Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
KronicBlladez
Jing Wei
Level 58
God Stats
28W - 21L
1,497 SR
Queue Stats
145W - 164L
1,454 Elo+
Party 2
Amaterasu
Amaterasu
Splxzy
Amaterasu
Level 21
God Stats
3W - 6L
1,582 SR
Queue Stats
94W - 133L
1,386 Elo+
Party 2
Bacchus
Bacchus
jayy5
Bacchus
Level 51
God Stats
5W - 3L
1,900 SR
Queue Stats
152W - 176L
1,423 Elo+
Party 2
Erlang Shen
Erlang Shen
real-names-trash
Erlang Shen
Level 41
God Stats
7W - 9L
1,244 SR
Queue Stats
66W - 92L
1,460 Elo+
Solo
Team Averages
Level 50
1,544 SR
1,445 Elo+

VS

Team Averages
Level 52
1,533 SR
1,511 Elo+
Chang'e
Chang'e
LucianoNSC
Chang'e
Level 108
God Stats
6W - 6L
1,494 SR
Queue Stats
246W - 221L
1,510 Elo+
Party 1
Thanatos
Thanatos
Marpab
Thanatos
Level 45
God Stats
25W - 18L
1,542 SR
Queue Stats
135W - 117L
1,522 Elo+
Party 1
Ra
Ra
TangyHuevos
Ra
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 22L
1,552 Elo+
Party 3
Jing Wei
Jing Wei
ZaaaaMzeH
Jing Wei
Level 38
God Stats
2W - 1L
1,766 SR
Queue Stats
16W - 23L
1,471 Elo+
Party 3
Bacchus
Bacchus
firepopcorn123
Bacchus
Level 39
God Stats
2W - 6L
1,360 SR
Queue Stats
71W - 64L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 7 / 2
6,809
454
10,489
12,086
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
KronicBlladez
Jing Wei
15
0 / 1 / 2
8,234
549
6,643
8,479
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Splxzy
Amaterasu
11
1 / 4 / 1
6,583
439
3,818
16,832
7,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
jayy5
Bacchus
10
2 / 3 / 4
6,841
456
5,315
11,255
10,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
real-names-trash
Erlang Shen
12
0 / 1 / 1
6,666
444
1,802
13,588
9,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LucianoNSC
Chang'e
16
7 / 0 / 1
10,527
702
15,997
8,256
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Marpab
Thanatos
14
7 / 2 / 0
8,446
563
6,652
11,694
5,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 4
7,497
500
6,532
8,368
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
ZaaaaMzeH
Jing Wei
14
0 / 1 / 0
8,626
575
3,539
8,769
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 9
7,343
490
5,913
11,587
11,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
16
16
Deaths
7
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
7
2
0.71
L
Jing Wei
KronicBlladez
Jing Wei
0
1
2
1
W
Chang'e
LucianoNSC
Chang'e
7
0
1
7.5
W
Thanatos
Marpab
Thanatos
7
2
0
3.5
L
Amaterasu
Splxzy
Amaterasu
1
4
1
0.38
W
2
3
4
1.33
W
Jing Wei
ZaaaaMzeH
Jing Wei
0
1
0
0
W
0
1
9
4.5
L
Bacchus
jayy5
Bacchus
2
3
4
1.33
L
Erlang Shen
real-names-trash
Erlang Shen
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,067
Damage
38,633
62,240
Taken
48,674
35,890
Mitigated
27,184
21,020
Healing
21,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,489
1,345
917
1,829
12,086
4,775
0
8,309
3,651
31,824
0
L
Jing Wei
KronicBlladez
Jing Wei
6,643
5,227
0
5,225
8,479
3,242
0
893
7,586
0
78,742
W
Chang'e
LucianoNSC
Chang'e
15,997
1,604
0
4,307
8,256
3,609
2,239
2,307
5,831
88,870
0
W
Thanatos
Marpab
Thanatos
6,652
976
0
8,829
11,694
5,033
0
2,401
9,129
0
64,579
L
Amaterasu
Splxzy
Amaterasu
3,818
1,552
0
4,965
16,832
7,486
0
9,523
6,937
0
36,208
W
6,532
289
713
1,747
8,368
3,659
40
4,562
3,573
52,887
0
W
Jing Wei
ZaaaaMzeH
Jing Wei
3,539
2,803
0
2,900
8,769
3,444
249
133
8,596
0
71,622
W
5,913
1,043
0
2,692
11,587
11,439
0
5,466
5,741
19,341
0
L
Bacchus
jayy5
Bacchus
5,315
840
480
1,945
11,255
10,799
0
5,564
5,439
19,986
0
L
Erlang Shen
real-names-trash
Erlang Shen
1,802
880
0
5,659
13,588
9,588
0
3,353
10,185
0
53,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,133
Gold Earned
42,439
333
Minions Killed
479
0
Camps Cleared
0
1,388,894
Distance Traveled
1,523,840
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,809
454
49
3
0
237,355
0
L
Jing Wei
8,234
549
134
9
0
266,377
4
W
Chang'e
10,527
702
151
10
0
299,873
0
W
Thanatos
8,446
563
89
6
0
339,261
0
L
Amaterasu
6,583
439
49
3
0
316,263
1
W
Ra
7,497
500
97
6
0
309,522
0
W
Jing Wei
8,626
575
127
8
0
270,151
2
W
Bacchus
7,343
490
15
1
0
305,033
0
L
Bacchus
6,841
456
10
1
0
302,897
4
L
Erlang Shen
6,666
444
91
6
0
266,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role