Player Matchup

Kukulkan
Kukulkan
DahLegendXD
Kukulkan
Level 9
God Stats
12W - 20L
1,329 SR
Queue Stats
20W - 33L
1,197 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DahtruthXD
Cu Chulainn
Level 66
God Stats
12W - 21L
1,281 SR
Queue Stats
108W - 120L
1,276 Elo+
Party 2
Ymir
Ymir
Sadkup
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,351 Elo+
Party 2
Team Averages
Level 33
1,370 SR
1,275 Elo+

VS

Team Averages
Level 76
1,552 SR
1,476 Elo+
Ra
Ra
Demicods
Ra
Level 76
God Stats
3W - 2L
1,563 SR
Queue Stats
58W - 40L
1,490 Elo+
Party 1
Bacchus
Bacchus
FireBeard619
Bacchus
Level 64
God Stats
5W - 4L
1,531 SR
Queue Stats
38W - 37L
1,454 Elo+
Party 1
Hercules
Hercules
drxqdavis
Hercules
Level 87
God Stats
4W - 3L
1,560 SR
Queue Stats
67W - 50L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DahLegendXD
Kukulkan
13
0 / 1 / 1
9,989
666
9,216
8,419
4,050
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
DahtruthXD
Cu Chulainn
12
1 / 2 / 0
9,451
630
11,086
15,606
12,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Sadkup
Ymir
10
0 / 3 / 1
8,960
597
3,942
14,552
16,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
11,070
738
14,940
8,856
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
FireBeard619
Bacchus
13
1 / 0 / 5
9,992
666
7,602
11,650
14,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
drxqdavis
Hercules
12
2 / 0 / 4
10,372
691
9,681
12,018
10,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
6
6
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DahLegendXD
Kukulkan
0
1
1
0.5
L
Cu Chulainn
DahtruthXD
Cu Chulainn
1
2
0
0.5
W
3
1
3
4.5
W
Bacchus
FireBeard619
Bacchus
1
0
5
3.5
L
Ymir
Sadkup
Ymir
0
3
1
0.17
W
Hercules
drxqdavis
Hercules
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,244
Damage
32,223
38,577
Taken
32,524
32,662
Mitigated
28,297
2,657
Healing
11,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DahLegendXD
Kukulkan
9,216
149
0
310
8,419
4,050
0
5,072
3,089
59,866
0
L
Cu Chulainn
DahtruthXD
Cu Chulainn
11,086
1,939
0
1,847
15,606
12,487
0
8,229
6,650
0
34,060
W
14,940
840
4,582
4,298
8,856
3,934
682
1,928
6,309
63,602
0
W
Bacchus
FireBeard619
Bacchus
7,602
962
0
1,321
11,650
14,311
319
7,253
4,060
21,460
0
L
Ymir
Sadkup
Ymir
3,942
806
0
500
14,552
16,125
0
7,824
6,039
8,683
0
W
Hercules
drxqdavis
Hercules
9,681
2,512
0
1,590
12,018
10,052
0
4,478
7,102
0
29,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,400
Gold Earned
31,434
138
Minions Killed
154
0
Camps Cleared
0
817,143
Distance Traveled
762,791
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,989
666
101
7
0
271,115
0
L
Cu Chulainn
9,451
630
26
2
0
288,208
0
W
Ra
11,070
738
87
6
0
264,023
2
W
Bacchus
9,992
666
18
1
0
268,738
8
L
Ymir
8,960
597
11
1
0
257,820
0
W
Hercules
10,372
691
49
3
0
230,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role