Player Matchup

Kuzenbo
Kuzenbo
Balma27
Kuzenbo
Level 121
God Stats
5W - 4L
1,404 SR
Queue Stats
21W - 25L
1,316 Elo+
Solo
Chernobog
Chernobog
DARKK SLASH
Chernobog
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 72L
1,447 Elo+
Solo
Da Ji
Da Ji
TirelessGuerilla
Da Ji
Level 126
God Stats
6W - 19L
1,291 SR
Queue Stats
171W - 175L
1,495 Elo+
Solo
Yu Huang
Yu Huang
WheezyPancake23
Yu Huang
Level 90
God Stats
6W - 2L
1,677 SR
Queue Stats
373W - 370L
1,484 Elo+
Solo
Amaterasu
Amaterasu
benjazamur
Amaterasu
Level 46
God Stats
1W - 4L
1,358 SR
Queue Stats
40W - 60L
1,360 Elo+
Solo
Team Averages
Level 94
1,446 SR
1,420 Elo+

VS

Team Averages
Level 97
1,455 SR
1,431 Elo+
Jing Wei
Jing Wei
DioLorean
Jing Wei
Level 76
God Stats
4W - 10L
1,168 SR
Queue Stats
121W - 108L
1,405 Elo+
Solo
Kumbhakarna
Kumbhakarna
GoingBuzzard457
Kumbhakarna
Level 128
God Stats
4W - 7L
1,759 SR
Queue Stats
263W - 249L
1,530 Elo+
Solo
Surtr
Surtr
MrManfred450
Surtr
Level 66
God Stats
33W - 34L
1,501 SR
Queue Stats
243W - 253L
1,481 Elo+
Party 1
Nemesis
Nemesis
Toradahashi
Nemesis
Level 68
God Stats
4W - 5L
1,345 SR
Queue Stats
283W - 310L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
Twiztid Kris
Nu Wa
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Balma27
Kuzenbo
7
0 / 0 / 2
4,155
462
1,732
5,233
3,739
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
DARKK SLASH
Chernobog
8
0 / 0 / 0
4,584
509
2,128
2,602
758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
6 / 2 / 0
5,487
610
6,255
8,689
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
1
0 / 0 / 0
3,183
354
0
232
69
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
benjazamur
Amaterasu
7
0 / 4 / 0
4,346
483
1,151
7,705
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DioLorean
Jing Wei
8
0 / 0 / 0
4,674
519
1,722
3,066
860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
GoingBuzzard457
Kumbhakarna
8
1 / 0 / 1
5,369
597
1,041
6,438
4,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 0 / 1
6,197
689
3,969
6,071
4,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Nemesis
Toradahashi
Nemesis
10
1 / 1 / 2
5,608
623
3,322
5,926
1,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 5 / 2
5,655
628
4,329
6,472
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
6
Kills
6
6
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Balma27
Kuzenbo
0
0
2
1
L
Chernobog
DARKK SLASH
Chernobog
0
0
0
0
W
Jing Wei
DioLorean
Jing Wei
0
0
0
0
W
Kumbhakarna
GoingBuzzard457
Kumbhakarna
1
0
1
1.5
W
3
0
1
3.5
L
6
2
0
3
W
Nemesis
Toradahashi
Nemesis
1
1
2
2
W
1
5
2
0.4
L
Yu Huang
0
0
0
0
L
Amaterasu
benjazamur
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,266
Damage
14,383
24,461
Taken
27,973
10,856
Mitigated
12,253
5,462
Healing
5,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Balma27
Kuzenbo
1,732
836
0
500
5,233
3,739
0
1,895
3,257
11,930
0
L
Chernobog
DARKK SLASH
Chernobog
2,128
1,260
0
1,442
2,602
758
72
422
2,164
0
26,341
W
Jing Wei
DioLorean
Jing Wei
1,722
1,306
114
1,175
3,066
860
0
120
2,946
0
25,803
W
Kumbhakarna
GoingBuzzard457
Kumbhakarna
1,041
130
0
2,343
6,438
4,101
0
1,121
5,317
16,850
0
W
3,969
1,007
0
1,226
6,071
4,114
607
0
6,071
646
39,336
L
6,255
1,773
0
1,500
8,689
3,345
0
2,366
6,185
0
30,369
W
Nemesis
Toradahashi
Nemesis
3,322
1,087
0
360
5,926
1,796
0
218
5,708
0
46,183
W
4,329
1,399
0
390
6,472
1,382
88
273
6,199
33,784
0
L
Yu Huang
0
0
0
0
232
69
0
216
0
0
0
L
Amaterasu
benjazamur
Amaterasu
1,151
437
0
2,020
7,705
2,945
0
355
7,334
0
21,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,755
Gold Earned
27,503
142
Minions Killed
260
0
Camps Cleared
0
689,149
Distance Traveled
924,906
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,155
462
15
2
0
160,209
2
L
Chernobog
4,584
509
46
5
0
164,317
4
W
Jing Wei
4,674
519
43
5
0
181,506
2
W
Kumbhakarna
5,369
597
23
3
0
171,067
0
W
Surtr
6,197
689
56
6
0
171,136
6
L
Da Ji
5,487
610
42
5
0
187,344
0
W
Nemesis
5,608
623
73
8
0
233,527
0
W
Nu Wa
5,655
628
65
7
0
167,670
1
L
Yu Huang
3,183
354
0
0
0
39
0
L
Amaterasu
4,346
483
39
4
0
177,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role