Player Matchup

Sol
Sol
DeNob
Sol
Level 84
God Stats
2W - 0L
1,624 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Chiron
Chiron
Donthejester
Chiron
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 108L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
GhostKing62v2
Cthulhu
Level 38
God Stats
18W - 15L
1,590 SR
Queue Stats
103W - 114L
1,419 Elo+
Party 2
Thanatos
Thanatos
TROPICOV1966
Thanatos
Level 26
God Stats
9W - 12L
1,459 SR
Queue Stats
42W - 58L
1,393 Elo+
Solo
Bellona
Bellona
WGAres
Bellona
Level 18
God Stats
3W - 6L
1,290 SR
Queue Stats
3W - 6L
1,254 Elo+
Solo
Team Averages
Level 40
1,493 SR
1,402 Elo+

VS

Team Averages
Level 66
1,573 SR
1,471 Elo+
Cerberus
Cerberus
Achnologia18
Cerberus
Level 24
God Stats
1W - 1L
1,722 SR
Queue Stats
4W - 1L
1,844 Elo+
Solo
Loki
Loki
Firesage287
Loki
Level 27
God Stats
3W - 4L
1,294 SR
Queue Stats
6W - 11L
1,211 Elo+
Solo
Baba Yaga
Baba Yaga
Firewards
Baba Yaga
Level 108
God Stats
6W - 9L
1,421 SR
Queue Stats
52W - 44L
1,508 Elo+
Party 1
Mulan
Mulan
GlaciumVulpes
Mulan
Level 144
God Stats
3W - 2L
1,590 SR
Queue Stats
79W - 82L
1,484 Elo+
Party 1
Hera
Hera
Keiko668809
Hera
Level 27
God Stats
0W - 1L
1,837 SR
Queue Stats
3W - 8L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DeNob
Sol
19
5 / 0 / 4
11,653
896
10,072
9,386
4,002
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
19
5 / 1 / 6
11,714
901
15,707
14,784
6,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
18
3 / 0 / 8
10,815
832
10,250
15,232
13,717
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
TROPICOV1966
Thanatos
16
2 / 2 / 4
9,784
753
5,707
8,886
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
WGAres
Bellona
18
6 / 1 / 7
11,116
855
14,482
17,401
14,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Achnologia18
Cerberus
15
2 / 4 / 0
9,230
710
7,377
16,987
16,807
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 5 / 0
8,828
679
6,393
15,029
5,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baba Yaga
Firewards
Baba Yaga
17
0 / 3 / 0
9,659
743
9,771
7,935
3,742
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 6 / 1
9,249
711
14,458
19,189
17,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
1 / 4 / 2
9,897
761
12,688
8,019
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
21
Kills
4
4
Deaths
22
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Achnologia18
Cerberus
2
4
0
0.5
W
Sol
DeNob
Sol
5
0
4
7
W
Chiron
5
1
6
8
L
1
5
0
0.2
L
Baba Yaga
Firewards
Baba Yaga
0
3
0
0
W
Cthulhu
3
0
8
7
L
0
6
1
0.08
L
1
4
2
0.5
W
Thanatos
TROPICOV1966
Thanatos
2
2
4
2
W
Bellona
WGAres
Bellona
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,218
Damage
50,687
65,689
Taken
67,159
42,320
Mitigated
47,689
15,638
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Achnologia18
Cerberus
7,377
673
0
1,863
16,987
16,807
0
6,592
10,395
13,218
760
W
Sol
DeNob
Sol
10,072
3,468
0
5,521
9,386
4,002
4,799
5,546
3,840
47,957
0
W
Chiron
15,707
7,938
887
2,483
14,784
6,144
1,887
4,596
8,970
0
52,307
L
6,393
527
55
3,494
15,029
5,957
0
3,908
11,121
0
19,397
L
Baba Yaga
Firewards
Baba Yaga
9,771
302
0
1,632
7,935
3,742
0
1,341
6,594
44,431
0
W
Cthulhu
10,250
755
1,299
1,433
15,232
13,717
352
8,283
6,949
34,118
0
L
14,458
1,979
0
2,447
19,189
17,340
0
4,706
14,483
0
37,468
L
12,688
3,410
0
0
8,019
3,843
0
3,775
4,244
38,464
0
W
Thanatos
TROPICOV1966
Thanatos
5,707
946
0
1,877
8,886
3,701
0
3,197
5,004
0
14,196
W
Bellona
WGAres
Bellona
14,482
4,428
0
2,138
17,401
14,756
0
7,436
9,965
0
36,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,082
Gold Earned
46,863
278
Minions Killed
241
0
Camps Cleared
0
1,337,969
Distance Traveled
1,209,521
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,230
710
24
2
0
232,908
0
W
Sol
11,653
896
91
7
0
250,931
4
W
Chiron
11,714
901
78
6
0
272,410
0
L
Loki
8,828
679
25
2
0
283,750
0
L
Baba Yaga
9,659
743
86
7
0
235,940
0
W
Cthulhu
10,815
832
52
4
0
275,614
0
L
Mulan
9,249
711
56
4
0
235,966
0
L
Hera
9,897
761
50
4
0
220,957
0
W
Thanatos
9,784
753
19
1
0
248,511
0
W
Bellona
11,116
855
38
3
0
290,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role