Player Matchup

Ymir
Ymir
BabyCobb
Ymir
Level 119
God Stats
4W - 1L
1,524 SR
Queue Stats
47W - 38L
1,507 Elo+
Party 1
Bakasura
Bakasura
BlueSox3
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
Cerberus5729
Cernunnos
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 96L
1,592 Elo+
Party 1
Kuzenbo
Kuzenbo
SoggySatcher
Kuzenbo
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,508 Elo+
Party 1
Merlin
Merlin
firepopcorn123
Merlin
Level 38
God Stats
41W - 30L
1,526 SR
Queue Stats
71W - 64L
1,480 Elo+
Solo
Team Averages
Level 82
1,510 SR
1,520 Elo+

VS

Team Averages
Level 55
1,502 SR
1,462 Elo+
King Arthur
King Arthur
Arcanpride
King Arthur
Level 35
God Stats
0W - 1L
1,174 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
CometTurtle
Jing Wei
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,411 Elo+
Solo
Anubis
Anubis
CthulhuOPmain
Anubis
Level 62
God Stats
31W - 41L
1,482 SR
Queue Stats
346W - 429L
1,390 Elo+
Party 3
Vulcan
Vulcan
SturmLogan
Vulcan
Level 110
God Stats
2W - 1L
1,472 SR
Queue Stats
93W - 106L
1,564 Elo+
Party 2
Ares
Ares
hoverboardgaming
Ares
Level 29
God Stats
0W - 1L
1,881 SR
Queue Stats
66W - 80L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 1 / 0
8,957
597
7,200
11,230
6,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
BlueSox3
Bakasura
11
3 / 5 / 2
7,322
488
4,890
12,596
4,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Cerberus5729
Cernunnos
12
4 / 0 / 2
7,949
530
12,017
12,106
4,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
SoggySatcher
Kuzenbo
10
1 / 0 / 4
7,263
484
5,950
14,217
14,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
3 / 2 / 1
9,243
616
7,115
6,538
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arcanpride
King Arthur
14
3 / 2 / 2
8,059
537
7,029
11,300
7,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
CometTurtle
Jing Wei
11
1 / 4 / 1
6,483
432
7,806
9,432
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
3 / 7 / 2
6,964
464
9,384
11,650
5,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
SturmLogan
Vulcan
13
0 / 1 / 2
7,734
516
3,477
9,798
4,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 0
6,792
453
5,986
12,531
9,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
14
Kills
8
8
Deaths
14
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arcanpride
King Arthur
3
2
2
2
W
Ymir
3
1
0
3
W
Bakasura
BlueSox3
Bakasura
3
5
2
0.8
W
Cernunnos
Cerberus5729
Cernunnos
4
0
2
5
L
Jing Wei
CometTurtle
Jing Wei
1
4
1
0.38
L
3
7
2
0.57
W
Kuzenbo
SoggySatcher
Kuzenbo
1
0
4
3
L
Vulcan
SturmLogan
Vulcan
0
1
2
1
W
3
2
1
1.75
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,172
Damage
33,682
56,687
Taken
54,711
33,048
Mitigated
30,313
21,400
Healing
9,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arcanpride
King Arthur
7,029
805
0
759
11,300
7,440
0
6,500
4,706
0
52,099
W
Ymir
7,200
1,516
0
6,736
11,230
6,971
294
1,475
9,755
67,534
0
W
Bakasura
BlueSox3
Bakasura
4,890
2,980
0
741
12,596
4,652
27
2,902
9,664
0
40,973
W
Cernunnos
Cerberus5729
Cernunnos
12,017
6,718
0
7,224
12,106
4,539
920
4,591
7,491
0
67,080
L
Jing Wei
CometTurtle
Jing Wei
7,806
6,430
0
1,610
9,432
3,298
342
1,957
7,475
0
41,973
L
9,384
522
0
2,014
11,650
5,455
0
4,428
7,112
39,513
0
W
Kuzenbo
SoggySatcher
Kuzenbo
5,950
2,694
416
4,339
14,217
14,522
52
6,651
7,497
17,252
0
L
Vulcan
SturmLogan
Vulcan
3,477
991
0
1,702
9,798
4,348
0
4,157
5,576
65,460
0
W
7,115
590
0
1,944
6,538
2,364
442
3,019
3,433
80,071
0
L
5,986
273
0
3,380
12,531
9,772
255
3,223
9,223
29,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,734
Gold Earned
36,032
437
Minions Killed
371
0
Camps Cleared
0
1,461,024
Distance Traveled
1,510,162
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,059
537
88
6
0
329,403
0
W
Ymir
8,957
597
106
7
0
248,690
1
W
Bakasura
7,322
488
77
5
0
345,235
0
W
Cernunnos
7,949
530
99
7
0
270,538
0
L
Jing Wei
6,483
432
69
5
0
295,052
0
L
Anubis
6,964
464
39
3
0
269,087
0
W
Kuzenbo
7,263
484
15
1
0
303,410
0
L
Vulcan
7,734
516
133
9
0
298,016
0
W
Merlin
9,243
616
140
9
0
293,151
0
L
Ares
6,792
453
42
3
0
318,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role