Player Matchup

Maui
Maui
Gold I
Gaysani
Maui
Gold I
Level 109
God Stats
4W - 3L
1,510 SR
Queue Stats
65W - 65L
1,394 MMR
Solo
Sobek
Sobek
Silver I
Numberrrs-
Sobek
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 64L
1,204 MMR
Party 1
Odin
Odin
Gold IV
OmnipotentDemon-
Odin
Gold IV
Level 158
God Stats
2W - 3L
1,371 SR
Queue Stats
177W - 185L
1,389 MMR
Solo
Heimdallr
Heimdallr
Gold II
SoHoriZon
Heimdallr
Gold II
Level 159
God Stats
13W - 16L
1,541 SR
Queue Stats
117W - 114L
1,580 MMR
Party 1
Janus
Janus
Gold IV
TeamMuscle
Janus
Gold IV
Level 129
God Stats
5W - 11L
1,448 SR
Queue Stats
69W - 67L
1,390 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,474 SR
1,391 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,622 SR
1,437 MMR
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold V
DaSupremePro
Horus
Gold V
Level 104
God Stats
0W - 1L
1,699 SR
Queue Stats
72W - 71L
1,379 MMR
Solo
Raijin
Raijin
Gold V
LeCaden
Raijin
Gold V
Level 66
God Stats
1W - 2L
1,824 SR
Queue Stats
10W - 5L
1,685 MMR
Party 2
Hades
Hades
Gold I
TheBigBadBoofer
Hades
Gold I
Level 142
God Stats
10W - 10L
1,606 SR
Queue Stats
178W - 177L
1,371 MMR
Solo
Freya
Freya
Silver IV
thenick-1
Freya
Silver IV
Level 109
God Stats
3W - 4L
1,480 SR
Queue Stats
9W - 12L
1,251 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Gaysani
Maui
6
0 / 0 / 1
3,711
742
1,536
4,172
2,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
6
0 / 0 / 1
3,368
674
959
3,536
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
1 / 0 / 0
3,554
711
838
3,096
978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
SoHoriZon
Heimdallr
6
0 / 0 / 1
3,366
673
2,928
1,541
526
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
8
1 / 0 / 0
4,105
821
1,251
2,815
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
Sun WukongAo KuangThorHera

VS

Bans
Maman BrigitteAthenaArachneChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
1
0 / 0 / 0
2,543
509
0
346
76
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
3,353
671
1,419
4,662
2,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
LeCaden
Raijin
8
0 / 0 / 0
3,919
784
954
1,855
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,764
753
1,805
3,421
1,328
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Freya
thenick-1
Freya
5
0 / 0 / 0
3,054
611
1,590
3,101
1,172
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
0
0
0
L
0
1
0
0
W
Maui
Gaysani
Maui
0
0
1
0.5
L
Raijin
LeCaden
Raijin
0
0
0
0
W
Sobek
0
0
1
0.5
W
1
0
0
1
W
Heimdallr
SoHoriZon
Heimdallr
0
0
1
0.5
W
Janus
1
0
0
1
L
0
1
0
0
L
Freya
thenick-1
Freya
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,512
Damage
5,768
15,160
Taken
13,385
6,664
Mitigated
5,732
6,380
Healing
6,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
0
0
0
81
346
76
0
0
346
0
1,190
L
1,419
881
613
1,886
4,662
2,619
0
833
3,829
0
7,424
W
Maui
Gaysani
Maui
1,536
696
0
2,018
4,172
2,072
0
1,180
2,992
13,317
0
L
Raijin
LeCaden
Raijin
954
137
0
750
1,855
537
0
540
1,315
25,810
0
W
Sobek
959
100
0
1,574
3,536
2,194
0
1,330
2,206
11,168
0
W
838
114
0
858
3,096
978
0
214
2,882
0
16,873
W
Heimdallr
SoHoriZon
Heimdallr
2,928
2,021
0
632
1,541
526
0
295
1,246
0
19,540
W
Janus
1,251
164
0
1,298
2,815
894
0
1,215
1,600
26,200
0
L
1,805
507
40
1,775
3,421
1,328
0
1,501
1,751
20,743
0
L
Freya
thenick-1
Freya
1,590
521
0
1,318
3,101
1,172
0
703
2,398
15,356
1,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,104
Gold Earned
16,633
160
Minions Killed
142
0
Camps Cleared
0
500,212
Distance Traveled
454,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
2,543
509
3
1
0
28,314
0
L
Horus
3,353
671
10
2
0
130,296
0
W
Maui
3,711
742
12
2
0
97,776
0
L
Raijin
3,919
784
54
11
0
108,371
0
W
Sobek
3,368
674
26
5
0
101,081
0
W
Odin
3,554
711
33
7
0
112,640
0
W
Heimdallr
3,366
673
39
8
0
92,100
0
W
Janus
4,105
821
50
10
0
96,615
0
L
Hades
3,764
753
41
8
0
78,175
0
L
Freya
3,054
611
34
7
0
108,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role