Player Matchup

Thor
Thor
Awfulquasar
Thor
Level 155
God Stats
12W - 21L
1,476 SR
Queue Stats
204W - 397L
1,439 Elo+
Party 1
Thoth
Thoth
DesolationHD
Thoth
Level 112
God Stats
1W - 0L
1,274 SR
Queue Stats
12W - 14L
1,477 Elo+
Party 1
Izanami
Izanami
MtnDEWmercenary
Izanami
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,650 Elo+
Party 1
Jormungandr
Jormungandr
Yeastbread9
Jormungandr
Level 25
God Stats
4W - 2L
1,647 SR
Queue Stats
29W - 35L
1,401 Elo+
Party 1
Charon
Charon
xaiong
Charon
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,400 Elo+
Party 1
Team Averages
Level 93
1,479 SR
1,473 Elo+

VS

Team Averages
Level 109
1,535 SR
1,506 Elo+
He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Brmntd
Athena
Level 141
God Stats
6W - 6L
1,448 SR
Queue Stats
335W - 305L
1,571 Elo+
Solo
Set
Set
NutFanatic
Set
Level 63
God Stats
1W - 1L
1,715 SR
Queue Stats
202W - 205L
1,521 Elo+
Solo
Anubis
Anubis
Skorpiaan
Anubis
Level 62
God Stats
2W - 7L
1,505 SR
Queue Stats
83W - 71L
1,430 Elo+
Solo
Anhur
Anhur
raggedyjungle
Anhur
Level 121
God Stats
23W - 27L
1,506 SR
Queue Stats
265W - 236L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
6,325
633
6,408
8,680
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 1
5,221
522
1,535
4,218
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 1
5,525
553
3,350
5,367
1,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Yeastbread9
Jormungandr
11
2 / 0 / 2
6,257
626
7,185
6,638
4,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
xaiong
Charon
8
0 / 0 / 2
5,283
528
2,654
4,002
2,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 2 / 1
5,901
590
2,565
5,173
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Brmntd
Athena
7
0 / 2 / 1
4,983
498
2,021
9,085
5,044
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
0 / 3 / 0
5,363
536
3,155
10,224
6,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Skorpiaan
Anubis
10
1 / 1 / 2
5,725
573
3,421
5,704
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
5,656
566
3,018
5,751
1,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
8
Kills
3
3
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
2
1
1.25
W
5
1
1
5.5
L
Athena
Brmntd
Athena
0
2
1
0.25
W
1
2
1
0.75
W
0
0
1
0.5
L
0
3
0
0
L
Anubis
Skorpiaan
Anubis
1
1
2
2
W
Jormungandr
Yeastbread9
Jormungandr
2
0
2
3
L
0
1
0
0
W
Charon
xaiong
Charon
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,132
Damage
14,180
28,905
Taken
35,937
12,030
Mitigated
17,577
9,757
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,565
189
0
1,121
5,173
1,649
0
2,028
3,145
36,745
0
W
6,408
1,653
0
3,472
8,680
2,750
0
2,958
5,656
0
42,247
L
Athena
Brmntd
Athena
2,021
615
903
1,865
9,085
5,044
0
2,537
6,548
9,540
0
W
1,535
80
0
500
4,218
1,042
0
2,353
1,747
23,649
0
W
3,350
2,734
0
2,097
5,367
1,311
729
635
4,732
0
45,845
L
3,155
953
0
1,572
10,224
6,627
0
5,156
5,068
0
39,234
L
Anubis
Skorpiaan
Anubis
3,421
328
0
1,601
5,704
2,384
0
446
5,258
46,702
0
W
Jormungandr
Yeastbread9
Jormungandr
7,185
2,779
0
1,934
6,638
4,519
0
1,011
5,568
44,980
0
L
3,018
2,334
0
1,631
5,751
1,873
0
1,207
4,544
0
45,896
W
Charon
xaiong
Charon
2,654
1,017
0
1,754
4,002
2,408
125
807
3,195
13,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,611
Gold Earned
27,628
296
Minions Killed
295
0
Camps Cleared
0
1,016,337
Distance Traveled
979,378
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,901
590
75
8
0
194,037
4
W
Thor
6,325
633
68
7
0
241,580
3
L
Athena
4,983
498
9
1
0
212,524
3
W
Thoth
5,221
522
48
5
0
197,082
0
W
Izanami
5,525
553
82
8
0
179,466
2
L
Set
5,363
536
59
6
0
185,397
0
L
Anubis
5,725
573
66
7
0
211,685
0
W
Jormungandr
6,257
626
72
7
0
197,665
1
L
Anhur
5,656
566
86
9
0
175,735
2
W
Charon
5,283
528
26
3
0
200,544
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role