Player Matchup

Thor
Thor
Silver V
 
Thor
Silver V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver IV
Axiosven
Sylvanus
Silver IV
Level 67
God Stats
1W - 2L
1,523 SR
Queue Stats
85W - 115L
693 MMR
Party 2
Raijin
Raijin
Silver IV
InfiniteSmoke0
Raijin
Silver IV
Level 60
God Stats
0W - 2L
1,248 SR
Queue Stats
54W - 73L
759 MMR
Party 1
Ishtar
Ishtar
Silver V
Infinitedeth960
Ishtar
Silver V
Level 101
God Stats
0W - 6L
1,285 SR
Queue Stats
114W - 149L
570 MMR
Party 1
King Arthur
King Arthur
Silver IV
PixelReaper0430
King Arthur
Silver IV
Level 69
God Stats
1W - 6L
1,401 SR
Queue Stats
85W - 115L
693 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,391 SR
843 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,474 SR
668 MMR
Sol
Sol
Bronze III
TeeJayyv-v
Sol
Bronze III
Level 73
God Stats
5W - 1L
1,373 SR
Queue Stats
125W - 167L
-152 MMR
Solo
Cthulhu
Cthulhu
Silver III
Walrus Defender
Cthulhu
Silver III
Level 191
God Stats
40W - 33L
1,541 SR
Queue Stats
298W - 329L
958 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
ocupante-mono4
Erlang Shen
Silver I
Level 83
God Stats
12W - 17L
1,435 SR
Queue Stats
143W - 158L
927 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
terminatorXD77
Ah Muzen Cab
Silver II
Level 135
God Stats
9W - 8L
1,538 SR
Queue Stats
131W - 145L
1,010 MMR
Solo
Thanatos
Thanatos
Silver V
weighty_pan
Thanatos
Silver V
Level 48
God Stats
4W - 5L
1,484 SR
Queue Stats
75W - 90L
595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 5 / 0
6,056
551
4,286
10,392
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Axiosven
Sylvanus
9
0 / 1 / 0
5,198
473
3,059
10,282
5,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 4 / 0
5,996
545
2,116
7,436
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,091
463
3,615
9,363
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
PixelReaper0430
King Arthur
9
0 / 1 / 0
5,167
470
5,062
8,702
7,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ApolloPeleCharonSun Wukong

VS

Bans
MauiJanusArachneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,902
627
5,906
5,255
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 4
6,029
548
3,791
7,357
4,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
ocupante-mono4
Erlang Shen
12
1 / 0 / 0
7,156
651
5,441
9,157
9,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
terminatorXD77
Ah Muzen Cab
10
1 / 0 / 3
6,001
546
9,213
9,067
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
weighty_pan
Thanatos
13
9 / 1 / 0
7,636
694
5,672
11,772
4,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
12
13
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
5
0
0.2
L
Sylvanus
Axiosven
Sylvanus
0
1
0
0
L
1
4
0
0.25
L
0
2
0
0
L
King Arthur
PixelReaper0430
King Arthur
0
1
0
0
W
1
1
2
2
W
0
0
4
2
W
Erlang Shen
ocupante-mono4
Erlang Shen
1
0
0
1
W
Ah Muzen Cab
terminatorXD77
Ah Muzen Cab
1
0
3
2.5
W
Thanatos
weighty_pan
Thanatos
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,138
Damage
30,023
46,175
Taken
42,608
21,726
Mitigated
22,485
9,068
Healing
21,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,286
1,446
0
270
10,392
2,994
0
1,439
8,953
0
45,222
L
Sylvanus
Axiosven
Sylvanus
3,059
1,449
1,585
2,746
10,282
5,366
0
2,873
7,409
19,484
0
L
2,116
122
0
1,410
7,436
2,740
0
4,115
3,321
42,559
0
L
3,615
2,220
0
2,307
9,363
2,831
0
1,270
8,093
0
31,023
L
King Arthur
PixelReaper0430
King Arthur
5,062
345
0
750
8,702
7,795
0
0
8,702
0
32,589
W
5,906
1,301
0
2,398
5,255
1,680
1,156
2,047
3,208
52,338
0
W
3,791
0
1,408
1,809
7,357
4,594
0
1,297
6,060
22,158
0
W
Erlang Shen
ocupante-mono4
Erlang Shen
5,441
3,206
0
3,187
9,157
9,112
0
0
9,157
0
55,334
W
Ah Muzen Cab
terminatorXD77
Ah Muzen Cab
9,213
4,950
75
3,638
9,067
2,817
1,083
1,657
7,410
0
47,225
W
Thanatos
weighty_pan
Thanatos
5,672
1,337
0
8,984
11,772
4,282
0
174
11,598
0
53,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,508
Gold Earned
33,724
281
Minions Killed
351
0
Camps Cleared
0
967,433
Distance Traveled
1,044,049
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,056
551
79
7
0
219,880
0
L
Sylvanus
5,198
473
32
3
0
151,832
2
L
Raijin
5,996
545
75
7
0
179,412
0
L
Ishtar
5,091
463
60
5
0
191,472
3
L
King Arthur
5,167
470
35
3
0
224,837
0
W
Sol
6,902
627
88
8
0
206,611
0
W
Cthulhu
6,029
548
23
2
0
231,460
0
W
Erlang Shen
7,156
651
94
9
0
179,987
0
W
Ah Muzen Cab
6,001
546
74
7
0
213,261
0
W
Thanatos
7,636
694
72
7
0
212,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role