Player Matchup

Thoth
Thoth
Bekketh
Thoth
Level 128
God Stats
17W - 16L
1,616 SR
Queue Stats
459W - 459L
1,467 Elo+
Party 2
Yemoja
Yemoja
Haegiwanokōtai
Yemoja
Level 109
God Stats
2W - 1L
1,273 SR
Queue Stats
79W - 92L
1,439 Elo+
Solo
Cabrakan
Cabrakan
OG Rizla RR
Cabrakan
Level 137
God Stats
4W - 7L
1,363 SR
Queue Stats
477W - 459L
1,566 Elo+
Solo
Merlin
Merlin
StormEyes
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,515 Elo+
Solo
Skadi
Skadi
Шиповничек
Skadi
Level 123
God Stats
18W - 9L
1,498 SR
Queue Stats
479W - 480L
1,467 Elo+
Party 2
Team Averages
Level 104
1,450 SR
1,491 Elo+

VS

Team Averages
Level 109
1,522 SR
1,456 Elo+
Persephone
Persephone
Elgahr
Persephone
Level 91
God Stats
3W - 8L
1,517 SR
Queue Stats
234W - 227L
1,490 Elo+
Party 1
Thor
Thor
Mekamean
Thor
Level 146
God Stats
0W - 3L
1,281 SR
Queue Stats
33W - 40L
1,338 Elo+
Solo
Geb
Geb
Schteez
Geb
Level 126
God Stats
0W - 2L
1,208 SR
Queue Stats
63W - 58L
1,544 Elo+
Party 1
Hou Yi
Hou Yi
Sooly90
Hou Yi
Level 158
God Stats
5W - 4L
1,850 SR
Queue Stats
671W - 668L
1,508 Elo+
Solo
Yemoja
Yemoja
Womashungoso
Yemoja
Level 25
God Stats
4W - 1L
1,757 SR
Queue Stats
105W - 104L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bekketh
Thoth
17
7 / 0 / 4
10,360
863
16,823
6,725
2,969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 1 / 9
9,575
798
2,567
12,146
9,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cabrakan
OG Rizla RR
Cabrakan
16
1 / 2 / 9
9,035
753
8,733
16,940
23,106
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
StormEyes
Merlin
16
4 / 3 / 4
9,763
814
8,315
9,871
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 11
9,649
804
8,887
9,974
4,542
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Elgahr
Persephone
15
2 / 4 / 3
8,768
731
11,768
9,689
3,914
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
15
3 / 4 / 3
8,562
714
12,761
11,174
5,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Geb
17
2 / 2 / 5
8,951
746
8,186
13,960
10,494
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Sooly90
Hou Yi
16
0 / 4 / 2
8,501
708
9,172
12,135
4,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
5
0 / 1 / 0
6,103
509
295
1,313
524
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
15
Kills
7
7
Deaths
15
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thoth
Bekketh
Thoth
7
0
4
9
L
Persephone
Elgahr
Persephone
2
4
3
0.88
W
1
1
9
5.5
L
Thor
3
4
3
1.13
W
Cabrakan
OG Rizla RR
Cabrakan
1
2
9
2.75
L
Geb
2
2
5
2.25
L
Hou Yi
Sooly90
Hou Yi
0
4
2
0.25
W
Merlin
StormEyes
Merlin
4
3
4
2
L
Yemoja
0
1
0
0
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,325
Damage
42,182
55,656
Taken
48,271
44,331
Mitigated
25,635
32,904
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Bekketh
Thoth
16,823
239
868
727
6,725
2,969
2,339
1,910
4,815
30,142
0
L
Persephone
Elgahr
Persephone
11,768
753
21
899
9,689
3,914
0
6,596
3,025
23,169
0
W
2,567
1,006
18,625
5,181
12,146
9,459
733
4,830
7,316
9,174
0
L
Thor
12,761
1,406
1,519
1,380
11,174
5,806
0
7,623
3,551
0
19,525
W
Cabrakan
OG Rizla RR
Cabrakan
8,733
1,074
2,164
2,742
16,940
23,106
229
4,345
12,595
13,491
0
L
Geb
8,186
307
2,193
2,311
13,960
10,494
0
10,927
3,033
18,211
1,046
L
Hou Yi
Sooly90
Hou Yi
9,172
2,942
1,484
2,357
12,135
4,897
0
10,068
2,067
0
29,727
W
Merlin
StormEyes
Merlin
8,315
802
109
628
9,871
4,255
954
3,748
6,123
25,629
0
L
Yemoja
295
0
218
0
1,313
524
0
1,156
157
876
0
W
8,887
3,090
1,079
781
9,974
4,542
3,506
4,370
5,604
0
27,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,382
Gold Earned
40,885
147
Minions Killed
112
0
Camps Cleared
0
1,118,163
Distance Traveled
885,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,360
863
27
2
0
248,533
0
L
Persephone
8,768
731
22
2
0
247,437
0
W
Yemoja
9,575
798
19
2
0
200,780
0
L
Thor
8,562
714
12
1
0
188,883
0
W
Cabrakan
9,035
753
10
1
0
240,163
0
L
Geb
8,951
746
14
1
0
224,767
0
L
Hou Yi
8,501
708
59
5
0
209,114
0
W
Merlin
9,763
814
40
3
0
209,051
0
L
Yemoja
6,103
509
5
0
0
15,170
0
W
Skadi
9,649
804
51
4
0
219,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role