484
9,825
11,412
5,255
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
mbodiene
Xing Tian
1
0 / 1 / 0
4,017
335
0
817
257
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
16
Kills
5
5
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
1
0.25
W
Skadi
Hk02applo
Skadi
0
3
3
0.5
L
Skadi
Pardax
Skadi
2
3
1
0.83
L
Hun Batz
2
3
0
0.67
L
1
8
2
0.25
W
Kuzenbo
ZeroCheese14
Kuzenbo
6
0
5
8.5
W
Sun Wukong
billcosby323
Sun Wukong
0
0
0
0
L
Xing Tian
mbodiene
Xing Tian
0
1
0
0
W
3
2
7
3.25
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,413
Damage
24,086
40,654
Taken
42,437
22,675
Mitigated
19,361
11,614
Healing
7,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,807
307
0
1,280
9,329
6,597
0
1,659
7,670
23,560
0
W
Skadi
Hk02applo
Skadi
2,885
1,382
0
0
6,516
1,892
0
867
5,649
0
23,173
L
Skadi
Pardax
Skadi
6,595
2,275
0
580
9,549
3,354
590
1,897
7,652
0
49,418
L
Hun Batz
4,859
1,257
0
2,785
11,330
3,898
0
3,388
7,942
0
35,207
L
9,825
517
175
3,110
11,412
5,255
0
5,215
6,141
37,572
0
W
Kuzenbo
ZeroCheese14
Kuzenbo
4,472
2,344
0
2,628
9,080
9,865
58
3,822
5,258
18,894
0
W
Sun Wukong
billcosby323
Sun Wukong
2,008
333
0
1,689
5,517
3,632
868
573
4,944
0
46,644
L
Xing Tian
mbodiene
Xing Tian
0
0
0
0
817
257
0
0
817
307
0
W
7,743
567
953
2,588
7,482
2,623
440
2,986
4,496
51,293
0
W
9,305
6,224
0
3,756
12,059
4,663
0
4,384
7,675
0
70,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,556
Gold Earned
28,222
317
Minions Killed
232
0
Camps Cleared
0
1,265,442
Distance Traveled
909,853
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,594
466
31
3
0
212,009
5
W
Skadi
5,721
477
39
3
0
226,933
0
L
Skadi
6,543
545
80
7
0
217,078
2
L
Hun Batz
6,263
522
65
5
0
246,633
0
L
Anubis
5,805
484
56
5
0
219,356
0
W
Kuzenbo
7,382
615
23
2
0
262,149
0
W
Sun Wukong
6,887
574
91
8
0
219,255
0
L
Xing Tian
4,017
335
0
0
0
14,777
0
W
Ra
7,202
600
74
6
0
262,693
0
W
Kali
8,364
697
90
8
0
294,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role