Player Matchup

Awilix
Awilix
ChicagoHomework
Awilix
Level 106
God Stats
3W - 14L
1,251 SR
Queue Stats
117W - 100L
1,542 Elo+
Party 4
Chiron
Chiron
Crash-Canada
Chiron
Level 148
God Stats
2W - 1L
1,569 SR
Queue Stats
291W - 276L
1,543 Elo+
Party 2
Gilgamesh
Gilgamesh
QuanJcold
Gilgamesh
Level 140
God Stats
7W - 3L
1,666 SR
Queue Stats
370W - 331L
1,443 Elo+
Solo
Sobek
Sobek
Tormial
Sobek
Level 151
God Stats
2W - 0L
1,534 SR
Queue Stats
153W - 135L
1,488 Elo+
Party 2
Aphrodite
Aphrodite
YogiYogaBear
Aphrodite
Level 158
God Stats
2W - 2L
1,525 SR
Queue Stats
171W - 170L
1,535 Elo+
Party 4
Team Averages
Level 141
1,509 SR
1,510 Elo+

VS

Team Averages
Level 133
1,528 SR
1,501 Elo+
Thor
Thor
 
Thor
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
LordKreig
Bacchus
Level 37
God Stats
2W - 2L
1,658 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
RoxenZoux
Kukulkan
Level 179
God Stats
0W - 1L
1,480 SR
Queue Stats
203W - 164L
1,589 Elo+
Party 3
Jormungandr
Jormungandr
Wmabell
Jormungandr
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,140
549
6,726
8,829
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
13
5 / 0 / 0
8,042
619
8,283
8,378
3,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
QuanJcold
Gilgamesh
11
1 / 1 / 5
7,094
546
3,857
11,499
7,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Tormial
Sobek
13
0 / 0 / 2
7,523
579
6,224
13,046
13,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
YogiYogaBear
Aphrodite
14
3 / 0 / 2
7,927
610
3,464
6,727
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 2 / 1
6,753
519
5,256
11,853
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hachiman
 
Hachiman
9
0 / 3 / 0
5,763
443
4,344
9,868
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
LordKreig
Bacchus
9
0 / 3 / 0
5,743
442
2,583
9,103
8,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
RoxenZoux
Kukulkan
13
0 / 2 / 1
7,576
583
3,088
5,335
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Wmabell
Jormungandr
13
1 / 1 / 1
7,195
553
8,571
10,969
7,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
2
2
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
1
0.75
L
Hachiman
 
Hachiman
0
3
0
0
W
2
1
3
3.5
W
Chiron
5
0
0
5
L
Bacchus
LordKreig
Bacchus
0
3
0
0
W
Gilgamesh
QuanJcold
Gilgamesh
1
1
5
3.5
L
Kukulkan
RoxenZoux
Kukulkan
0
2
1
0.25
W
Sobek
Tormial
Sobek
0
0
2
1
L
Jormungandr
Wmabell
Jormungandr
1
1
1
1.5
W
Aphrodite
YogiYogaBear
Aphrodite
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,554
Damage
23,842
48,479
Taken
47,128
29,885
Mitigated
24,476
21,259
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,256
999
0
4,313
11,853
4,208
0
977
10,786
0
52,936
L
Hachiman
 
Hachiman
4,344
1,724
0
2,227
9,868
2,954
0
0
9,868
0
41,577
W
6,726
2,287
0
1,202
8,829
3,190
0
1,579
7,250
0
57,138
W
Chiron
8,283
3,168
398
2,973
8,378
3,274
0
2,837
5,541
0
71,366
L
Bacchus
LordKreig
Bacchus
2,583
565
0
1,579
9,103
8,123
0
1,879
7,115
8,813
0
W
Gilgamesh
QuanJcold
Gilgamesh
3,857
770
286
3,444
11,499
7,942
0
1,249
10,250
0
23,622
L
Kukulkan
RoxenZoux
Kukulkan
3,088
362
0
582
5,335
2,071
0
836
4,401
66,060
0
W
Sobek
Tormial
Sobek
6,224
959
0
5,876
13,046
13,152
0
7,947
5,099
46,170
0
L
Jormungandr
Wmabell
Jormungandr
8,571
3,171
0
4,209
10,969
7,120
0
5,191
5,270
53,975
0
W
Aphrodite
YogiYogaBear
Aphrodite
3,464
486
1,650
5,430
6,727
2,327
0
630
6,097
56,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,726
Gold Earned
33,030
470
Minions Killed
381
0
Camps Cleared
0
1,408,812
Distance Traveled
1,371,684
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,753
519
84
6
0
309,815
0
L
Hachiman
5,763
443
60
5
0
244,075
2
W
Awilix
7,140
549
91
7
0
344,524
1
W
Chiron
8,042
619
113
9
0
255,751
3
L
Bacchus
5,743
442
6
0
0
290,964
0
W
Gilgamesh
7,094
546
35
3
0
287,531
1
L
Kukulkan
7,576
583
146
11
0
287,632
2
W
Sobek
7,523
579
108
8
0
252,233
1
L
Jormungandr
7,195
553
85
7
0
239,198
0
W
Aphrodite
7,927
610
123
9
0
268,773
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role